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Project Phoenix Loyalty Update!


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#1321 Wales Grey

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Posted 19 October 2013 - 09:45 PM

View PostWintersdark, on 19 October 2013 - 09:20 PM, said:

It's really that simple.


The only simple thing here is your naked gluttony. You seek only to consume, with nary a thought as to what you devour, nor to the consequences of your feasting.

Edited by Wales Grey, 19 October 2013 - 09:46 PM.


#1322 Wintersdark

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Posted 19 October 2013 - 09:46 PM

View PostWarge, on 19 October 2013 - 09:30 PM, said:

There were so many talks about this "simple" that I'm tired to explain this again...

Why do you feel you need to? Can you not understand that what you find terrible, doesn't bother me at all?

I love this game. I'm happy with it, and have been all along. As such, I don't hesitate to spend money on it, and get more enjoyment out of it. Clearly, many others feel the same way.

I've been pretty clear that I understand why some people don't feel as I do, and I respect their opinions. I just don't agree.

#1323 Wintersdark

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Posted 19 October 2013 - 09:50 PM

View PostWales Grey, on 19 October 2013 - 09:45 PM, said:

The only simple thing here is your naked gluttony. You seek only to consume, with nary a thought as to what you devour, nor to the consequences of your feasting.

Well, that's... that.

It's so terrible that I enjoy playing a game. Clearly, I'm a terrible person. I should be proclaiming my woes to the world, because that will certainly fix everything, right?

See, this is a game. It exists to entertain. I have no responsibility to any Greater Good; merely a choice of where I spend my entertainment dollars. I spend them here, because I love this game.

I'm such a jerk.

#1324 Wales Grey

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Posted 19 October 2013 - 10:06 PM

View PostWintersdark, on 19 October 2013 - 09:50 PM, said:

Well, that's... that.

It's so terrible that I enjoy playing a game. Clearly, I'm a terrible person. I should be proclaiming my woes to the world, because that will certainly fix everything, right?

See, this is a game. It exists to entertain. I have no responsibility to any Greater Good; merely a choice of where I spend my entertainment dollars. I spend them here, because I love this game.

I'm such a jerk.


what i'm saying is that mwo is not exactly the most nutritious and delicious of gaming meals you could consume

it's the deep-fried mystery meat from the fairground

#1325 Vaderman

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Posted 19 October 2013 - 10:39 PM

View PostNicholas Carlyle, on 19 October 2013 - 09:06 PM, said:



Do you see that big red star under your name?

That's why. It says "I don't care how bad PGI is messing up this game, I will throw away my hard earned money at them in hopes that they will turn things around".

Everyone with one of those little Phoenix Project icon's is not allowed to say anything bad about PGI, because you guys are supporting them knowing how poorly they are developing this game.


And the fact that you have no star or founders tag gives you even less of a right to complain about the game, since you have nothing invested in it.

It's good to see that all the QQ'ing about how "PHOENIX REFUNDS ARE MAKING THE SKY FALL" were just what I thought, pure drivel.

#1326 Chronojam

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Posted 19 October 2013 - 11:32 PM

View PostWintersdark, on 19 October 2013 - 08:45 PM, said:

1/2 of Founders quit this game? I suspect that's one of those statistics (read: made up on the spot). With that said, I dn't contest that number - I'd expect it to be something like that. Not because of anything in particular, but rather because it's very normal for people to wander off after a year+ of playing a game.


It's a PGI statistic, along with the fact the 8-man queue would fail at least 1/3 of the time (which, again, was largely due to how harshly the balance and matchmaking changes were impacting organized play.)

Do keep in mind that their retention metric is basically that you are retained if you've played within the month. Did a patch come out, and you took a look at it? You're a retained player!

View PostWintersdark, on 19 October 2013 - 09:20 PM, said:

No, that red star says:

"I love this game, and have lots of fun playing it. As such, I'm supporting it." It's really that simple.

[...]

It's really that simple.



Enjoy being a statistic. You're retained, you're buying, as far as they're concerned you're happy with the decisions they're making. Even if you're not, that's how your participation in Phoenix will be spun. After all you bought in at the top level.

It's really that simple.

Edited by Chronojam, 19 October 2013 - 11:42 PM.


#1327 Wintersdark

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Posted 19 October 2013 - 11:53 PM

View PostChronojam, on 19 October 2013 - 11:32 PM, said:


It's a PGI statistic, along with the fact the 8-man queue would fail at least 1/3 of the time (which, again, was largely due to how harshly the balance and matchmaking changes were impacting organized play.)

Do keep in mind that their retention metric is basically that you are retained if you've played within the month. Did a patch come out, and you took a look at it? You're a retained player!
Why should I care what their metrics are? What difference does it make at all? If I found out that tomorrow, every founder left the game, it wouldn't impact me in the slightest (well, except for some sadness that I wouldn't be playing with some friends anymore)

You seem to be trying to convince me that I'm burying my head in the sad, and choosing to remain ignorant as to How Truly Bad Things Are, and if you could just get me to think, too pull the black and gold wool from my eyes I'd see the truth of what you say.

The problem here is that it doesn't matter.

