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To All The Cbill Nerf Whiners


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#1 The Duke of Dirty

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Posted 06 August 2013 - 07:27 PM

Yes, they reduced $ from spot assists from 2500 to 1500. Now if you spot their whole team you will get 18,000 instead of 20,000. A decrease of 10%.

However, the XP you receive for your first win of the day is doubled. This means, if you win 1/2 of your games the XP has increased by 50%. XP grinding was the longest part of the game.

Thank you for the buff!

Edited by Pwnius, 06 August 2013 - 07:28 PM.


#2 Ellen Ripley

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Posted 06 August 2013 - 08:14 PM

The XP increase is welcome, but that doesn't change a thing about the CB nerf making the game more of a grind.

#3 Dirty Starfish

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Posted 06 August 2013 - 08:34 PM

You obviously are one of the premium hero mech players. The c-bill decrease is massive (170000 down to 120000 for a good match) and even worse for a bad match. While this may not be a problem for you elite founders, it is one for the new players who are desperately trying to fill those four mech bays.

#4 Archtype

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Posted 06 August 2013 - 08:43 PM

putting another 4 people on my team who may or may not have a clue and paying me less to not team kill them for broke and functionless builds seems like player griefing on the part of PGI, This game is premium enough without making the grind even more prolonged.

FROM A LEG FOUNDER

#5 El Death Smurf

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Posted 06 August 2013 - 10:23 PM

it seems Salvage took the biggest hit. Where losses are still proportional, wins are not. salvage used to be at least 1/3 of the winnings and this helped make a win by destruction more significant (and why cap wins were so weak as they ought to be) we need Salvage back to proper numbers.

#6 Necroconvict

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Posted 06 August 2013 - 11:25 PM

View PostPwnius, on 06 August 2013 - 07:27 PM, said:

Yes, they reduced $ from spot assists from 2500 to 1500. Now if you spot their whole team you will get 18,000 instead of 20,000. A decrease of 10%.

However, the XP you receive for your first win of the day is doubled. This means, if you win 1/2 of your games the XP has increased by 50%. XP grinding was the longest part of the game.

Thank you for the buff!


Unless you are buying your mechs with actual real life dollars, c-bills take way longer to earn than it takes to raise your XP...Now you might be to proud to admit you just buy your mechs with real life dollar bills, don't be, it is ok, you get paid enough, you don't have children, or your parents don't know what you do with the credit card (or they do, and they are happy you aren't buying into horse **** anymore) lol!

#7 Dunne

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Posted 07 August 2013 - 06:14 AM

View PostPwnius, on 06 August 2013 - 07:27 PM, said:

Yes, they reduced $ from spot assists from 2500 to 1500. Now if you spot their whole team you will get 18,000 instead of 20,000. A decrease of 10%.

However, the XP you receive for your first win of the day is doubled. This means, if you win 1/2 of your games the XP has increased by 50%. XP grinding was the longest part of the game.

Thank you for the buff!


Dude, who cares about XP? I'm actually okay with the XP hit.

It's getting mechs, and paying for the modifications that's the problem. If a solid win of 2 kills, 7 assists, and over 700 damage (first match last night) gets me 130k in c-bills instead of the usual 250k I was getting, what happens on an average match of 4 assists, no kills, and 400 damage? 80k? 60k?

It's a grind. I don't play grinds, that why I stopped playing WoW.

Get the C-Bills/time spent back to what it was prior to this patch and I'll be happy to keep playing this game, and buying hero mechs, and mech bays to put in mechs bought with hard earned C-Bills, and MC to customize their apperance.

Because PGI isn't going to get a dime out of me to buy ANYTHING that can be bought with C-Bills.

#8 Slaytronic

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Posted 07 August 2013 - 06:35 AM

View PostPwnius, on 06 August 2013 - 07:27 PM, said:

Yes, they reduced $ from spot assists from 2500 to 1500. Now if you spot their whole team you will get 18,000 instead of 20,000. A decrease of 10%.

However, the XP you receive for your first win of the day is doubled. This means, if you win 1/2 of your games the XP has increased by 50%. XP grinding was the longest part of the game.

Thank you for the buff!



A) the xp bonus is useless I have all mechs mastered
:( I have so much money i could gift out 100 million 10 times
C) It was the only fun I had at this point in the game was grinding out MOAR c-bills now it's not worth the waste of my time to do that

#9 StonedDead

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Posted 07 August 2013 - 09:57 AM

They reduced the amount of cbills for each thing you can get, but there is also another 4 mechs on the enemy team allowing you to earn more of each type of bonus. It evens out. I can still hit almost 200,000cbils in a good match and I am not running premium time right now. I am also using a balanced mech loadout instead of a cookie-cutter high alpha monster tyvm.

#10 JeffGoldblum

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Posted 07 August 2013 - 10:11 AM

View PostPwnius, on 06 August 2013 - 07:27 PM, said:

Yes, they reduced $ from spot assists from 2500 to 1500. Now if you spot their whole team you will get 18,000 instead of 20,000. A decrease of 10%.

