To All The Cbill Nerf Whiners
#41
Posted 09 August 2013 - 08:02 AM
I'll also invest fewer money in premium time and hero mechs. Why? Becasue my break-even will be far away due to lesser CBills per match AND (average) more time per match.
So, before patch it was sufficient to play 3 hours to make 1d-premium time profitable. Now I need 4 to five hours. And I have definetely fewer days to play this time.
So, PGI, will I stop to play? Surely not. BUT I'll spend less MC (read: real money) for your game, not more!
#42
Posted 09 August 2013 - 09:37 AM
The dire "shortage" is in GXP. At 7,500-15,000 GXP for features needed to be competitive (seismic sensor, adv zooming, sensor range, coolshots), it's clear that the concept of getting them through grinding was never a realistic option; they're really only for sale for $. OK using $ to convert XP to GXP... but that's a superficial distinction.
Which I understand, MWO needs to make $ to pay developers, but "selling power" is the cardinal sin of online micropayment gaming and tends to undermine the whole system. You sell CONVENIENCE, like Premium Time and MW bays, and jewelry cockpit items, or buying your way into a new mech that is the same mech you could get after a few hours of grinding. But GXP is so unrealistic to "earn" that it's clearly a sham. You'd be crazy to go through enough hours of straight grinding to get enough GXP for a single item, and such an obsessed person would just buy it on their credit card.
#43
Posted 09 August 2013 - 10:08 AM
LtPoncho, on 08 August 2013 - 05:06 PM, said:
Remember when we used to tell them "Shut up and take my money!" ? This feels more like them telling us "Shut up and give us your money!"
#44
Posted 09 August 2013 - 10:15 AM
Did it need to happen? Maybe, but I think they went a tad overboard. I could understand a 25% decrease (due to reasons LtPoncho hinted at), but cutting it seriously in half is kind of rough.
#45
Posted 09 August 2013 - 01:01 PM
Remember how the 'Cadet Bonus' was pretty much perfectly balanced before?
Yeah. That's down the tubes now. And that was the primary incentive to keep new players playing.
#46
Posted 09 August 2013 - 04:29 PM
Grinding C bills to buy mech's and sensors/mods , was a pain in the A** before, it is now a completely unreasonable number of matches to play, to be able to buy a mech, and then out fit it....
The Newbies will not last long with this damn hard grind to buy C bill stuff......
2 x XP for the first match is fine, but if your 3 fav Mech's are mastered and have aprox. 261,000 xp each, the xp bonus is not relevant...... where a 2x C bill bonus would really help buy new stuff......
And if it's a money grab reason for Nerfing C bills, I have already spent $280, so what more from us do you want.......? Most of the Newibies will not be so generous with their cash, once they get discouraged by the GRIND.......
#47
Posted 09 August 2013 - 06:02 PM
Pwnius, on 06 August 2013 - 07:27 PM, said:
However, the XP you receive for your first win of the day is doubled. This means, if you win 1/2 of your games the XP has increased by 50%. XP grinding was the longest part of the game.
Thank you for the buff!
Where is the "Dislike This" button on this thing?
#48
Posted 09 August 2013 - 06:19 PM
Lazor Sharp, on 09 August 2013 - 04:29 PM, said:
Grinding C bills to buy mech's and sensors/mods , was a pain in the A** before, it is now a completely unreasonable number of matches to play, to be able to buy a mech, and then out fit it....
The Newbies will not last long with this damn hard grind to buy C bill stuff......
2 x XP for the first match is fine, but if your 3 fav Mech's are mastered and have aprox. 261,000 xp each, the xp bonus is not relevant...... where a 2x C bill bonus would really help buy new stuff......
And if it's a money grab reason for Nerfing C bills, I have already spent $280, so what more from us do you want.......? Most of the Newibies will not be so generous with their cash, once they get discouraged by the GRIND.......
Just want to chime in to say that this is exactly my experience, by the way. I have a lot of playtime logged for this game and a 200m+ cbill stash, but when I try to introduce my friends to this game, I get them on mumble, tell them how to play, what's good and what sucks right now. They are usually a bit impatient to get their first mech even with the cadet bonus, but that's understandable. But after the honeymoon is over and they see it's going to take them 20 hours to get their next mech, most of them just give up and leave. And now you've gone and slowed down the rate at which cbills trickle in, which really only hurts players who don't already have lots of gear, money, or both. I can't see that helping player retention.
