Dracol, on 01 July 2013 - 08:47 PM, said:
how do you fair against assualts who have it? Do you still charge headlong and get one shotted?
Has seismic made made meds more or less viable? And if more viable, is it a good thing to have the Meta shift from an assault / heavy bias towards a Meta that all weight classes can shine in?
I haven't run into too many assault that I can 100% confirm they got a.s.s., but the few I ran into for sure, generally assault just stop moving or at most move toward my direction a little and expect me to come out and suicide. Due to the inability of the assault to move fast enough (I am at 90kph, near max for hunchy, 255 xl), I choose the engagement setting. If he got multiple allies facing my direction ( I can tell by the direction of last few movements), I will not engage and move on either to base objective, find another prey or simply wait for my team mate to gain their attention first (I will always message to team with team chat location and number of enemies). Then it become a peek and shoot style engagement or I go around pass 400m to their back. If the assault have to keep an eye on my direction (usually opposite side of my team mate), it would be looking at an empty space with me ocassionally peeking and not shooting my team mate (and the blip of me stepping forward and back to let him know I am there); on that end I have already reduced the assault dps without even doing much. If they don't keep attention on my direction, I get to back/side stab with an alpha. They can't chase me neither since they are too slow. (also, I don't give orders very often, I just give information that lead my team mate think they can get a kill so they would behave in ways I would prefer)
All the assault I faced 1-on-1 didn't appear to have A.S.S. or is unaware type. (definition of 1-on-1, both side undamaged and I chose to engage... it only happen because he looked inexperienced on the radar and a few peek)
The bad story is, when a heavy have A.S.S. They are fast enough to force engagement on their advantage, and carry far more firepower and armor. If I see the dot on map is a little too fast yet not fast enough, I will turn around immediately to run to my team; no if or but. The risk isn't worth it. If the chaser is a good dragon, I am totally screwed (maybe quickdraw now too, but haven't seen many with speed tweak + A.S.S., so they still cant keep up yet), since dragon outspeed a hunchy.
Another bad scenario would be that the assault saw my blip, and send 2~3 faster mechs to chase my lone hunchy. If I don't have team mate with me I am screwed. This is more okay if I drop with friends. But when I drop alone, it get tough.
The only time I get one shot death... none? You can't one shot med, especially that I know where the shots are from (arm shield ftw). However the time when 1 shot render me to ineffective (CT or side front armor bright orange) are usually when I try to scout beyond 400m for team and so happen to have a crosshair at where I pop out. It doesn't happen again though, since I learned my lesson to not look there ever again. If I die early, it is because of my hunchy speed/armor limitation (or when I play like a ******... but when I want to play mindless I get on my awesome missile boat hybrid).
IMO it made hunchy more than viable against opponent WITHOUT advance sesmic sensor. Why I drop as a med? Because there are good chance my opponent will get a med too, and then I can see which med effect the fight the most, and I can feel good if I was the difference maker. Bad med = instant death, good med = assault damage; which essentially allow my team to have one more psuedo-assault and opponent team 50 ton less. Though I moan and cry when my opponent totally outweight my team (f u match maker).
Against team with A.S.S. hunchy still suffer, but not because of assault class. I believe I am in currently middle or lower elo because I solo drop too much recently (many friends quit mwo).
edit: changed some wording from med to hunchy. generally i feel if hunchy is viable, all med is viable... but i honestly do not know how other med fair up; med class is not appealing enough for me to want to try more med and master them. I chose hunchy because I was dumb and thought a few kph isn't much difference, and then too late to want to make effort to switch.
Edited by pulupulu, 02 July 2013 - 07:10 AM.