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3Rd Person View Feedback


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#1661 Tabrias07

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Posted 22 August 2013 - 11:26 AM

View PostPendraco, on 22 August 2013 - 11:19 AM, said:

I think it would be best for them to just remove 3pv, write a nice long apology to the thousands of paying customers that had to have it - explaining that at this point in time the game is just not ready for it. But they promise to revisit the idea sometime in the future after CW has been fully implemented.

IGP, if you're reading this, THIS IS HOW YOU AVOID LEGAL ACTION

#1662 Protection

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Posted 22 August 2013 - 11:52 AM

Posted Image



85%. That's one big *** minority.

#1663 Tabrias07

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Posted 22 August 2013 - 11:54 AM

View PostProtection, on 22 August 2013 - 11:52 AM, said:

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85%. That's one big *** minority.

The first one was ~92%

#1664 Cycleboy

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Posted 22 August 2013 - 12:07 PM

Posted this in Balance and got locked... so... cut'n'paste...

This came up a few weeks ago in a discussion I had on the boards about Seismic. Supposedly the server side constantly updates the client with the position of EVERY PLAYER AT ALL TIMES. I asked about a map hack, or template overlay hack, that could translate that info into a "seismic map" of the entire playing field. Whomever responded said that sounds like it could be done by listening in on the client-server communications and not be too detectable to the devs.

This could also be something done possibly for 3pv??? A dual screen output, one the one that you "play on" have server set you as 1pv for all condtions and firing... on 2nd "copied output" have an overlay hack that translates the data feed for 3pv? That way you play 1pv with all benefits, but glance over and have full field of view without blinky light, arm lock, etc, etc.

Some nefarious computer geek (read "enthusiast") please let us know if this is even possible. If it is, there is a security hole.

----- Xenoglyph replied that this is possible. For Xeno... the "2nd monitor" part from me is that I'd find it hard to play on one monitor with all that overlay going. If you could output the hack with 3pv mode to a second display niext to your primary display, you can do a quick glance for 3pv, no wait, no blinky light, etc. If the arm lock and other hinderances are client side too, like you say, and can be "written out", then I hope there are some serious discussions about game play security.

#1665 Least Action Jackson

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Posted 22 August 2013 - 12:25 PM

Honestly, third person view doesn't bother me all that much, since it seems pretty explicit that it's a set of training wheels that actually puts a person at a disadvantage (lack of hud elements, etc.). I do appreciate the apology, however.

What really grinds my gears is that all of the decisions that get made about this game seem to contravene a lot of the community input in favor of broadening the demographic as much as possible. I understand you are a business, but you know what makes lots of money? Good games that have clear design goals that cater to the fan base, and don't attempt to be a jack-of-all-trades in the interest of mass appeal. Let that demographic go play Hawken. This game has become much less fun than it was back in closed beta, and it's not a result of one big thing, just a bunch of little things.

Back in closed beta, it was about Mechs, weapons, and teamwork. Now the game is clogged up with a bunch of modules and premium {Scrap} that I couldn't care less about. Where's collision? That was integral to the simulation experience, and it seems like the devs are just hoping we eventually forget about it so they won't have to put it back in. Why do we have all these capture accelerators and broken zoom modules? Who gives a {Scrap}? They don't contribute to this being a Battletech game in any way. The work that went into those could have gone into including more canon weapons and equipment, of which there are plenty in this time frame which have yet to be included.

Bottom line, I opted into the Founders' program because I want to play a Battletech game, so stop trying to make this into whatever it's turning into, because it's looking slowly, progressively less like Mechwarrior.

#1666 Monky

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Posted 22 August 2013 - 12:40 PM

alrighty, here we go;

http://www.twitch.tv...nky/b/449788034

Disclaimer; I am not a pro player and I don't consider myself a good sniper, I'm much better with DPS weapons like the AC5/AC2, lasers, etc. In this video I am not posting it to demonstrate or brag about skill. Anyone who wants to call that into question can sit on something sharp as this is not the point.

#1667 Lupin

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Posted 22 August 2013 - 12:43 PM

Sorry to cross post these images but apart from view advantage (In all vision modes), seems you can still use targeting for AIR STRIKE & ARTILLERY STRIKE from 3rd person view:


Posted Image

Posted Image

Edited by Lupin, 22 August 2013 - 12:49 PM.


#1668 Silverlance

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Posted 22 August 2013 - 01:13 PM

I've already had people e-mail me with their support and the numbers are growing. For those of you who have, thank you. For those of you who will, thank you in advance. It's time to step up and take a stand against these liars.