Let's say I agreed with you. And? How does that help MWO? If you believe more forum ranting is going to change anything, you're far more a fool than you think I am.

There are two things I care about:
1) That I am having fun. I am,so that's good. If not, I'll go do something else that I do find fun, simple as pie. I have way to little time to waste it playing a game I don't enjoy, or crusading for change that clearly won't happen.

2) That MWO keeps running andsucceeds, because for me to continue having fun in MWO, I need online servers and other players, and because I want the industry to see that the MechWarrior IP can be successful.

In this later regard, the only way I can help MWO succeed is by financially supporting the game, and by showing others that I'm having fun - good word of mouth, if you will.

Ranting here that the sky is falling and that PGI are evil ******** destroying the game is entirely unconstructive. It acheives nothing.

But, I'm happy. Clearly, net phoenix pack sales where very high, as is easily seen here and in game. Thus PGI is clearly making a profit. That's good, because profitable games get more development than unprofitable ones (which close).

#1328 DirePhoenix

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Posted 20 October 2013 - 12:29 AM

View PostNicholas Carlyle, on 19 October 2013 - 08:54 PM, said:


Actually either Bryan or Russ gave us that statistic.

Only they went glass half full and stated "Half of the founders are still playing".

So yes, half of the founders have quit.

Also, if you think about who the founders were...they are basically the most hardcore of the hardcore Mechwarrior players and probably the people likely to take the most abuse to get their Mechwarrior fix.

If half of them have quit, the odds on this game surviving long term is very small.

The actual statement was that "half the Founders are still playing monthly."

#1329 Vaderman

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Posted 20 October 2013 - 12:34 AM

View PostWintersdark, on 19 October 2013 - 11:53 PM, said:

Why should I care what their metrics are? What difference does it make at all? If I found out that tomorrow, every founder left the game, it wouldn't impact me in the slightest (well, except for some sadness that I wouldn't be playing with some friends anymore)

You seem to be trying to convince me that I'm burying my head in the sad, and choosing to remain ignorant as to How Truly Bad Things Are, and if you could just get me to think, too pull the black and gold wool from my eyes I'd see the truth of what you say.

The problem here is that it doesn't matter.

Let's say I agreed with you. And? How does that help MWO? If you believe more forum ranting is going to change anything, you're far more a fool than you think I am.

There are two things I care about:
1) That I am having fun. I am,so that's good. If not, I'll go do something else that I do find fun, simple as pie. I have way to little time to waste it playing a game I don't enjoy, or crusading for change that clearly won't happen.

2) That MWO keeps running andsucceeds, because for me to continue having fun in MWO, I need online servers and other players, and because I want the industry to see that the MechWarrior IP can be successful.

In this later regard, the only way I can help MWO succeed is by financially supporting the game, and by showing others that I'm having fun - good word of mouth, if you will.

Ranting here that the sky is falling and that PGI are evil ******** destroying the game is entirely unconstructive. It acheives nothing.

But, I'm happy. Clearly, net phoenix pack sales where very high, as is easily seen here and in game. Thus PGI is clearly making a profit. That's good, because profitable games get more development than unprofitable ones (which close).


This guy gets it.

The game is fun, pure and simple.

Yes there have been things about the game I don't like as well, but at the end of the day this is a game I have always wanted and every drop is a blast even when I lose.

Constructive criticism is one thing, but a lot of you that post here are like black holes trying to suck the life out of everyone on here.

Besides, ANY game out there has flaws, and EVERY game is full of people pronouncing it dead and how they hate it, blah blah.

When people are on the forums complaining because a mech is 3cm too tall, I'd say they need to do something more constructive with their time.

#1330 Chronojam

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Posted 20 October 2013 - 12:36 AM

Half of founders still, at the very least, try the latest patch once a month. Hooray?

View PostVaderman, on 20 October 2013 - 12:34 AM, said:

When people are on the forums complaining because a mech is 3cm too tall, I'd say they need to do something more constructive with their time.

If you let them continually get away with bad scaling it will only get worse (which it has). If you let them get away with bad scaling then pay $80 for a set of badly scaled mechs, you will never get them to turn around and make changes because you've proven that bad scaling is profitable.

Edited by Chronojam, 20 October 2013 - 12:36 AM.


#1331 Vaderman

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Posted 20 October 2013 - 12:41 AM

View PostChronojam, on 20 October 2013 - 12:36 AM, said:

Half of founders still, at the very least, try the latest patch once a month. Hooray?


If you let them continually get away with bad scaling it will only get worse (which it has). If you let them get away with bad scaling then pay $80 for a set of badly scaled mechs, you will never get them to turn around and make changes because you've proven that bad scaling is profitable.


Scaling? Seriously? You guys are starting to grasp at straws.

Height and weight have nothing to do with each other. I've seen plenty of 150lb guys over 6 feet and plenty of 200lb guys under that.

The scale is based on canon, and makes no difference.

The shadowhawk was pronounced unfit before anyone even drove it. Guess what? It's a damn good mech.

