Olivia Maybach, on 04 July 2013 - 10:28 AM, said:
I don't think you're really any different than anyone else, on that front, which is good. We all want to see game balance lead to "many ways to win".
I didn't get that from them (us?) at all. I believe what they were saying is that "high level competitive" players run the same cheese as the rank and file, because it works. And if that is the case, it doesn't demonstrate a real desire to "fix" the game in any way, unless bumping the number of PPC-boats will somehow communicate that to PGI. And since they are running the same builds as everyone else and focusing on kills (to be competitive) instead of the other facets of the game, they aren't any more qualified to "help" PGI.
I think that's it, anyway. That's what I got out of it.
Right, so to come at it another way, you have the players who are the most skilled with the mechs that 90% of the playerbase is using, being the ones who help show why it's unbalanced. That's not a bad thing is it? People keep saying it won't be relevant to the rest of the userbase, whereas (I'm paraphrasing here so correct me if not) you are indicating that's not true.
And as already stated, they're the also the ones who tend to notice the most the HSR issues, hitbox problems, etc, because the nature of the games tends to mean one shot missing makes a huge difference.
They also tend to be the guys who are very adapative in playstyle to the ruleset - although there are many others - it helps point out issues with suggested fixes very quickly.
edit: And yes, to whoever is suggesting the top players are wanting JJ shake removed so they can go back to poptarting - the good players have no issues at all with jumpsniping at the moment, they don't give a damn about the current shake, all it is doing is making it a nightmare to learn for the new guys.
Edited by Rippthrough, 04 July 2013 - 10:42 AM.