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#1541 Runesword

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Posted 21 August 2013 - 07:26 PM

The prob i have with it is that i don't want to fight agents people that are usen it. the biggest grip i got is that they (pgi) stated right out that there will be separated queues for 1pv only. it never happened. we are being forced into it. granted you can fight in 1pv only if you want but lets look at it in detail:

case 1: You have a scout that comes up to a building/hill/rock he pops into 3rd view and can look and see what is on the other side with out risk to himself. granted that drone comes up and gives his location but its no risk sense he is not exposing himself. so with only giving up his location at no risk, he can report back to team everything he see's.

case 2: you have a long range sniper build. all you have to do is get behind a building/hill and hit 3pv. look around, see target, line up a shot, go back to 1st then jump and fire. hardly any risk to yourself. granted you can say that the drone is given away location again, but i ask this, who is going to stand there waiting for a pop tart to come up while he is getting fired on by other people?

This is only two of few things i have a prob with it.

Back during mw3 and 4 this was a prob, but in the league i played in, we were able to bid for 1st person only

Team base battles are about information warfare, more info you have the better chance of winning. Granted you can say that both teams are doing it, but myself, i do not want to be forced into a roll i don't like to stay competitive.

#1542 Killashnikov

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Posted 21 August 2013 - 07:27 PM

View PostProtection, on 21 August 2013 - 11:27 AM, said:




You must be new here.

There is no scientific method employed by PGI. This is another outright lie from them for the fifteenth time in the last six months. They've repeatedly lied about what they are doing to their community, made totally false promises that were never lived up to, and constantly made the game worse in almost every way.

At this point, it's not even the Titanic. The Titanic sank slowly and had survivors. This is Hindenburg: Online.




You must be new here.

There is no scientific method employed by PGI. This is another outright lie from them for the fifteenth time in the last six months. They've repeatedly lied about what they are doing to their community, made totally false promises that were never lived up to, and constantly made the game worse in almost every way.

At this point, it's not even the Titanic. The Titanic sank slowly and had survivors. This is Hindenburg: Online.


Quick comment - while I agree with you on this, the Hindenburg disaster, while terrible, actually killed a much smaller proportion of the passengers than Titanic:
Of the 96 people on board only 37 died. About one third - a reversal of Titanic where only a third of passengers and crew survived.

It is an interesting facet of justified pre-war anti-german propaganda and the excellent camera work to capture the event which gives it the reputation it has in modern days.

Interesting to consider that though the disaster was completely preventable even at the time, and the fact that so many survived when a similar accident in a modern heavier than air aircraft would claim many more lives, this event so effectively demonised Airships in the public mind that the industry never recovered.
Here is hoping this is not an accurate metaphor for MWO...

Edited by Killashnikov, 21 August 2013 - 07:32 PM.


#1543 Frack the System

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Posted 21 August 2013 - 07:28 PM

Quote from Bryan Ekman:
"After designing, developing, and testing the MWO’s 3PV, we quickly realised that 3PV offered no significant advantage over 1PV. In fact we found each mode had pros and cons that played well with each other. This revelation changed our initial 3PV plans and we postponed Hardcore mode (separate queues for 1PV and 3PV), in favor of rethinking the idea and offering up a different solution that also addressed a few more community wish list items"

Really ?????
PGI you are forcing us to switch between 1PV and 3PV in competitive 12man's basically and that for my part
is unacceptable !
Please give us the hardcoremodes that where promised or limit 3PV to the traininggrounds, PLEASE !!!!

Posted Image

Edited by Frack the System, 21 August 2013 - 08:01 PM.


#1544 MnDragon

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Posted 21 August 2013 - 07:28 PM

Okay, not a flame, but a constructive criticism. I asked my wife to get on the game today and see if she could figure out the controls. Keep in mind, she is an avid computer gamer, just not into big stompy robots. I loaded the game, put her in training grounds and stood up, saying "looking at this, I want you to figure out how to move and shoot" She sat down and without any instruction, put her left hand on the awsd and her right hand on the mouse. she began to move forward and to look around and figured out how to shoot. She then exclaimed, "why am I moving to the left when I'm looking over here?" I explained that its like a tank, and that the mouse looks independent of where the legs are pointing. "Oh, well that's stupid, they should change that." I said nope, that is cannon, and its not going to change. She said that this is too hard, so I pressed F4, and put her in FIRST PERSON VIEW. Within a minute she was able to figure out that the arrow on the mini-map pointed to where her legs were facing and the line at the top of the compass was the difference between where the torso was in relation to the legs. She then stated, "I would much rather be in 1st Person for this game, its easier to figure out." This from a die hard 3PV player. So there is my feedback on 3PV...I think that its a matter of who is playing on whether or not they get it easier in 3PV vs 1PV.

