Look, when I make, on average per win, 220-250k CB per match, pre-patch, and now I'm REGULARLY making below 200k, post-patch, there's an issue. Especially considering there are more enemies to shoot at, and more teammates to assist.
Especially considering I have premium time. And I'm a fairly good player.
My 'average C-bills per match', according to the website stat tracking (reminder: this is for ALL matches, losses included), was ~190k pre-patch.
It's already down to ~159k, and I've played less than a dozen matches since the patch. I don't have high hopes for this.
I agree with everyone who says that PGI had actually gotten the CB balance right before. I don't know what the HELL possessed them to nerf it like this. It doesn't make
any sense, because all it's going to do is drive new players away. Many people who would've played casually before now likely won't play at all. I know that if I didn't already have such an enormous amount of mechs, I certainly wouldn't start playing now.
Edited by Spirit of the Wolf, 08 August 2013 - 03:23 PM.