Henry Pride, on 12 July 2013 - 05:50 AM, said:
With 12vs12 there is no strategy left, then duck and cover with the actuall Meta... 4 more Mechs on the field means 16 PPCs more with the current game settings. Unfortunately there is noch well mixed Heavy/Med Lance that occures and carries more movement and strategy into the game.. its just 4 more Stalker, Highlander, Atlas, Awesome or Cataphract with 2-4 PPCs and a Gauss Rifle.
I will celebrate the day, when a well mixed build leads the way to victory, than just boating the **** out ouf your mech...
Did you play on there? I was running mediums, and was consistently in the top 3 or 4 on my team for damage.
12 v 12 makes strategy a little more important, and individual performers a little less important. If someone dies or dc's it isn't near the impact that you get with 8 v 8 as you have only lost 8% of your team vs. 13% of your team.
I think you will find lance movements more important in the 12 v 12 context than they were with 8 v 8.
If your whole team moves far from your base and engages 8 of the enemy, it will still take a while to bring all 8 down, while in the mean time their other 4 are capping your base, so you can't just send back one.
All in all I really liked it. Can't wait to see what tactics people start coming up with.
I didn't have much of an fps drop at all, but then again my card is pretty beefy.