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3Rd Person View Feedback


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#701 Lugh

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Posted 20 August 2013 - 06:54 PM

I never thought I'd live to see another NGE, but you've done it PGI you screwed your playerbase as royally as Sony did in SWG.

View PostWhite Panther, on 20 August 2013 - 06:52 PM, said:

Posted Image I can see everyone and line up my shot without them even being able to see me

Line em up go over more briefly than pre 3pv take guaranteed hit hump back.

so lame

#702 White Panther

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Posted 20 August 2013 - 06:55 PM

View PostLugh, on 20 August 2013 - 06:54 PM, said:

I never thought I'd live to see another NGE, but you've done it PGI you screwed your playerbase as royally as Sony did in SWG.


Line em up go over more briefly than pre 3pv take guaranteed hit hump back.

so lame


That's how it is now bro, I snapshoot just fine without 3PV, and now its just rediculous

#703 Kaox Veed

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Posted 20 August 2013 - 06:56 PM

Will you be rolling back the bonus rewards on Phoenix packages as people ask for refunds?

#704 Thirdstar

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Posted 20 August 2013 - 06:56 PM

View PostCael Voltek, on 20 August 2013 - 06:48 PM, said:


Would someone from PGI please start wielding a ban hammer around here? This is getting so far out of hand it's becoming comical. I've always wondered just how thick and chunky the Brown Sea as become, and I think this answers it.


How many long time players and Founders would you like to see be banned?

#705 Zynk

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Posted 20 August 2013 - 06:57 PM

I did not write the following a guildie did;

"Speaking for myself on this, I'm on break until they nail down these balancing things. I'm getting tired of coming up with builds I like only to have to play around with them after each patch. I'm not a Mech Build tweaker *****. And I am also getting tired of them putting out all these MC items while CW keeps being pushed off and now last I heard they are splitting it into sections. By itself I would be OK with that, but from my perspective they are spending more time and energy on the frills to make money than keeping the promises of what would be implemented when the Announced Live date arrives. And that has put me off the game for now. I bought the Phoenix package and did the Sarah donation. And Until CW is fully implemented they will not see anymore money from me. (me also)

I like the game, I think it has a lot of potential, but if they go the nickel and dime frill route and push off the real features, I will lose interest for a some amount of time."

But I feel the same way, your wasting resources on 3rd person, pushing mech's out as fast as possible and ignoring your player base. (ask the Dev's has become a bad joke)
Where are the guild functions, CW and true game balance?

QFE:
"I like the game, I think it has a lot of potential, but if they go the nickel and dime frill route and push off the real features, I will lose interest for a some amount of time."

#706 Bloody Moon

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Posted 20 August 2013 - 06:58 PM

View PostCael Voltek, on 20 August 2013 - 06:48 PM, said:

Would someone from PGI please start wielding a ban hammer around here? This is getting so far out of hand it's becoming comical. I've always wondered just how thick and chunky the Brown Sea as become, and I think this answers it.


Try that and they assure the guy wins the lawsuit without question. :(

#707 Angrah

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Posted 20 August 2013 - 06:58 PM

Well i guess the camel has a broken back now. Glad you liked my money but i'm off to play something else.

#708 StandingCow

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Posted 20 August 2013 - 06:58 PM

View PostKaox Veed, on 20 August 2013 - 06:56 PM, said:

Will you be rolling back the bonus rewards on Phoenix packages as people ask for refunds?


At this point, I don't even care if they take my early bird time back, they can have it.

#709 Selene

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Posted 20 August 2013 - 06:58 PM

I've only posted a few times, mostly about ECM back in the day when it was far too powerful (and I don't think they ever got that quite right to this day, either.)

But you've done it again PGI - I can't understand what you are doing, and I can't believe you are trashing such a great game.

I had such high hopes for MWO, and so badly wanted this game to succeed. Now I see that it won't, mainly due to your ineptitude and misplaced focus on game-breaking features and convoluted solutions to balance problems.

I won't be back - if at all - until it changes.

#710 repete

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Posted 20 August 2013 - 06:58 PM

View PostVagGR, on 20 August 2013 - 02:04 PM, said:

so this is the new core mechanic..3pv for spotting enemies 1pv to shoot them..switching back and forth between views this is what we ended up with...

please keep addressing your communitys wish list you are doing a great job at it. just let us know when are you planning to introduce regenarating health...or maybe a cover system...



Wait for the:

No heat / no ammo / no FF game modes

Edited by repete, 20 August 2013 - 06:59 PM.


#711 Lugh

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Posted 20 August 2013 - 06:59 PM

View PostWhite Panther, on 20 August 2013 - 06:55 PM, said:


That's how it is now bro, I snapshoot just fine without 3PV, and now its just rediculous

Add in the aimbot hack with 3pv and you can take a player (novakaine [love ya bro] ) who was terrible in a brawler, and he's scoring round after round of 800-900 damage, prior to this he was a 200-300damage round in a brawler.

It's mad the whole game SO easy (information is king) that I'm thinking uninstalling is coming real soon for people that wanted even a SMALL challenge.

#712 Werewolf486 ScorpS

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Posted 20 August 2013 - 07:00 PM

Queue, you promised it, we want it, stop delaying, put it in and quit lying about stuff.

As for an advantage I've seen, I managed to get behind a Jager with my Victor, put an Alpha into him and he turned, usually I can get two off for 100 alpha. I asked him and he noticed he was getting shot in the back because he could see it instead of missing the flashing red lights in the cockpit.