#1545 Zephyr Charge

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Posted 21 August 2013 - 07:28 PM

View PostDCM Zeus, on 21 August 2013 - 11:19 AM, said:

The major fuss is that PGI lied and that they don't give a flying rats a$$ about the community at all. Russ has posted this on his personal twitter account. Posted ImagePosted Image


He's a good one to talk about tball given how dumbed down this game is getting

#1546 wormxwood

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Posted 21 August 2013 - 07:30 PM

Posted Image

#1547 Zephyr Charge

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Posted 21 August 2013 - 07:33 PM

View Postwormxwood, on 21 August 2013 - 07:30 PM, said:

Posted Image


that was our position at the tims

cmon guys, say it, you know you wanna

#1548 CMDR Sunset Shimmer

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Posted 21 August 2013 - 07:34 PM

Yes, PGI, we feel lied to.

BECAUSE YOU ******* LIED!

#1549 Sasha Volkova

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Posted 21 August 2013 - 07:35 PM

View PostScarcer, on 21 August 2013 - 07:18 PM, said:

Posted ImagePosted Image

Bumped for pure win and awesomesouce!

(btw why is this not in more threads already???)

Edited by 0okami, 21 August 2013 - 07:35 PM.


#1550 Aggressor666

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Posted 21 August 2013 - 07:37 PM

View PostScarcer, on 21 August 2013 - 07:18 PM, said:

Just your friendly public service reminder:

The state of the current actively vocal community:
  • 25% of the community is upset because 3PV is in the game at all, or needs heavy tweeking.
  • Another 25% are upset because there is no hardcore mode, and a command chair post heavily suggesting the devs had a change of heart. Which brings into question PGI's integrity.
  • 25% are neutral, or happy.
  • The latter 25% are upset because of PGI's communication, more specifically scumbag such as this example:
Posted ImagePosted Image




Note: Content developers, we are not upset with you, we love you, and need you. Just the head of the totem pole has a disfigured face; ruining the remaining establishment.

The Game is still good and fun, don't get us wrong, but this current controversy needs to be properly addressed.

79 pages off rage hate and disgust in just over 24 hours of patch and this is how they answer the paying customer ????!!!

Edited by Aggressor666, 21 August 2013 - 07:37 PM.


#1551 Rashkae

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Posted 21 August 2013 - 07:43 PM

I can see Russ online in the forums but not in this thread. Ah well.

#1552 Scarcer

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Posted 21 August 2013 - 07:44 PM

Russ posted an update on his twitter:

https://twitter.com/...296072473554944

Edited by Scarcer, 21 August 2013 - 07:44 PM.


#1553 BlackWiddow NZ

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Posted 21 August 2013 - 07:44 PM

Just to add my 2c to these 79 pages, I have 2 points:

I am utterly disappointed in the constant backtracking and the blatant flat-out lies that PGI/IGP have fed us who have been here for nearly a year. Let alone the blatant disregard for the community and adding insult to injury, they are saying "go ahead, uninstall see if I care. You are only one person and nobody cares about you" as shown by the twitter feed as posted recently.

Second point:
I took someone who knew nothing about Mechwarrior and the competitive side of it, I then show them 1st person and walk around in training grounds. After they got used to that view, I switched to 3rd. Now I let them walk around in 3PV, they started using 3PV to look around corners and over ridges almost immediatly. I then asked them which view would provide the best view for competitive advantage. without a second thought. the answer was 3PV. Even with them knowing about the loss of map and not being able to use arms properly, 3PV was designated as a strong advantage... So if they can see it so easily, how can others not?

