Arrachtas, on 20 August 2013 - 11:00 AM, said:
This is Beta, and features need to be tested on a larger scale than just the test servers; that is why 3PV is here, now.
To those who state the vast majority of the community does not want 3PV, it is possible that this is true of regular posters on the forum. Whether it is true or not of the population of the game at large is not something we can comment on.
My interpretation of the post that is now being waived around like Chamberlain's white paper is that it was meant to refer to Community Warfare and competitive play at launch. Clarification from PGI on this matter would be appreciated.
Regardless of whether or not there are sound reasons to have brought out 3PV without restriction, it is damaging to the company's image to promise one thing, then without warning, deliver something else entirely. I am sure there are reasons for it, but one needs to spend only a few minutes on these boards to surmise the attitude and reaction that this implementation is going to engender... chicken little is having a field day.
This is the kind of way people react, which is mind-boggling-ly crazy and over-reactionary, but it's what PGI has to deal with, and should have known might happen as a result of this patch change.
The more time I spend here, the worse the community looks in terms of rationality than the World of Warcraft boards.
This is far from over reacting, irrational and unwarranted, but can be overly dramatic. This is beta true, but we also spend real money on it and changes the rules a bit. We are supporting it as testers, financiers and marketers trying to spread the word and get friends to play. To only end up doing PR work for them and saying Oh that feature is coming, its in beta, they are fixing that, etc. None of us want the game to fail or trying to be chicken littles , but current state of game and realistic expectations of what it will be on sept. 17 paints a unfavorable picture to all 1pv and 3pv alike. Adding the following quote really sinks my expectations.
Kunae, on 20 August 2013 - 11:06 AM, said:
The graphics have been stepped back, same bugs still exist from a year ago, added new bugs and balancing issues while less then a month away from launch. Lets add the fact the average f2p player will not be able to run MWO (but trying to appeal to that demographic) is bad business. So who are the silent majority we are marketing too? Not the 12 year olds on dads pc and for the record my 7 and 9 yr old daughters in 2 training missions were able to pilot a mech well enough to torso twist and heat to kill all 8 targets. They are not good but understand the concept and only have wii gaming exp to rely on.
3pv true impact will be felt when planned upcoming features are implemented (or not because of not fitting the 3pv model) Once we can collide,knockdown and use melee weapon, we will have fast, point blank alpha builds with clubs. It will be rock'em sock'em mwo with no need for targeting, stealth or tactics. This is not the game most of us wanted and bought into. Making 3pv the default view leads one to believe were being herded into that direction kicking and screaming all the way.
I wont be asking for my money back, but will of course step back and re-frame from spending more. Wont bother to talk integrity as it seems to fall on death ears. Will log into game and hope that no aim bot was also added. I went from can't wait till MWO launches to man i wish they set it back and get somethings fixed and some sense of community.
To Arrachtas, i feel your post was too much poor PGI. How ever you want to look at it was mismanagement on their part that set the sky to be falling. It feels like were seeing SWG all over again
Kunae thanks for posting the twitter link.
Goodhunting all
Maethos