xengk, on 23 June 2013 - 09:34 PM, said:
http://www.wizards.c...com/daily/mr11b
Not everyone on the server is a Spike(tournament player, Pro-player).
Unless the game is design and build specifically for tournament, Johnny(non-competitive casual player, frankenmech pilots) player will always out number the Spikes.
It make sense to balance the game from a Johnny's perspective, as they form the mass of the player base.
Let me tell you why it's a really, really bad idea to get this mindset. You want a game that's balanced well at the highest levels, because you know what that means? It's balanced, by default, well at the lowest levels.
If every weapon had a useful place in MW:O for competitive play, then it will more than have a place in less competitive play.
Going "Well we're balancing for the masses!" simply means lazy, "good enough" balancing with the exception of nerfing systems because they're hard to understand at first, like LRMs. Except the problem with doing that is if any of these people stick around to pay much, they will reach the level where it becomes a problem at which point they will likely grow frustrated.
Plus, noone likes an environment where people using the best weapons can walk all over newbies with less superior weapons, which is what happens when you have this "balance for the newbie" perspective. It trades longevity of the game to, in theory, increase introductory appeal and that's just stupid.
EDIT: Going back to the fighting game analogy, I think a lot of fighting game fans will say Third Strike is the best 2D fighter ever made. It's highly balanced for competitive level of play, with only a few dud classes and lots of room for strategy. Yet, if you introduce a casual player to the game they will likely enjoy it as well, simply because it
feels balanced, even at the lowest levels.
It's why I say exclude the pug opinion, but keep them in mind. A well balanced set of weapons at the highest levels in no way going to hurt the most casual player out there in any negative way: They are simply likely to have more success with their chosen play style.
Edited by Victor Morson, 23 June 2013 - 10:52 PM.