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@ Paul Inouye : Why Did You Nerf The Large Pulse Lasers?


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Poll: @ Paul Inouye : Why Did You Nerf The Large Pulse Lasers? (305 member(s) have cast votes)

Do you want to know why Paul did nerf the LPL?

  1. Yes. (241 votes [79.02%])

    Percentage of vote: 79.02%

  2. No. (50 votes [16.39%])

    Percentage of vote: 16.39%

  3. Other (explain) (14 votes [4.59%])

    Percentage of vote: 4.59%

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#101 WolvesX

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Posted 05 July 2013 - 10:27 AM

View Postarmyof1, on 05 July 2013 - 10:25 AM, said:


Yeah he might as well have said "because of reasons", because that would make as much sense.

I would love if he comes in here and post: "Because of Reasons"

#102 Punkass

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Posted 05 July 2013 - 10:35 AM

I'm not gonna claim that I read the whole thread (because I didn't), and I'm not gonna claim I know why PGI nerfed pulse lasers (because I'm not Paul). But if I was gonna take a crack at it:

It's because they want you to PPC the living daylights out of everything.

#103 Krzysztof z Bagien

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Posted 05 July 2013 - 10:37 AM

To answer OP's title question:
Because **** you, that's why!

Edit: but seriously, he just doesn't have a clue how to do balancing in a video game an he has proven that many times now.

Edited by Krzysztof z Bagien, 05 July 2013 - 10:39 AM.


#104 WolvesX

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Posted 05 July 2013 - 10:38 AM

View PostWaking One, on 05 July 2013 - 10:27 AM, said:

hard to take a thread about balance seriously when the OP is so bad at the game

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#105 Cubivorre

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Posted 05 July 2013 - 10:39 AM

So tournaments that mean nothing regarding player skill and a cheese mech on the top of a leaderboard?

You're elite.

#106 jeffsw6

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Posted 05 July 2013 - 10:42 AM

View PostCubivorre, on 05 July 2013 - 10:13 AM, said:

I know why - for changes that are to be made later down the road. Don't read much, do you?

View Postarmyof1, on 05 July 2013 - 10:15 AM, said:

Just like you don't read the thread before posting, since this worthless reason has already been mentioned.

In case armyof1 didn't make it abundantly clear, Cubivorre, your post is full of stupid. Let me explain something once again:

There is zero useful data coming from any armament, period, except for PPC. Why? Because no other weapon can compete with the PPC. PGI Paul can tweak LPL all he likes and it won't matter because until the PPC is not completely dominant, the fact is, anyone equipping and using LPLs is a bad player, most of the player-population won't equip LPLs, and thus, any data from the use of LPLs can't be used to draw conclusions that have any value at all.

Changing LPL was stupid, period.

It doesn't need to be modified now for "future changes," either. If you think it takes weeks of planning to further-modify the LPL, you are ******* wrong, and that's all there is to it.

#107 Cubivorre

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Posted 05 July 2013 - 10:45 AM

View Postjeffsw6, on 05 July 2013 - 10:42 AM, said:

In case armyof1 didn't make it abundantly clear, Cubivorre, your post is full of stupid. Let me explain something once again:

There is zero useful data coming from any armament, period, except for PPC. Why? Because no other weapon can compete with the PPC. PGI Paul can tweak LPL all he likes and it won't matter because until the PPC is not completely dominant, the fact is, anyone equipping and using LPLs is a bad player, most of the player-population won't equip LPLs, and thus, any data from the use of LPLs can't be used to draw conclusions that have any value at all.

Changing LPL was stupid, period.

It doesn't need to be modified now for "future changes," either. If you think it takes weeks of planning to further-modify the LPL, you are ******* wrong, and that's all there is to it.

View PostCubivorre, on 05 July 2013 - 10:22 AM, said:

No need to read when the answer has already been stated. Does it make it a good change? No. But that is what was done and he stated why. /thread


I don't always like my own posts - but when I do, they're damn good.

Edited by Cubivorre, 05 July 2013 - 10:46 AM.


#108 WolvesX

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Posted 05 July 2013 - 10:46 AM

View PostCubivorre, on 05 July 2013 - 10:39 AM, said:

So tournaments that mean nothing regarding player skill and a cheese mech on the top of a leaderboard?

You're elite.

Yeah sorry, I was on top of the HBK leaderboard with my CHEESE HBK.

#109 armyof1

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Posted 05 July 2013 - 10:51 AM

View PostCubivorre, on 05 July 2013 - 10:45 AM, said:


I don't always like my own posts - but when I do, they're damn good.


If that's a good post, I sure don't want to see your bad ones.

#110 WolvesX

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Posted 05 July 2013 - 10:52 AM

Anyhow. Lets just ignore him and stay on topic.

