[edit: when I say side-step or strafe, I'm talking about 1-2 steps, not running around sideways. I don't know if I can edit the thread title, so, sorry. I believe that, though I clarified this point in a subsequent post, since nobody reads anything before replying, this message is best placed at the beginning of the first post. Again, sidestepping, as in someone throws a baseball at you and you can step out of the way. Not talking about running around sideways, that's accomplished with torso twist. This is, while stationary, taking a single shuffling step to the side, ideally as a perk to help mediums survive a little better. They're too lightly armored to take some of the high alphas, but not fast enough to get out of the way. I don't have any issues maneuvering, I simply see it as a "perk" for an underplayed class that could perhaps bring more of them back onto the field.
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They've got legs, no reason the mechs shouldn't be able to dodge sideways. I know it's not part of the movement mechanic at this time, but I think it'd do a great job of further mitigating snipers. True, sniper to sniper combat would still be a pair of mechs 2-steppin' 1200m apart, but other than that, lighter mechs could better dodge high alphas. Fat mech = slow sidestep, faster mech = faster sidestep. Thoughts?
Also, it really wouldn't hurt to let humanoid mechs either crouch or go down on one knee...
Edited by Fierostetz, 29 July 2013 - 09:10 AM.