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August 8Th Hotfix LIVE!


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#21 Jenovah

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Posted 08 August 2013 - 01:21 PM

theyre up...

#22 Bilbo

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Posted 08 August 2013 - 01:22 PM

View PostGambit79, on 08 August 2013 - 01:20 PM, said:

I didnt have any problems with FPS but its nice to know that they are working on problems.

Ive started this game just yesterday, can anyone tell me what time to expect the servers to be back online? I dont want to check the serverstatus every 5 minutes ;)


No way to tell and they didn't say. Can be anywhere from 30 min to a couple hours.

or this:

View PostJenovah, on 08 August 2013 - 01:21 PM, said:


theyre up...


Edited by Bilbo, 08 August 2013 - 01:22 PM.


#23 DustyLoft

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Posted 08 August 2013 - 01:23 PM

Servers down during prime gaming time in the UK?! < Somewhat miffed!! > ;)

#24 Matthew Craig

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Posted 08 August 2013 - 01:25 PM

View Postsirius89, on 08 August 2013 - 01:14 PM, said:

Instead of real optimization you just disable or lower on graphics effect after another,GREAT JOB PGI.

Another stupid bandaid fix that probably makes the game even uglier.When release comes the game will look like Mech Warrior 2.

I really hope all the optimization and eye candy gets back in with the Dx11 patch but knowing that it's you PGI i'm not counting on it.Thought the purpose of the Cryengine was that you and we can have a glorious looking game that also performs pretty nice and not a game that runs and looks like crap.


Providing players running on min spec hardware with an option to disable the glow for additional frame rate is not a bandaid fix it's a useful trade off for them.

Lowering the glow texture resolution is also a valid tradeoff for min spec users, we intend to properly link this to the texture slider in following patches such that a min spec user could have the higher resolution glow if desired.

#25 Boymonkey

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Posted 08 August 2013 - 01:26 PM

View PostOriginalTibs, on 08 August 2013 - 01:17 PM, said:

I didn't notice a framerate problem at all. NVidia GTX 680, 12 gigs RAM, High and ultra high settings.



Wow you must have a massive willy...
Well many of us have noticed a frame rate drop since 12v12 so I hope the hotfix helps us who can't afford a ninja PC at the moment.

#26 Orion ji

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Posted 08 August 2013 - 01:26 PM

TY for your tears! Come again please!!

#27 Harmin

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Posted 08 August 2013 - 01:27 PM

View PostJabilo, on 08 August 2013 - 12:43 PM, said:

How about hot fixing the huge loss of C Bill earnings?


Perhaps it was always too much to begin with. It was too easy to just play a few games and then buy very powerful hardware. Those mech chassis are supposed to be rare, Lostech, carefully maintained despite unavailability of parts. Handed down through generations of mech warrior families. But with CBills inflation reduced to nothing but foot notes to be sold off at a whim when short on mech bays.

Perhaps there should be a complete wipe at launch. XP/GXP to 0. All MC purchases reverted to MC. Perhaps keep the trophy/event cockpit items as mementos.

-Armin

Edited by Harmin, 08 August 2013 - 01:27 PM.


#28 Zerik

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Posted 08 August 2013 - 01:28 PM

View Postsirius89, on 08 August 2013 - 01:14 PM, said:


...Another stupid bandaid fix that probably makes the game even uglier.When release comes the game will look like Mech Warrior 2....



Or you could play on settings higher than medium? Besides, this game still has textures. ;)

#29 AntharPrime

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Posted 08 August 2013 - 01:29 PM

View PostMatthew Craig, on 08 August 2013 - 01:25 PM, said:


Providing players running on min spec hardware with an option to disable the glow for additional frame rate is not a bandaid fix it's a useful trade off for them.

Lowering the glow texture resolution is also a valid tradeoff for min spec users, we intend to properly link this to the texture slider in following patches such that a min spec user could have the higher resolution glow if desired.


Problem is that many players that have been experiencing the FPS drop are running mid to high spec machines as well.

#30 Matthew Craig

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Posted 08 August 2013 - 01:31 PM

View PostAntharPrime, on 08 August 2013 - 01:29 PM, said:


Problem is that many players that have been experiencing the FPS drop are running mid to high spec machines as well.


The fix is across the board it is not specific to min spec these are simply additional options to help further assist min spec players.

#31 BlueVisionWarrior Online

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Posted 08 August 2013 - 01:32 PM

View PostOriginalTibs, on 08 August 2013 - 01:17 PM, said:

I didn't notice a framerate problem at all. NVidia GTX 680, 12 gigs RAM, High and ultra high settings.


Same setup here ;) Damn it feels good to be a gangster

#32 WolvesX

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Posted 08 August 2013 - 01:33 PM

Thank you for the hotfix, I didn't expect that you would care.

EDIT:: Still unplayable on lowest settings. I think I should forget about getting Overlord. sad.

Edited by WolvesX, 08 August 2013 - 01:37 PM.


#33 Thorqemada

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Posted 08 August 2013 - 01:33 PM

View PostMatthew Craig, on 08 August 2013 - 01:25 PM, said:


Providing players running on min spec hardware with an option to disable the glow for additional frame rate is not a bandaid fix it's a useful trade off for them.

Lowering the glow texture resolution is also a valid tradeoff for min spec users, we intend to properly link this to the texture slider in following patches such that a min spec user could have the higher resolution glow if desired.


I apreciate your effort and i assume you to have shown wisdom and to not expect Players to adjust their Settings when they believe the hotfix doing it for them... ;)

#34 WolvesX

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Posted 08 August 2013 - 01:38 PM

Still unplayable sadly. AS I can not play the game further I should ask for a refund on my Overlord.

#35 Graufalk

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Posted 08 August 2013 - 01:39 PM

View PostBlueVisionWarrior Online, on 08 August 2013 - 01:35 PM, said:


YOU SOUND REALLY SMART, PGI HIRE THIS PERSON OMGNAU!!!!11!!



He kind of has a point; Crysis 3 doesn't even support DX9.

Edited by Graufalk, 08 August 2013 - 01:39 PM.


#36 Arend

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Posted 08 August 2013 - 01:39 PM

Just give us the option to play 8vs 8 again, especially on the small maps, still don't get it why you force this 12 vs 12 lagfest on everybody, why can`t we choose which maps we want to play, with how many people and which mode!

#37 Bootsock

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Posted 08 August 2013 - 01:39 PM

View Postsirius89, on 08 August 2013 - 01:14 PM, said:

Another stupid bandaid fix that probably makes the game even uglier.When release comes the game will look like Mech Warrior 2.


Personally, if it played well and gave very good FPS, I'd quite happily go for the nostalgic look of MW2 if I had a low-end system and wanted to take part.

For me it's about enjoying a game first, graphics second.

#38 WolvesX

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Posted 08 August 2013 - 01:41 PM

Please consider a 8v8 PUG only queue, small maps only.

#39 Funkadelic Mayhem

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Posted 08 August 2013 - 01:45 PM

View PostInnerSphereNews, on 08 August 2013 - 12:28 PM, said:

  • Added a way to turn off the Glow Damage in the Front End option screen.
    • With this off it will disable the glow damage you see when you shoot a ‘Mech, this can be an FPS gain for all specs.


where, how? I dont see it.

#40 Boymonkey

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Posted 08 August 2013 - 01:45 PM

Great fix guys, checked the new box think and my frame rate has increased to pre 12v12 levels ;)





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