Madcat
#1
Posted 20 June 2013 - 09:44 AM
Give it 4 arm locations? 4 torsos?
Just curious.
#2
Posted 20 June 2013 - 09:46 AM
#3
Posted 20 June 2013 - 09:48 AM
#4
Posted 20 June 2013 - 09:48 AM
Obviously that can change, but I think that will be the direction they head.
P.S. Sorry, don't know the thread, so I don't have a link to post.
#5
Posted 20 June 2013 - 09:49 AM
Kazly, on 20 June 2013 - 09:44 AM, said:
Give it 4 arm locations? 4 torsos?
Just curious.
i would like to know as well...
it is a dilemma and i am glad i am not the making the call in that regard.
but i also have doubts PGI can properly do it
#6
Posted 20 June 2013 - 09:51 AM
http://mwomercs.com/...dpoints-leaked/
It was a cockpit glitch actually.
Edited by MeiSooHaityu, 20 June 2013 - 09:52 AM.
#7
Posted 20 June 2013 - 09:52 AM
#8
Posted 20 June 2013 - 09:53 AM
#9
Posted 20 June 2013 - 09:56 AM
MeiSooHaityu, on 20 June 2013 - 09:53 AM, said:
We'll see how they implement clans. If we get to choose a clan like people chose an Inner Sphere faction then I want it to be named accordingly.
I'd also like the cockpit identification to go crazy on Inner Sphere mechs when they see a Timberwolf because the computer can't decide if it's a Catapult or Marauder
#10
Posted 20 June 2013 - 09:57 AM
Fate 6, on 20 June 2013 - 09:56 AM, said:
I'd also like the cockpit identification to go crazy on Inner Sphere mechs when they see a Timberwolf because the computer can't decide if it's a Catapult or Marauder
Sounds like a plan to me
#11
Posted 20 June 2013 - 10:01 AM
Fate 6, on 20 June 2013 - 09:56 AM, said:
It'll just call it a Catapult.
No such thing as a Marauder. *glares at HG*
#12
Posted 20 June 2013 - 10:38 AM
#13
Posted 20 June 2013 - 10:38 AM
Alekzander Smirnoff, on 20 June 2013 - 09:48 AM, said:
I was with you till you mentioned the Dire Wolf, if you have the time to stand in front of and aim for a headshot on that monster they are doing it wrong
#15
Posted 20 June 2013 - 10:46 AM
/thread.
#17
Posted 20 June 2013 - 12:16 PM
BlackWidow, on 20 June 2013 - 12:14 PM, said:
Why would they give it 4 torsos? MadCat Missile racks are part of Left and Right Torsos.
/thread
Because huge hitboxes + convergence = Mad Cat being dead on arrival.
TT didn't have any hitbox issues because shots hit random places and thus the Timber Wolf was able to actually contribute to its team.
#19
Posted 20 June 2013 - 12:29 PM
Get your pre-whining in ladies.
#20
Posted 20 June 2013 - 04:31 PM
MeiSooHaityu, on 20 June 2013 - 09:48 AM, said:
Obviously that can change, but I think that will be the direction they head.
P.S. Sorry, don't know the thread, so I don't have a link to post.
It was a HUD bug, had this one, looked about like the screenshot posted above.
I don't think that's proof of anything just yet though. It's quite possible that's just a remnant from some system that was never publicly implemented; if the Timberwolf gets two additional component sections, well, it gets more crits and more places to spread damage, and that doesn't seem like a great idea from a balance perspective to me.
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