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3Rd Person View Feedback


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#1581 Killashnikov

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Posted 21 August 2013 - 09:24 PM

View PostMjrPackage, on 21 August 2013 - 07:44 PM, said:

This was my introduction to battletech, I saw my roommate dropping into a game at the start of open beta I thought it looked awesome. So I downloaded it and started playing it with him and legitimately  started having so much fun I couldn't believe it. I may not be a founder but I still invested into this source of enjoyment I never believed to be fun. Then the community suprised me even more, these die-hard fans that have played battletech since before I even existed. I then dug deeper into the lore and history of battletech, and I want to be part of this larger battletech community because its been really good to me. To be honest the community got me through some hard times. However, this game is my only gateway to this excellent community, PGI I beg you to try to appease this community so that I don't lose my access to these people that I've come to appreciate. Please try..
Sincerely
A late arrival but passionate Mechwarrior

Welcome! You have found a great game to love. Respect to it's initial designer. Even MWO. The core game here is great. The management at PGI not so much it seems. Have fun, try to ignore this downside to PGI as much as possible. The players are still some of the best people I know.

#1582 Fishbrane

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Posted 21 August 2013 - 09:51 PM

You told us there wouldn't be 3pv. Then you told us we wouldn't have to drop with 3pv players. Now you give us this...

There are exactly two types of responses I'm seeing from this "feature" addition. There are people who hate it and there are people who tolerate it.

Where are the people who love it? Does anyone else know?

I picked up a phoenix package on day 1. Now I want a refund because you've added a feature that reduces the strategic complexity of the game. Even if its "only a little bit in some circumstances," it's still a regression in the quality of your product. Now I will be sending an email to your support staff requesting a refund of my phoenix package. While I doubt that you will honor this request, understand that you've just thumbed your nose at an extremely dedicated fan of your game. I am not alone and you can bet my credit card won't be coming out any more.

Furthermore, I've defended you for months over the lackluster state of your game. I brought 3 of my friends who never played mechwarrior before. They're pissed at 3pv and are asking me why it was added. Its embarrassing for me to tell them, well guys, "I don't really know... PGI just doesn't listen to its customer base and they consistently do this sort of thing." One of them has already uninstalled the game despite his purchase of a Misery and a Dragon Slayer.

Thanks guys...

#1583 Modo44

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Posted 21 August 2013 - 09:54 PM

This was probably stated already, so just count my vote: Move the camera to just above ground, behind, and to one side (selectable) of the mech. This will get rid of much of the 100% safe scouting advantage, and it will actually help noobies by actually showing the ******* legs on any mech.

#1584 Victor Morson

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Posted 21 August 2013 - 09:57 PM

"We have decided to teach new players how to learn the game by sticking them in a view with no minimap. Great success!"

The entire balancing plan for this was "Include it because someone is convinced we have to, but then nerf it so much that it's terrible" and not once did anyone stop to think that serious players will just use it to peek over walls.

EDIT: But I bet someone at PGI is going "Hey they're not complaining about Ghost Heat, so I bet that's cool with everybody now!"

Edited by Victor Morson, 21 August 2013 - 09:58 PM.


#1585 Joker Two

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Posted 21 August 2013 - 10:08 PM

I'm honestly not sure how much 3rd person has actually impacted the results of games, I haven't gotten a chance to try it yet. But its implementation in such a haphazard way, and the numerous changes of company policy on the issue, have left a bad taste in my mouth. I'm interested in 'Mechwarrior for the simulation aspect, and the teamwork, and the giant stompy never-call-them-"robots"-in-front-of-me-again :) .

I probably wouldn't mind having it as an option in some game modes, previous 'Mechwarrior titles had similar features. What disheartens me is the lack of separate queues (or really much of any matchmaker) and the "it's a month or two awa-no wait, it's already patched!" manner of it's implementation, especially when PGI should know that this is one of the most controversial aspects of the game.

I get that there are probably some other factors: this actually being a test, as it is still a beta; corporate pressure; desire to cater to new players; straight up difference of opinion and preference between the developers of myself; etc. but as a very wise Gunnery Sergeant told me once, "there is a difference between "reasons" and "excuses", namely that you may have the former, but NEVER the latter".

So I appreciate the intent of the apology, although I don't accept it or even agree with some of its premises. Players: let's give this new feature the testing it deserves, documented with videos and screenshots. PGI: pay attention to what we find, and if it is a problem, please modify, remove, or at least separate it for those of us who have no interest in it (a lobby system would work wonders).

#1586 Edson Drake

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Posted 21 August 2013 - 10:14 PM

I tried reading everything, I just couldn't (atopped at page 37)

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Hmm, let's see if this works:


PGI, third person view makes me nauseous! The way the camera bounces around while using 3PV also makes my lower back hurt! Get rid of it now!


Yeah, me too! Motion Sickness!


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PGI,

Careful how you tread.

Think about the majority of the players that put money in this game. We are mostly adults with careers and have loved these games since childhood. We are the ones who buy Phoenix etc. Not these "kids" you are trying to grab. Pay attention to your true harcore player base. It is where your money is coming from. We will not be easily fooled or tolerate this behavior.