#1554 MjrPackage

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Posted 21 August 2013 - 07:44 PM

This was my introduction to battletech, I saw my roommate dropping into a game at the start of open beta I thought it looked awesome. So I downloaded it and started playing it with him and legitimately  started having so much fun I couldn't believe it. I may not be a founder but I still invested into this source of enjoyment I never believed to be fun. Then the community suprised me even more, these die-hard fans that have played battletech since before I even existed. I then dug deeper into the lore and history of battletech, and I want to be part of this larger battletech community because its been really good to me. To be honest the community got me through some hard times. However, this game is my only gateway to this excellent community, PGI I beg you to try to appease this community so that I don't lose my access to these people that I've come to appreciate. Please try..
Sincerely
A late arrival but passionate Mechwarrior

Edited by MjrPackage, 21 August 2013 - 08:46 PM.


#1555 YueFei

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Posted 21 August 2013 - 07:45 PM

3PV is breaking the game. I know time and effort was put into developing it, but this feature should absolutely be disabled for Community Warfare. Allow the feature only in one queue of meaningless random matches, and for whatever single-player tutorial you guys eventually come up with.

And imagine all the resources that went into 3PV, that could have been spent making a decent single-player tutorial. PGI, you have no idea how many new players you lose to the fact that new players have no clue what's going on or how to control their mech, and after dying for the 5th time in a row without even the slightest idea what they are doing wrong, they quit in frustration. A solid single-player tutorial should be your NUMBER ONE priority!

#1556 Dedzone

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Posted 21 August 2013 - 07:45 PM

View PostVila deVere, on 20 August 2013 - 05:29 PM, said:

This change was a COMPLETE waste of resources. Not only did the community tell you they didn't want this abomination, but you created a mode that CLEARLY offers an advantage, especially since you can switch into and out of it. The screen shot CLEARLY show it allows you to cheat.

DISGRACEFUL.


I am not taking the side of PGI on this one but EVERYONE here MUST realize that they are not the people calling the shots.
***Let me clarify that they do make decisions as well but when IGP says they should introduce "X" feature so we can charge for it, hopefully PGI yells and screams or at least presents a counter-argument but if the final decision is up to IGP, then it gets coded.***

IGP are calling the shots since they are the ones funding the project. Of course PGI is going to take the rap for it because they are the ones with direct contact with us, the player-base. But make no mistake, if anything is introduced/changed that allows the game to make more money, you can bet your last dollar it was IGPs call. And unfortunately, PGI must obey their masters.

Flood IGP with the hate mail too if you don't like something in the game that was changed to benefit the company. Know how the system works and respond appropriately!

Edited by Dedzone, 21 August 2013 - 07:49 PM.


#1557 Kaarde

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Posted 21 August 2013 - 07:46 PM

I don't expect the devs will visit this thread again.

If you had a group of players burning you a text based effigy would you? Lol

#1558 Anthono

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Posted 21 August 2013 - 07:48 PM

http://mwomercs.com/...85#entry2678285

#1559 Neozero

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Posted 21 August 2013 - 07:50 PM

OK so finally we get an apology today however I think you devs at PGI are still missing the point for a lot of us. The stand against 3pv is not just about seeing over hills. one of your core pillars was supposed to be information warfare, now scouting in a light is A far less dangerous, and even greater rewarded now as it is possible to scout an entire enemy formation without even engaging if you are fast enough. The other issue is it breaks the immersion factor we where promised way way back before this game was even open beta that this was gonna be a mech simulator not an arcade smash and grab that it is currently.

Personally there will never be an instance for myself and many I know where 3PV is acceptable, splitting the ques will up the amount of time it takes to find a match is a far more acceptable issue then having to deal with 3PV. This is what you promised us this is what we want. If 3pv is here to stay give us the ability to play MWO how we enjoy it not how you think new people will learn better from.

On another know you do realize if you gave us a proper general chat channel like every other F2P MMO the learning curve would be a lot less of a pain as new pilots could be in game and get answers without being told to go read the forums in a match. The justification for 3PV in its current state unacceptable however can be over come with simple segregation of the population.

#1560 Shaddie

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Posted 21 August 2013 - 07:52 PM

View PostMoonUnitBeta, on 20 August 2013 - 05:58 PM, said:

They never said never.


Actually they said just that...





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