#713 Skunk Wolf

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Posted 20 August 2013 - 07:01 PM

View Postetnycs, on 20 August 2013 - 06:29 PM, said:

You added in an aimbot with 3rd person!!! Everyone is a perfect shot. Btw who the heck wanted a 3rd person view on a FPS anyway? Unfortunately i am out on a game i was playing pretty much every day until you guys take that aimbot out.


SEE! I'm not crazy!

I guess I should put down the watercooler.

Think the forums are going to be reorganized again?

Edited by Skunk Wolf, 20 August 2013 - 07:02 PM.


#714 Riptor

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Posted 20 August 2013 - 07:01 PM

View PostHomeless Bill, on 20 August 2013 - 06:49 PM, said:

Pretty much everything you said there is working as intended. You'll be delighted to know that you don't get the robust implementation of 3PV you want because they're trying to please the anti-3PV half of the playerbase by giving 3PV various disadvantages (forced arm lock, no free look, lack of HUD info, etc.).

In reality, their implementation only serves to gimp new players by having the camera too high to see legs and the lack of a map. It also ****** off the rest of us, because 3PV still offers massive advantages that many of us don't want to play with or against.



Nononono...

Hold on a second there. They did not make it suck to "please" the 1st person only crowd.

They did it so the first person crowd would be less angry when they pretty much dropped the idea of two different queues.

I highly doubt ANY 1st person only player would give a damn about how good or bad your 3rd person experience was, for all i care you could have a rock solid no disadvantage 3rd person.. all i ask for is that i dont be forced to play with 3rd person users.

The truth thought is that they aparantly knew that they cant seperate the playerbase so they implemented drawbacks into theird person view in a futile attempt to lessen the fallout about them blatantly liying once again.

So in the end neither group got what they wanted, both are disapointed and no one is happy...

Yay for PGI being totaly clueless!

#715 Hekalite

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Posted 20 August 2013 - 07:03 PM

Delaying a dedicated 1PV only queue because you feel there is no advantage to 3PV is flat out unacceptable.

#716 TELEFORCE

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Posted 20 August 2013 - 07:04 PM

I like the 3PV. I think it can really help new players get into the game, since they can easily see how their legs and torso are independently controlled. It should alleviate frustration.

As for being able to use the camera drone to peek over hills, I'd call it another tool of the trade. I've yet to learn to exploit the camera drone for this, but I will learn soon. Those who don't like it can either adapt, not use it, or leave entirely (if one REALLY liked Battletech/Mechwarrior, like I do, I doubt they'd leave).

For those who will leave, there will be plenty of new players to play with, and I imagine they will stay, since it'll be easier for them to pick up the game and the feel of piloting a battlemech.

#717 Erbun

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Posted 20 August 2013 - 07:04 PM

You guys do realize that the extra "view" you get from third person doesn't benefit you right? I mean, the only thing missing is you don't visually see the enemy, but he'll be on your mini map.

Wait, you mean your not watching the mini map?

Then the tactical edge your losing won't matter much at that level.

Anyways - I've never had a problem with the 3pv whine crowd... (Seriously when the hell did all the wow players decide to play mechwarrior?), however that being said...

Why the **** do I default in 3pv? Stop that ****. Stop that **** now.

PS - If you want to stop the cryers, because if someone using 3pv gains an advantage over someone not using it, there's not enough skill in the match for it to matter, remove the hud. Not the targeting reticle, let them still aim, but remove the information recieved from the hud.

Problem solved.

Your welcome.

#718 RussianWolf

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Posted 20 August 2013 - 07:05 PM

Add me to the list of taking a break until "hardcore" mode is available for play. Its not an advantage for people to be able to see where you are going to pop up next, no advantage at all.

I have a vacation the week of 8 Sept, was planning on laying out more money. But not with this {Scrap}. Now I regret activating my PP Premium bonus during my last vacation, I'd be getting a refund for it too.

#719 Victor Morson

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Posted 20 August 2013 - 07:06 PM

Quote

After designing, developing, and testing the MWO’s 3PV, we quickly realised that 3PV offered no significant advantage over 1PV. In fact we found each mode had pros and cons that played well with each other. This revelation changed our initial 3PV plans and we postponed Hardcore mode (separate queues for 1PV and 3PV), in favor of rethinking the idea and offering up a different solution that also addressed a few more community wish list items.


"We quickly realized, without talking to or looking outside of our own offices and testers, that there's no advantage. Clearly nobody else in the game could find ways to make it an advantage, and that the entire forums have been one long loud chorus of hate towards the feature for that reason."

Now stop bothering Paul so he can get to Ghost Heat II: Ghost Delays.

#720 WM Wraith

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Posted 20 August 2013 - 07:07 PM

View PostThe6047, on 20 August 2013 - 06:24 PM, said:

-Russ Bullock

"Let’s skip ahead to E3 2012 and the first time MWO was playable by the public, I got a real rude awakening. I watched hundreds of players walk up to a computer and immediately become confused as they were unaware that even though the pathway before them looked clear and open they were actually running on the spot because there legs were running into a building while there torso was facing a different direction. It was shocking to me how little time people stayed to try and figure out what was going on, mere seconds and they were walking away."


Good riddance!

Are these pre-teens?!? Console "gamers"? How hard is it to figure out? Why would anyone making a technical/competitive game cater to this demographic?



My 8 and 10 year olds took less than 20 seconds each to see the game, figure out what was going on...and get in to the game something serious.

Before I get lambasted for having video game kids, this is the only game they play...and only now play because they play the table top version, know every house, clan, major personality, mech, variants, load outs, weaknesses, strengths....they love all things Battletech. They literally have read every technical read out, novel, and other materials I have or can find in print or electronic format.

BTW - they think several aspects of the way PGI is doing the game is BORKED! Go figure...even my pre-teens see the game devolving in the MechAssault. :(





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