Please fix.

Already fooled. I logged in today and not only 3rd person was in, but it was the default mode. I was baffled.
It is amazing how quick that got in.


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Well, I guess the product could have been better but.... PGI, you should have worked on FIXING stuff first before new content / ANY new content... and listen to the customers.

theres this old saying that goes "The customer is always right".


I worked at a software company. This was followed to the word, every misstep enraged our clients, similar to these threads, and threats of cancelling the rental of the software were high. No other choice, we had to go with the consumer, they were right.

Our programmers worked their behinds off overtime in order to make the software appeal to our clients, scrapping all the changes made before, wasting precious resources, time, patience and the programmers own lives.

And when we finally released the content, the way the clients wanted, they were so happy, we not only heard "thank you" a lot, but even jokes and beer offers(I was at support center).
This is the way to go PGI, it really is. Look how many are canceling the PP, how many rage quitting. I want to play with people, with friends, but people are going away instead. I actually liked seeing my mech, but that's all, I am a 1st person player.

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Okay, I'm going to briefly play devil's advocate here, then jump on the bandwagon...

At this point, I'm wondering if PGI's being pushed into this by their publisher, IGP, if they've been told that they have to include 3PV RIGHT NOW or else. It would certainly explain why they did it all of a sudden and with little warning, and also without hardcore mode. Lord knows we've seen enough instances of higher-ups pushing their decisions on game developers in the last decade (see: the death of Star Wars Galaxies for one of the most prevalent examples) and ruining games in the process.

The reason this springs to mind is largely due to the sudden and unexpected change of developers for MW: Tactics. One moment MW: Tactics had one publisher, and the next it was a different company, with no prior announcement that I could discern. This is a classic symptom of a publisher who micro-manages the developers they publish for and ruins games in the process. Now it may be happening to PGI.

So, at this point, what would you do if you're Russ Bullock? You've just been told by your publisher to implement third-person view OR ELSE, but it's a.) not ready, and b.) would violate your oath to the players. You could refuse to implement it, but that would get PGI axed just like Roadhouse Interactive was. However, while taking the moral high ground is laudable and the players will love you for it, your responsibility to the customer isn't your only duty. You also have a duty to the employees working under you as well as your own family, all of whom would face hardship and could even lose their homes when the money stops coming in. You then have to decide: is your personal honor and integrity worth the pain and suffering it will cause your family and employees?

Let's say you choose to sacrifice your integrity for the well-being of your associates and family. The players are going to be angry, and rightfully so, and all of that anger will focus directly on you. You now face another decision: implement 3PV while being honest and laying the circumstances out for the player base (which, not coincidentally, will also have the effect of placing the blame squarely where it belongs) or implementing it yet staying quiet and accepting the burden of guilt.

If you do the former, your players will be unhappy, but with IGP instead of you. However, because you pointed the finger at them, justified or not, you and your company may end up facing the same consequences as if you'd simply refused to implement 3PV in the first place. Nobody in authority likes having the blame laid upon their shoulders, especially not when it's fully justified.

With all of the above choices being totally unpalatable, which one do you choose? Refuse and lose your company's income, accept but place the blame where it belongs (and possibly lose your income), or accept and keep quiet, pretending it was your own choice?

As a person who at least attempts to be reasonably moral when it comes to the important things, I'd choose the third option and sacrifice my integrity for the good of my employees and family. My players would be unhappy and many would leave for greener pastures, but at least none of them would be left wondering where their next meal is coming from.

I don't know if this bears any resemblance to reality or not, but it's always best to remember that nobody works in a vacuum.

All of that said, I'm just as pissed as everyone else that 3PV offers a significant tactical advantage in the form of information gathering and, moreover, that this was done without hardcore mode, in direct contravention of a promise made to us by PGI.

EDIT: Just read the apology, and it sounds to me like PGI is saying, "We know what's best for you, and you WILL like it. We're sorry we didn't communicate that fact well, but them's the breaks. We'll be happy to make *minor* alterations in our plan, but that big thing you really want (hardcore mode)? Yeah, no."


I strongly believe this guy is right though. PGI is probably doing this because of the publisher. If that's the case, there's nothing we can do(except, of course, abandon the game unfortunately).

#1587 rollermint

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Posted 21 August 2013 - 10:34 PM

PGI... I always appreciate the fact that you made the effort to make this game in the first place.

But its sad that you are treating your fans, playerbase and customer with utter lack of respect and disregard. I, for one, reject your apology. I wish i can believe you but i just can't. Pardon me but the whole time i read your post, all i can think of is that you are again treating us like fools and wholly bullshitting us.

You had a great thing and repo with the fans in the beginning but sadly for many of them, its probably gone now. You had great vision and promises but i dunno what happened. I mean seriously, "we really wanted to tell you about it, but the whole damn office couldnt spare 5 minutes to write a post informing u guys what we intend to do....but hey, we managed to do just that right after patch day? Lolol?"

I still will keep track of MWO with interest but as of now, you lost me to Hawken. MWO has better potential and depth than Hawken, mind you, but at least the devs there don't treat and regard me as an ***** to be made a fool of. At least not yet.

