GrizzlyViking, on 09 June 2012 - 10:59 AM, said:
I have seen several posts of late about how F2Pers are going to overwhelm the game by paying for powerful Mechs and playing like solo players in team matches by having BIG Mechs with BIG weapons and lots of armor. This misconception is a result of a lack of information. Please watch and listen to this video:
http://youtu.be/kmNRN-l-BJw
The truth is that MWO is not going to be won by solo players with BIG Mechs and BIG weapons. In fact those guys will be the first to die. The other important point here is no re-spawn. One life to live per match tends to be a deterrent to rushing fast and furious into battle. People may do it once or twice, but after dying a few times that will stop. How embarrassing for 12 BIG Mechs to lose their base to a few scouts that just did an end around and got to the base before they could catch up. The BIG Mech BIG weapons strategy alone will not win matches on a regular basis in MWO. Team up or plan for a lot of deaths and losses.
Recent games, especially territory control, cannot be won with BIGGER. If anything your asking to be targetted first because a) your a bigger threat

players like to teach solo players a lesson for trying to get cocky with store purchases
A game it shows more than any is Battlestar Galactica. There are massive ships in that compared to what players begin the game with. Yet the big ships can take a serious thumping if they play solo and get caught out which they always do.
Won't be any different in MW:O, solo players will jump from planet to planet and find themselves bang in the middle of the enemy with no one to help.
Thanassis79, on 09 June 2012 - 12:04 PM, said:
Well, what would stop the 4 heavy's of base camping then? Spread out over base, take SrM's and some medium to close range lasers and you're set for defense...
I hope there is such a seige scenario as part of holding territory.