I cannot imagine in any sense of reality or fiction that a 100 ton 18 meter bipod BattleMech powered by a fusion engine ffs would not be able to climb the little lip of the stream in Canyon Network.
Listen... the idea was sound. I do not disagree that some sort of movement changes had to be made, but this is poorly implemented and a little too drastic. My Atlas is already the slowest critter in the crawl and this movement change makes it almost impossible to do any sort on maneuvering on any sort of slope. I spent half the match last night in River City Night just trying to figure out how to get on the bridge. It was ridiculous!
The other thing... there is no reason we should be limited to 0 when going up a hill. There is no point in time where the mech cannot even supposedly reach down with its arms and pull itself up the hill. Arden Sortek dug himself out of a 20+ meter bog in a Victor... straight up. We should be able to hoof it up a little hill. At the very least build into the HUD a way for the 'mech to tell us whether it is going to be able to traverse a hill or not. Running 52.7kph into a hill, going up 3 feet then stopping dead is completely ridiculous and not even how physics and inertia work! I would imagine that the weight and inertia alone would push the mech over the hill. Even if it would stop it, hitting a 45 degree and immediately stopping is not close at all to realistic and we are already suspending dis-belief by driving building sized robot tanks!
Lastly, if speed is affected uphill, it needs to be affected downhill as well. I cannot honestly imagine the reason for such a drastic change in the way our battlemechs move after 2 years of gameplay, but at least make it equal on both sides. If my car has a tough time going up a hill on one side of the mountain, it goes down on the other side very quickly. Right now, having that speed limiter just makes no sense at all.
Something needs to be done and very quickly. I have rarely gotten so frustrated at this game before that I have dropped group mid night to just go read. I was not the only one, either.
The new map movement is frustrating and poorly implemented. If there is any time for an immediate roll back, this is it.
Edited by Scromboid, 03 July 2013 - 05:11 AM.