Well, All the best PGI. Please do consider treating ur players and future customers with proper respect.

#1588 Protection

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Posted 21 August 2013 - 10:36 PM

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Dont believe their lies.

#1589 Woska

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Posted 21 August 2013 - 10:53 PM

After an admitteldy brief test run with third person view, I really don't see any reason for all the rage quitting and the level of anger. Am I disappointed that they introduced it? Yes. Will I still play? Yes. Will it all be worth it if new players benefit from it as they hope? Yes.

As designed, 3PV provides very little if any advantage. It takes away at least as much as it gives. So it's different instead of better. Personally, I doubt I'll use it much. I doubt I'll remember to use it even when I might want to.

I'm willing to wait and see if this system becomes a factor at all before I rail against it too loudly.

#1590 Protection

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Posted 21 August 2013 - 10:55 PM

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Game's dead, Jim.

#1591 Lumpy Gash

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Posted 21 August 2013 - 11:11 PM

I feel i may be responsible for the most popular city.... Sorry guys.

#1592 Failcube

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Posted 21 August 2013 - 11:12 PM

Holy unreasonable anger, Batman!

Reading through these comments I get sadfaced that very few people seem to pay attention to the fact that there are Hardcore modes coming. What could that possibly mean I wonder?

What's probably happening is that they're putting EVERYONE in the game into the same queue so everyone tries third-person for a given amount of time, then they'll add in first-person only Hardcore mode. Otherwise, no one would use it, right? Growing pains.

Keep in mind, the game is still in beta and this is part of wide-testing. It's going to be different in three weeks no matter what. Chill. Wait. Think. Chill. Chill... CHILL

#1593 Silverlance

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Posted 21 August 2013 - 11:13 PM

I've asked across a lot of games. How people felt about 3PV. More people absolutely despise this feature, than like it. More yet are neutral about than actually like it and say more negative things than positive. You managed to put all the work into a feature that people don't even care one iota about, and managed to **** a lot of your player base off. All in one fell swoop. Good job! So instead of handling the current meta problem, or taking care of Kintaro CT Damage or the SLEW of other problems plaguing this game since forever now. You go and do this. Congrats. Really.

Ultimately. I've lost total and complete faith in you. You won't get another dime from me and I regret purchasing the Phoenix Project Overlord package. You've managed to singlehandedly ignore everyone who is trying to make the best of this game with their excellent ideas and opinions.
And since I find OUR lack of faith in you disturbing. This makes me seriously question your ability and intellect in implementing future content, ESPECIALLY something as important to me as Clans and their mechs and what not. I'd say this slap to the face was a surprise. But not really.

#1594 Failcube

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Posted 21 August 2013 - 11:13 PM

View PostVictor Morson, on 21 August 2013 - 09:57 PM, said:

"We have decided to teach new players how to learn the game by sticking them in a view with no minimap. Great success!"

The entire balancing plan for this was "Include it because someone is convinced we have to, but then nerf it so much that it's terrible" and not once did anyone stop to think that serious players will just use it to peek over walls.

EDIT: But I bet someone at PGI is going "Hey they're not complaining about Ghost Heat, so I bet that's cool with everybody now!"


Hmm... And you know for certain that this will be the case on September 17th when the game launches out of beta?

#1595 Mooncrash

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Posted 21 August 2013 - 11:19 PM

My Feedback: Refund Project Phoenix + Refund Sarahs Mech. I prefer to donate directly to help. I dont uninstall MWO... but I'm looking for another game to issue my Money. Check Youtube and the 3dpv abuses.

Edited by Mooncrash, 21 August 2013 - 11:21 PM.


#1596 c0nk3r

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Posted 21 August 2013 - 11:27 PM

I already wrote my opinion on this topic over here:

http://mwomercs.com/...son-once-again/

hopefully someone from the devs reads some of it...

As long as I cannot play only vs. 1P players this game is dead for me.

#1597 Bleary

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Posted 21 August 2013 - 11:41 PM

View PostProtection, on 21 August 2013 - 10:55 PM, said:

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Game's dead, Jim.


Because your graph indicates more people were talking about the game about . . .two weeks ago than they are now? Are you implying the game was alive August 1st and died since then?

#1598 Abivard

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Posted 21 August 2013 - 11:47 PM

wow, the speed at which posts are being deleted is only exceeded by the rate at which they are being made.

only two of my dozen some posts across 5 or so threads have not been deleted.

#1599 mwlue

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Posted 21 August 2013 - 11:48 PM

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View PostProtection, on 21 August 2013 - 10:36 PM, said:

Posted Image

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#1600 Alik Kerensky

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Posted 21 August 2013 - 11:55 PM

Read the apology... Don't really care for the apology... Don't really care for 3pv exploits and all... annoyed that in 3pv I can't see my legs that you so much wanted me to see so I could maneuver properly... annoyed I can't rotate the camera around my mech to get good screenshots of my paint job... cause other than for cheating 3pv is pretty useless. Probably won't spend any more money unless actual content improves and gimmicks like this are put on the back burner. :D





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