#1332 Chronojam

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Posted 20 October 2013 - 01:43 AM

View PostVaderman, on 20 October 2013 - 12:41 AM, said:

Scaling? Seriously? You guys are starting to grasp at straws.

Height and weight have nothing to do with each other. I've seen plenty of 150lb guys over 6 feet and plenty of 200lb guys under that.

The scale is based on canon, and makes no difference.

The shadowhawk was pronounced unfit before anyone even drove it. Guess what? It's a damn good mech.

Oh, don't be ridiculous; it's hardly grasping at straws. There's no actual need to say anything more than "MC consumables" or "ghost heat" or "ghost delay" or "tutorials" or "Elo" or "3PV" or "DHS" or "Jumpsniping" or even "8/12 man queue" to give people enough of a reason to be upset, and every one of these is still an outstanding issue.

Even if they fixed the scaling, it would not make up for the existence of Ghost Heat. Thus it's funny to pretend there's some shortage of grievances. There's no need to invent new ones, it's just dark comedy that PGI continues to do so.

#1333 Heffay

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Posted 20 October 2013 - 05:22 AM

View PostChronojam, on 20 October 2013 - 12:36 AM, said:

Half of founders still, at the very least, try the latest patch once a month. Hooray?



Quote

Russ Bullock
‏@russ_bullock
Currently setting new web site / forum records. Sunday was also a new peak concurrent player record! #MWO


https://twitter.com/...192117164695552

#1334 Vaderman

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Posted 20 October 2013 - 09:57 AM

View PostChronojam, on 20 October 2013 - 01:43 AM, said:

Oh, don't be ridiculous; it's hardly grasping at straws. There's no actual need to say anything more than "MC consumables" or "ghost heat" or "ghost delay" or "tutorials" or "Elo" or "3PV" or "DHS" or "Jumpsniping" or even "8/12 man queue" to give people enough of a reason to be upset, and every one of these is still an outstanding issue.

Even if they fixed the scaling, it would not make up for the existence of Ghost Heat. Thus it's funny to pretend there's some shortage of grievances. There's no need to invent new ones, it's just dark comedy that PGI continues to do so.


Like I said earlier I recognize there are issues, oh and you forgot "spider hit detection".

The issues around 3PV also irked me a bit due to the way it was handled, but you know what, I think PGI learned something from that and their recent attempts at communication, imo, are showing that.

Game development is changing, it's no longer "worked on till it's done" and this new environment means things are continually changing. Took some getting used to for me as well.

Things like dropping light on the roster, or going PUG and dropping against pre-mades don't bother me at all. Instead of looking it at it like "oh noes this is unfair I will be teh destroyed", I look at it as a challenge and fight harder. Target-rich environment and all that ;)

In short, I chose to focus on the overall enjoyment I experience playing this game, instead of the individual annoyances.

As I said before, give me a list of games out there that no one has issues/complaints with. It doesn't exist, at least to my knowledge.

#1335 Heffay

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Posted 20 October 2013 - 10:35 AM

View PostVaderman, on 20 October 2013 - 09:57 AM, said:

As I said before, give me a list of games out there that no one has issues/complaints with. It doesn't exist, at least to my knowledge.


World of Warcraft. Nobody has EVER complained about that game, which is why it is so popular... ;)

#1336 Nicholas Carlyle

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Posted 20 October 2013 - 10:43 AM

View PostHeffay, on 20 October 2013 - 10:35 AM, said:


World of Warcraft. Nobody has EVER complained about that game, which is why it is so popular... ;)


This game has much more in common with failures like Vanguard, Star Wars Galaxies and other games which polarized their player bases and ended up failing to live up to expectations.

Comparing this game to WoW is laughable.

#1337 Heffay

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Posted 20 October 2013 - 10:47 AM

View PostNicholas Carlyle, on 20 October 2013 - 10:43 AM, said:


This game has much more in common with failures like Vanguard, Star Wars Galaxies and other games which polarized their player bases and ended up failing to live up to expectations.

Comparing this game to WoW is laughable.


Failure?

They passed their all time record for concurrent users this week.

#1338 Warge

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Posted 20 October 2013 - 10:47 AM

View PostVaderman, on 20 October 2013 - 09:57 AM, said:

I think PGI learned something from that and their recent attempts at communication, imo, are showing that.

They anounced split of 1PV and 3PV games? ;)

#1339 Chronojam

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Posted 20 October 2013 - 10:49 AM

WoW probably has more people that have quit in the past year than MWO has ever had total players.

View PostHeffay, on 20 October 2013 - 10:47 AM, said:

Failure?

They passed their all time record for concurrent users this week.

That's actually pretty cool, do you know what it was?

#1340 Vaderman

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Posted 20 October 2013 - 11:14 AM

View PostWarge, on 20 October 2013 - 10:47 AM, said:

They anounced split of 1PV and 3PV games? ;)


Like I said, I also didn't like the 3PV or the "read my lips, no new taxes" way it was implemented.

So I dropped in and tried playing a game in 3PV, and it was far worse than using 1PV. So, if noobs want to use it in order to get used to movement, more power to them.

Ever see a good pilot using 3PV? Me neither.

So, point is moot, other than the poor communication which I mentioned previously.





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