However, the XP you receive for your first win of the day is doubled. This means, if you win 1/2 of your games the XP has increased by 50%. XP grinding was the longest part of the game.

Thank you for the buff!

I don't think you understand how spotting assists work first off. And secondly XP grinding was never the longest part of the game, if anything it was the easiest. Also your math is atrociously puzzling. If its a first win of the day XP bonus (granted per mech) how does that increase your overall XP gain by 50%? It only doubles the first game you win on that mech, and then you have to grind at the new grueling pace that the XP is at now for the mech you're grinding XP for. So I ask you or anyone else who is seeing something I'm not seeing, how does that increase overall XP gain by 50%?

#11 Randalf Yorgen

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Posted 07 August 2013 - 11:21 AM

View PostPwnius, on 06 August 2013 - 07:27 PM, said:

Yes, they reduced $ from spot assists from 2500 to 1500. Now if you spot their whole team you will get 18,000 instead of 20,000. A decrease of 10%.

However, the XP you receive for your first win of the day is doubled. This means, if you win 1/2 of your games the XP has increased by 50%. XP grinding was the longest part of the game.

Thank you for the buff!


So if we kept these settings and wiped everyones C-Bills, you'd be ok with that would you?

#12 xCico

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Posted 07 August 2013 - 11:23 AM

I still getting normal cbills earnings lol

#13 Randalf Yorgen

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Posted 07 August 2013 - 11:25 AM

View PostJeffGoldblum, on 07 August 2013 - 10:11 AM, said:


I don't think you understand how spotting assists work first off. And secondly XP grinding was never the longest part of the game, if anything it was the easiest. Also your math is atrociously puzzling. If its a first win of the day XP bonus (granted per mech) how does that increase your overall XP gain by 50%? It only doubles the first game you win on that mech, and then you have to grind at the new grueling pace that the XP is at now for the mech you're grinding XP for. So I ask you or anyone else who is seeing something I'm not seeing, how does that increase overall XP gain by 50%?


I'm not sure what the nerf/buff was but I will say that in 12v12 my brand new Hunchback-J that doesn't have basic unlocked yet, is gathering anywhere from 100-750xp per match as long as I bomb a lot of enemy mechs and get kill assists, spotting assists and don't die right out of the gate.

#14 Fabian Wrede

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Posted 08 August 2013 - 02:15 PM

Wrong XP grind was the easy part, Cbill is what took time

#15 Spirit of the Wolf

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Posted 08 August 2013 - 03:23 PM

Look, when I make, on average per win, 220-250k CB per match, pre-patch, and now I'm REGULARLY making below 200k, post-patch, there's an issue. Especially considering there are more enemies to shoot at, and more teammates to assist.

Especially considering I have premium time. And I'm a fairly good player.

My 'average C-bills per match', according to the website stat tracking (reminder: this is for ALL matches, losses included), was ~190k pre-patch.
It's already down to ~159k, and I've played less than a dozen matches since the patch. I don't have high hopes for this.

I agree with everyone who says that PGI had actually gotten the CB balance right before. I don't know what the HELL possessed them to nerf it like this. It doesn't make any sense, because all it's going to do is drive new players away. Many people who would've played casually before now likely won't play at all. I know that if I didn't already have such an enormous amount of mechs, I certainly wouldn't start playing now.

Edited by Spirit of the Wolf, 08 August 2013 - 03:23 PM.


#16 Pearnicious

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Posted 08 August 2013 - 04:59 PM

It's a little ridiculous when you can be on the winning team, score 1 kill and 7 assists, and only make 80k.

EDIT: Also ridiculous to only get 120k for 4 kills, 6 assists and 650 damage.

Edited by Pearnicious, 08 August 2013 - 05:14 PM.


#17 JDH4mm3r

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Posted 08 August 2013 - 05:03 PM

I agree with that. C-bill balance is now out of whack....

PGI...return C-bill balance back to where it is. if you keep reducing this, ppl will quit playing this game. this is based on c-bills, you need better marketing for something else if you want to make cash.

#18 LtPoncho

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Posted 08 August 2013 - 05:06 PM

If you don't like the nerf, then just go buy one of those great hero mechs, or buy some premium time, or purchase a Phoenix package or...see what they did there? Now you do.

View PostRandalf Yorgen, on 07 August 2013 - 11:21 AM, said:

So if we kept these settings and wiped everyones C-Bills, you'd be ok with that would you?

Beware those who compare two foreign metrics as equal.

#19 101011

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Posted 08 August 2013 - 05:08 PM

View PostLtPoncho, on 08 August 2013 - 05:04 PM, said:

If you don't like the nerf, then just go buy one of those great hero mechs, or buy some premium time, or purchase a Phoenix package or...see what they did there? Now you do.

Nerfing the free player experience just to get people to pay up is a really TERRIBLE idea. This game isn't even out of beta, but we're making the grind so bad you almost have to pay money? That encourages people to play how?

#20 Lord de Seis

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Posted 08 August 2013 - 05:10 PM

The XP double doesn't make up for any C-Bill loss, you will be able to make a mech completely out XP wise before being able buying another one and doing any decent modifications to it.





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