Timuroslav, on 18 June 2013 - 11:48 AM, said:
wDraco, on 18 June 2013 - 08:01 PM, said:
the game was more ballanced at closed Beta than now.
Stop looking for things to ruin and fix the real issues.(that you created patching).
PPC is doing more damage and giving less heat than Large Laser
SRM are NOT WORKING
Fix the wallhack you created
and now LPL are ruinned
Wrong, The Game is more balanced than in Beta and Radar Actually works now. Small pulse lasers having a Means to Exist now since in Closed Beta They did the same damage as small lasers and weighed more. Also not only are there more mechs, but Poptarting and Rocket Boxing aren't seen anymore. Also in Closed Beta the Jenner wars no longer exist, Also Ballistics have more range than they did in Closed Beta Giving people a reason to use them. And the Light Mech Hit boxes are tighter. Also Streak Missiles are no longer boated, and the Average Awesome Mech doesn't go 96 Kph Anymore. Also in Closed Beta There was NO ELO-tonnage weighting system at all. Who you got pretty much determined how well you did.
Timuroslav, on 18 June 2013 - 11:48 AM, said:
Also not only are there more mechs, but Poptarting and Rocket Boxing aren't seen anymore
So Poptarting is bad because the devs gave to mutch power to? lets say PPC doing less heat, more damage and being a point and shoot weapon (DEVS MADE THAT POPTARTING HAPPEN). When Large laser is being pushed back because you need skill to use.
Rocket Boxing also demands skill and good timing, you have to get in the face of your enemy.
Timuroslav, on 18 June 2013 - 11:48 AM, said:
The Game is more balanced than in Beta and Radar Actually works now
Sorry? you calling radar to that wallhack that is seismic sensor? radar is suposed to be an all 360 detection not an onsite like it is in MWO, but that i can let slide easy.
Timuroslav, on 18 June 2013 - 11:48 AM, said:
Small pulse lasers having a Means to Exist now since in Closed Beta They did the same damage as small lasers and weighed more
Didnt said anything about the SPL, anyways the way a pulse and a normal laser works are different, so it was fine.
Timuroslav, on 18 June 2013 - 11:48 AM, said:
Also Ballistics have more range than they did in Closed Beta Giving people a reason to use them. And the Light Mech Hit boxes are tighter
My friend that is called fixing a problem. that is what they were suposed to do, dont complement them on fixing an error.
Timuroslav, on 18 June 2013 - 11:48 AM, said:
Also in Closed Beta There was NO ELO-tonnage weighting system at all
ELO its a joke, if you have a K/D above 1.5 you will get all the pugs on your team, and you will be having to battle against a bunch of Assault Mechs when your team had like one Awesome.
They can solve this with a LOBBY so we can get matchs and leagues.
My friend if this is all they did in a year we are thrully f....
Edited by wDraco, 18 June 2013 - 12:30 PM.