#111 Deathlike

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Posted 05 July 2013 - 10:53 AM

View PostWolvesX, on 05 July 2013 - 10:46 AM, said:

Yeah sorry, I was on top of the HBK leaderboard with my CHEESE HBK.


That's why Paul was planning to nerf 9 med HBKs into oblivion....

See what you just did? ;)

#112 Waking One

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Posted 05 July 2013 - 10:59 AM

yes i saw how great you were in all the games i played with or against you

lols

well to add content:

LPL nerf was beyond stupid, no idea why exactly but hoping to see changes on tuesday or something

calling out devs on the forums that are meant for devs to read anyway? higher level of ********* and a surefire way to not get taken seriously at all, but i guess you're used to that

Edited by Waking One, 05 July 2013 - 11:05 AM.


#113 Hekalite

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Posted 05 July 2013 - 11:15 AM

I'd like to know why Paul thinks he can make a "balance pass" and tweak a couple weapons every other month and somehow that will get anything done. A balance pass should include every single weapons system at the same time. Otherwise what is the ******* point?

#114 MustrumRidcully

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Posted 05 July 2013 - 11:17 AM

View PostLethalRose, on 05 July 2013 - 09:37 AM, said:

The old LPL had a DPS / HPS ratio of 1.37. 2nd only to small lasers.
The new LPL has a DPS / HPS ratio of 1.25. Making them inline with the other energy weapons.

You missed the post where this was explained.

This is only an 8% nerf. I still think LPL's are one of the strongest weapons in pug games.


So the weight of the weapon means nothing?

A Medium Laser deals 5 damage per ton. A Large Pulse Laser about 1.6 damage per ton.
Range difference between LPL and ML: 30m Normal, 60m max range.

I suppose your logic is how PGI operates, but it seems to be missing the entire point of heaving weapon weights, crit slots, heat and ammo costing weights and crits, and mechs being limited by the amount of weight, crit slots and heat they can take.

#115 MavRCK

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Posted 05 July 2013 - 11:38 AM

Don't ask intelligent questions - this is Mechwarrior Online!!!!!

#116 bucurmish

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Posted 05 July 2013 - 01:02 PM

This is one of the stupidest decision PGI ever made (alongside 3PV in CW and 1PV being named hardcore mode) : i havent used LPL since 2012 (and barely seen them) and i like brawling . What makes them think that bringing the LPL in line with the small one which is netly inferior compared to the regular Medium Laser will balance the current game. I'm not saying they should nerf PPC's to the ground but they should buff certain weapons to be considered an alternative (i'm also referring to the one single energy hardpoint litghs where the only choice now is PPC).

#117 jeffsw6

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Posted 05 July 2013 - 01:07 PM

View PostCubivorre, on 05 July 2013 - 10:45 AM, said:

I don't always like my own posts - but when I do, they're damn good.

View Postarmyof1, on 05 July 2013 - 10:51 AM, said:

If that's a good post, I sure don't want to see your bad ones.

I just laughed out loud. Into my drink. My keyboard is displeased.

View PostHekalite, on 05 July 2013 - 11:15 AM, said:

I'd like to know why Paul thinks he can make a "balance pass" and tweak a couple weapons every other month and somehow that will get anything done. A balance pass should include every single weapons system at the same time. Otherwise what is the ******* point?

I don't agree that every weapon (or weapon "system," did you mean to draw a distinction?) should be tweaked at the same time.

You can't really adjust many or every weapon at the same time and expect good results, unless you are just making real small adjustments. PGI doesn't know how to make small adjustments. They buff the **** out of LRMs, or nerf the **** out of them. Same for everything else. The ****** LPL nerf, that's small, but it's the wrong change to an unused, un-usable weapon anyway.

They need to make a lot of major adjustments to get to the point where small ones might be appropriate. They are pretty much out of time to accomplish this before "release."

#118 Corvus Antaka

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Posted 05 July 2013 - 01:11 PM

I think Paul did it just to make you angry.

If you actually read the command post the Lpulse /pulse adjustments where made to bring those weapons in-line properly.

I would certainly expect that future tuning will make them worth the tonnage and shorter range - something like a .25 beam duration reduction across the board in example.

#119 Rahnu

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Posted 05 July 2013 - 01:12 PM

View PostColonel Pada Vinson, on 05 July 2013 - 01:11 PM, said:

I would certainly expect that future tuning will make them worth the tonnage and shorter range - something like a .25 beam duration reduction across the board in example.

Fun fact: Even with a beam duration of 0 (instantaneous), they would still be inferior to PPCs in every conceivable way except damage.

#120 jeffsw6

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Posted 05 July 2013 - 01:13 PM

View PostColonel Pada Vinson, on 05 July 2013 - 01:11 PM, said:

If you actually read the command post the Lpulse /pulse adjustments where made to bring those weapons in-line properly.

In-line with what?





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