#49
Posted 09 August 2013 - 06:20 PM
#50
Posted 09 August 2013 - 06:24 PM
I have 7 mechs (that's all I've had ever. No, Really! The four founder's mechs, a CNT-9A, and an HBK-4P. (P.S. I do not care if you do not approve of my choices, they work for me.)
I still think a boycott would prove more useful than whinging. It's either put up or shut up - for both sides of this issue.
Edited by Gremlich Johns, 09 August 2013 - 06:25 PM.
#51
Posted 09 August 2013 - 07:19 PM
Erbun, on 08 August 2013 - 06:01 PM, said:
This way of thinking seriously scares me - you really think that others of no association or relation should be of consequence to someone else's life choices?
#53
Posted 11 August 2013 - 06:34 AM
Assaults took to much time to buy 3 and master so i didn't bought them even though i liked them.
Now to buy mediums takes as much time as it did for assaults.
I already have 13 mechs so i can keep playing but if i found out about this game now with that grid i woulden't even consider playing.
Erbun, on 08 August 2013 - 06:01 PM, said:
Give them more Money for what?
-For the good work they do on the hit registration issiu?
-For all these gamemodes that keep the game fresh?
-For their broken promisies?
-For thein new kickass weapons boating fix AKA heat scale?
-For comunity warfair?
-For the fast bug fixing?
-For the new player friendly game?
-For their good and often interactions with the community?
-For the inovative mech models they delivered the last months?
Edited by M0rpHeu5, 11 August 2013 - 06:44 AM.
#54
Posted 11 August 2013 - 10:13 AM
Installing mw4:mercs on my old XP-PC right now, cause i want to have some fun with mechs and no stupid endless grind.
Good bye PGI, maybe some time later in the year
#55
Posted 11 August 2013 - 03:59 PM
Subtract the cost of "consumables" and my earnings in a bad match can be 50k-100k average. After a stellar match 150k.
Another way to look at this is-- you're a premium player making an average 100k-cb , now its 85k - 50k (coolant) = 35k?
So what, everyone needs to have premium mechs in order to get back to where we were?
If you're F2P, you may make literally nothing, or forgo coolants and consumables (which, I thought, was made to drain the CBs in exchange for "reward"). The game needs F2P players, and there is already a "pay wall" for them called the garage (4 mechs tops).
I own my premium mechs (4) for the e-p*** and not the 30% bonus, and because the dough goes to a company I want to see succeed.
I think you need to reconsider this move PGI, the starting cadet bonus "drop off effect" on new players is going to be pretty harsh.
#56
Posted 18 August 2013 - 04:33 PM
but to lower cbill rate in hopes people will buy mechs with cash is totally uncalled for . it will take me so long to upgrade now that the game is not fun for me . sorry but wont play as much unless you change it back.
#57
Posted 18 August 2013 - 04:57 PM
#58
Posted 18 August 2013 - 05:18 PM
I still think they were too high before, or rather that maybe bonuses were too high maybe? But the current rate is definitely too low.
#60
Posted 19 August 2013 - 02:17 AM
Then, he found the abyss.... the drop off where the cadet bonus ends. Of course, with a few expletives tossed in, he wasn't happy with the 'actual' C-bill awards for matches. Doing quick math, as I can hear him in TS, he then discovered approx. how long till his next mech. At that point, he said that PGI can keep their paintjobs, body wraps, and Hula Girls.
He played last night, but was noticeably more detached.......and pretty much talked about the long grind ahead......
That's 3 people I brought in. Two I haven't seen since a day or two after the Nerf. Those previous 2, I had told (pre-patch) that the grind wasn't so bad ........then nerf, then all I can say is what? Sorry guys?
I got like 8-9 mechs, one from each triad I unlocked to Master.... I got C-Bills, and could care less about XP until I start my next triad ........
What I DO care about is the longevity of this game. And it's not headed in a good direction, and we have the wrong people developing it.
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