3Rd Person View Feedback
#1541
Posted 21 August 2013 - 07:26 PM
case 1: You have a scout that comes up to a building/hill/rock he pops into 3rd view and can look and see what is on the other side with out risk to himself. granted that drone comes up and gives his location but its no risk sense he is not exposing himself. so with only giving up his location at no risk, he can report back to team everything he see's.
case 2: you have a long range sniper build. all you have to do is get behind a building/hill and hit 3pv. look around, see target, line up a shot, go back to 1st then jump and fire. hardly any risk to yourself. granted you can say that the drone is given away location again, but i ask this, who is going to stand there waiting for a pop tart to come up while he is getting fired on by other people?
This is only two of few things i have a prob with it.
Back during mw3 and 4 this was a prob, but in the league i played in, we were able to bid for 1st person only
Team base battles are about information warfare, more info you have the better chance of winning. Granted you can say that both teams are doing it, but myself, i do not want to be forced into a roll i don't like to stay competitive.
#1542
Posted 21 August 2013 - 07:27 PM
Protection, on 21 August 2013 - 11:27 AM, said:
You must be new here.
There is no scientific method employed by PGI. This is another outright lie from them for the fifteenth time in the last six months. They've repeatedly lied about what they are doing to their community, made totally false promises that were never lived up to, and constantly made the game worse in almost every way.
At this point, it's not even the Titanic. The Titanic sank slowly and had survivors. This is Hindenburg: Online.
You must be new here.
There is no scientific method employed by PGI. This is another outright lie from them for the fifteenth time in the last six months. They've repeatedly lied about what they are doing to their community, made totally false promises that were never lived up to, and constantly made the game worse in almost every way.
At this point, it's not even the Titanic. The Titanic sank slowly and had survivors. This is Hindenburg: Online.
Quick comment - while I agree with you on this, the Hindenburg disaster, while terrible, actually killed a much smaller proportion of the passengers than Titanic:
Of the 96 people on board only 37 died. About one third - a reversal of Titanic where only a third of passengers and crew survived.
It is an interesting facet of justified pre-war anti-german propaganda and the excellent camera work to capture the event which gives it the reputation it has in modern days.
Interesting to consider that though the disaster was completely preventable even at the time, and the fact that so many survived when a similar accident in a modern heavier than air aircraft would claim many more lives, this event so effectively demonised Airships in the public mind that the industry never recovered.
Here is hoping this is not an accurate metaphor for MWO...
Edited by Killashnikov, 21 August 2013 - 07:32 PM.
#1543
Posted 21 August 2013 - 07:28 PM
"After designing, developing, and testing the MWO’s 3PV, we quickly realised that 3PV offered no significant advantage over 1PV. In fact we found each mode had pros and cons that played well with each other. This revelation changed our initial 3PV plans and we postponed Hardcore mode (separate queues for 1PV and 3PV), in favor of rethinking the idea and offering up a different solution that also addressed a few more community wish list items"
Really ?????
PGI you are forcing us to switch between 1PV and 3PV in competitive 12man's basically and that for my part
is unacceptable !
Please give us the hardcoremodes that where promised or limit 3PV to the traininggrounds, PLEASE !!!!
Edited by Frack the System, 21 August 2013 - 08:01 PM.
#1544
Posted 21 August 2013 - 07:28 PM
#1545
Posted 21 August 2013 - 07:28 PM
DCM Zeus, on 21 August 2013 - 11:19 AM, said:
He's a good one to talk about tball given how dumbed down this game is getting
#1546
Posted 21 August 2013 - 07:30 PM
#1548
Posted 21 August 2013 - 07:34 PM
BECAUSE YOU ******* LIED!
#1550
Posted 21 August 2013 - 07:37 PM
Scarcer, on 21 August 2013 - 07:18 PM, said:
The state of the current actively vocal community:
- 25% of the community is upset because 3PV is in the game at all, or needs heavy tweeking.
- Another 25% are upset because there is no hardcore mode, and a command chair post heavily suggesting the devs had a change of heart. Which brings into question PGI's integrity.
