Roughneck45, on 11 July 2013 - 04:24 PM, said:
Well, you don't happen to be a battlemech, right? Human im guessing?
Convergence isn't the answer. Players with better aim are still going to kill players with worse aim. And considering there are 11 different loactions to target the mech, making convergence worse would eliminate the strategic importance of torso twist.
The efficiency of PPC's is the problem. I'd swap the speed of the gauss round and the PPC for starters. Possibly more heat, maybe a larger dead zone so brawls are a bigger problem.
Your argument contradicts itself. If people can still aim, like you say, wouldn't you still need to torso twist?
Think your statement through for a bit, then come back when you are ready.
Also, people seem to be derailing this conversation into just bashing convergence, or brown nosing PGI for it.
I'm actually wondering if PGI has actually said WHY they went with it, or if they have even breathed a word about this gorilla in the room.