Iwaslost, on 09 June 2012 - 07:12 PM, said:
Lets get this out of the way first: Canon is my main consideration for saying that there should be no damage. MW4s engine explosions always broke me right out of immersion. That being said...
There's a very good gameplay reason for engine explosions to be out of the game: Mechanics that punish closing to close range and brawling encourage sit-and-shoot tactics, which isn't a whole barrel of fun for people trying to advance into that. Close range brawls are fun for just about everyone, and are more visually interesting to boot.
Some people have cited MW4-ish problems where large 'Mechs couldn't target small 'Mechs at knife range. I would hope that the smaller disparity in model size in MWO would compensate for that.
We don't know if stackpoles are in the game or not. Personally, I hope not. The optional TT rules that deal with stackpoles pretty much come right out and tell you that the concept is silly, and should only be used for players that like random explosions. But we'll have to see exactly how they handle before starting grudge match forum threads over it.





