#1669 XANi

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Posted 22 August 2013 - 01:27 PM

View PostVictor Morson, on 21 August 2013 - 09:57 PM, said:

EDIT: But I bet someone at PGI is going "Hey they're not complaining about Ghost Heat, so I bet that's cool with everybody now!"

I think 3pv is just a big plot to divert attention from dumb and badly written, spit-and-ducttape fix called Ghost Heat

#1670 Pz_DC

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Posted 22 August 2013 - 01:36 PM

I hate 3rd person view in any game, but this time Im forced to say "You have done it almost perfect". But IMHO drone will need fly twice more higher and (=only when) players will be able to shoot it down.

Overall score 9 of 10 for this part of the game.

P.S. In MOST cases it will not give player any advantage, and when it do its a bug that need to be fixed B) All incoming features has some bugs so I feel no need to cry for it.

Edited by MGA121285, 22 August 2013 - 01:52 PM.


#1671 KIGISA

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Posted 22 August 2013 - 01:37 PM

3rd person view blows. It doesn't even show the bottom half of the mech to see where it's legs are aiming anyway... Besides that, in 3pv, you can't even see past your own mech. Furthermore, It makes it harder to aim. The only thing this is good for is to give expert players an even greater edge as they are the ones pop shooting with their jump jets. I don't like it at all. The biggest part I don't like is the big tease of having the option to play hardcore mode but not the ability to select it... wtf is that?... Oh yea then there's the part where they said we'd have the option to play 1st person view only matches and then that didn't happen... This is what happens when you add something regardless of the OVERWHELMING player base that voted against 3pv... Which brings me to one last thing... What happened to that poll thread where we could vote if we wanted 3pv or not?... Seems some of these folks care more about their own ideas than making money... I heard TONS of people are getting refunds. At least 3 of my friends are getting refunds and one of them already went through. Maybe PGI should start listening to their loyal money paying player base as that seems to be in the best interest of the game. I mean come on... losing money and ignoring the larger part of your (money paying) fan base certainly ISN'T in the best interest of the game.

#1672 modeemi

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Posted 22 August 2013 - 01:37 PM

Just thinking if the next front page update will be another "MC Mech Sale!" it will pretty much prove that Piranha/IGP have no clue. This thing needs a serious response and some major actions by the developers (completely scrapping the whole 3pv comes to mind), and consentrate on actually bringing us the game that has been talked about for a long time (community warfare).

#1673 Karenai

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Posted 22 August 2013 - 01:52 PM

I have no problem with playing against people who use 3rd person view. But after several games, I have a problem to play with people who use it. Most of them are blind to anything that happens around them. And it seems, that they do not even know that they can switch.
Beeing one of the worst cases of not noticing what happens on the map myself, this thing makes if worse.
Since the patch I had the worst games in the whole history of MWO. Worse then LRMapocalypse, worse then dropping 4 vs 8. Everyone is running around with zero plan what is going on where. They do not even follow the big guys anymore.

The default should be 1st person view, with the ability to change it to 3rd person view, if you insist on keeping it.

#1674 Chemie

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Posted 22 August 2013 - 02:00 PM

Has PGI responded to the three monitor "full vista" bug? Saying the spider views were bugs is fine but the three montior thing has not been addressed?

#1675 Deathlike

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Posted 22 August 2013 - 02:14 PM

View PostChemie, on 22 August 2013 - 02:00 PM, said:

Has PGI responded to the three monitor "full vista" bug? Saying the spider views were bugs is fine but the three montior thing has not been addressed?


That's not a bug... it's a "feature".

#1676 Meta Back

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Posted 22 August 2013 - 02:23 PM

Can someone please hammer in the notion that Canada has a pretty decent reputation and that this is a stain they should not quietly tolerate, in case someone wants to go all out with their complaints later on

#1677 igavemymomkoolaid

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Posted 22 August 2013 - 02:45 PM

View Post0okami, on 22 August 2013 - 08:59 AM, said:

You are the reason I am getting closer and closer to making a single huge thread making things crystal clear for you and everyone else like you that lives in "happyville" aka IGP/PGI's back garden.

THIS IS NOT BETA!!

I fail to see how you simply can not get that thing into your head.
But because I sympathize with people like you I will try to make things even more clear - in other words here is the reason why MWO is not in beta!

- Beta is a non-subscription based state of a game that is still in testing.

- Beta is the state of a game where microtransactions does not exist and is not an option yet because the game is not finished yet.

- Beta is a state where preorders are still available because the game is not released yet and preorders is the only way to make money in the beta state of a game.