- 25% are neutral, or happy.
- The latter 25% are upset because of PGI's communication, more specifically scumbag such as this example:
Note: Content developers, we are not upset with you, we love you, and need you. Just the head of the totem pole has a disfigured face; ruining the remaining establishment.
The Game is still good and fun, don't get us wrong, but this current controversy needs to be properly addressed.
79 pages off rage hate and disgust in just over 24 hours of patch and this is how they answer the paying customer ????!!!
Edited by Aggressor666, 21 August 2013 - 07:37 PM.
#1551
Posted 21 August 2013 - 07:43 PM
#1552
Posted 21 August 2013 - 07:44 PM
https://twitter.com/...296072473554944
Edited by Scarcer, 21 August 2013 - 07:44 PM.
#1553
Posted 21 August 2013 - 07:44 PM
I am utterly disappointed in the constant backtracking and the blatant flat-out lies that PGI/IGP have fed us who have been here for nearly a year. Let alone the blatant disregard for the community and adding insult to injury, they are saying "go ahead, uninstall see if I care. You are only one person and nobody cares about you" as shown by the twitter feed as posted recently.
Second point:
I took someone who knew nothing about Mechwarrior and the competitive side of it, I then show them 1st person and walk around in training grounds. After they got used to that view, I switched to 3rd. Now I let them walk around in 3PV, they started using 3PV to look around corners and over ridges almost immediatly. I then asked them which view would provide the best view for competitive advantage. without a second thought. the answer was 3PV. Even with them knowing about the loss of map and not being able to use arms properly, 3PV was designated as a strong advantage... So if they can see it so easily, how can others not?
#1554
Posted 21 August 2013 - 07:44 PM
Sincerely
A late arrival but passionate Mechwarrior
Edited by MjrPackage, 21 August 2013 - 08:46 PM.
#1555
Posted 21 August 2013 - 07:45 PM
And imagine all the resources that went into 3PV, that could have been spent making a decent single-player tutorial. PGI, you have no idea how many new players you lose to the fact that new players have no clue what's going on or how to control their mech, and after dying for the 5th time in a row without even the slightest idea what they are doing wrong, they quit in frustration. A solid single-player tutorial should be your NUMBER ONE priority!
#1556
Posted 21 August 2013 - 07:45 PM
Vila deVere, on 20 August 2013 - 05:29 PM, said:
DISGRACEFUL.
I am not taking the side of PGI on this one but EVERYONE here MUST realize that they are not the people calling the shots.
***Let me clarify that they do make decisions as well but when IGP says they should introduce "X" feature so we can charge for it, hopefully PGI yells and screams or at least presents a counter-argument but if the final decision is up to IGP, then it gets coded.***
IGP are calling the shots since they are the ones funding the project. Of course PGI is going to take the rap for it because they are the ones with direct contact with us, the player-base. But make no mistake, if anything is introduced/changed that allows the game to make more money, you can bet your last dollar it was IGPs call. And unfortunately, PGI must obey their masters.
Flood IGP with the hate mail too if you don't like something in the game that was changed to benefit the company. Know how the system works and respond appropriately!
Edited by Dedzone, 21 August 2013 - 07:49 PM.
#1557
Posted 21 August 2013 - 07:46 PM
If you had a group of players burning you a text based effigy would you? Lol
#1559
Posted 21 August 2013 - 07:50 PM
Personally there will never be an instance for myself and many I know where 3PV is acceptable, splitting the ques will up the amount of time it takes to find a match is a far more acceptable issue then having to deal with 3PV. This is what you promised us this is what we want. If 3pv is here to stay give us the ability to play MWO how we enjoy it not how you think new people will learn better from.
On another know you do realize if you gave us a proper general chat channel like every other F2P MMO the learning curve would be a lot less of a pain as new pilots could be in game and get answers without being told to go read the forums in a match. The justification for 3PV in its current state unacceptable however can be over come with simple segregation of the population.
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