- Beta is always wiped before the final release - the beta data is testing data and not something you get to keep because getting to keep something you had access to during testing is considered unfair to everyone else who will start to play the game when it is finally released.

- Beta is the final step before a release of a game - a release is the step where you begin earning money through various means such as microtransactions and subscriptions since these are actually allowed when a beta ends but not before.

Now with the above (hopefully) finally getting through to everyone who still claims this is a beta, I have only one thing to say - Wake up from your little dream/wonderland!!

I may have been rough with the above, but everyone needs to remember the following:

- This is not a beta.

- This is not an unfinished game that is still in testing.

- This is the product we will be given in 2 weeks.

- This is the released game - based on the fact that we are already able to buy subscriptions and make microtransactions and the fact that we will not have anymore wipes.
We already had our data wipe.
That wipe was a long time ago now - because the game was released a long time ago.

The "release" we have in 2 weeks is simply a PR stunt to try and save the company making this game from having to close it down since they can not make it work or pay for itself.

/Done bursting bubbles around here for now.

Cheers.


Hey, you forgot to "like" my post... or do you just "like" your own post... B)

I read all your words and I'm not... convinced. You just said yada yada... it's a BETA. The game will be released in September. You haven't understand any word I said... I don't live in "happyville"... quite the opposite.

You and all other crybabies are 95%... and here is space for the other 5% too... learn to tolerate other opinions. And start reading some news. Release date is in September. Anything else is yada yada to me.

#1678 Templar04

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Posted 22 August 2013 - 03:07 PM

Dear PGI,

I am not one to really post up on the forums, as you can tell from my post count, but I do follow the forums a lot for updates on whats going on and useful information. I have been playing this game for over a year and have been in love with it, up until now. My faith in your company and direction of the game has been fading exponentially but I had high hopes that it would get better. You have proved me wrong with you blatant disregard of the wishes of the community. You decided instead to build a game that you want and not of the fanbase/community. This is by far the worst customer service decision I have ever witnessed, to upset practically your entire fanbase. Instead you decided to waste resources on a game mechanic that the majority did not want, instead of fixing more pressing issues. Such as game balance, heat issues, boating issues, hitbox issues, hit registration, UI 2.0, CW, etc. These are the biggest issues that needed addressing before you even considered the {Scrap} 3PV you forced on us.

I paid into this game with the hopes that it would be one of the greatest games I have ever played because I love Battletech and Mechwarrior. I have put atleast $200 of my hard earned money into this game hoping you would deliver. But delay after delay and your lies made it fade. I now regret buying so much from you and am now considering greatly asking for my money back on the $80 I spent for Project Phoenix. As of now I will pour no more of money into this bottomless pit you have created, unless you fix your game. I remember once reading a post from Bryan saying that PGI takes to heart a post from lower count posters instead of people who post just to ramble. Please PGI I beg you, reconsider and reevaluate the direction your company is taking before you witness the downfall of your business.

#1679 repete

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Posted 22 August 2013 - 03:08 PM

So this is how things have gone for me...

1) Initial rage at PGI breaking their promise.
2) Seven hours chatting in the NGNG public channel reduced that rage to anger.
3) Reading Russ's apology yesterday and thinking "Well at least they have made an apology"
4) Reading The Mittani's comments and comments here in this thread which are basically summaised as:

Posted Image

...and thinking. "Y'know what. It wasn't really an apology. It wasn't an apology about the problem. It really was 'Yeah. Sorry we didn't tell you we were gonna do what we told you we weren't gonna do'.".

So the outstanding points for me are:

1) The non-apology apology
2) While I'm sure PGI's stance/plan is to measure and analyse over a week or two, it is obvious RIGHT FRIKKIN now that 3PV DOES offer advantages (And that excludes the "Thanks for finding a bug" BS).

What would have worked was:

A - A real apology. "We're sorry we have gone against the wises of the members of the community who have given us feedback"
B - Either pull 3PV or put in the damned queues.

...IF they do eventually do these things, then it just looks like every other "We told you so" that has come before this...More than anything the apology should be for not listening to the community. The people who provide the income for this game, and 50% of the content, i.e. the players to play against.

Edited by repete, 22 August 2013 - 03:10 PM.


#1680 Liquid Leopard

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Posted 22 August 2013 - 03:13 PM

I'm sure there are numerous similar posts, but it needs to be said until the developers get it:
3PV wouldn't be so bad if it had a separate que, as we were promised.
It probably wouldn't be advantageous if people who chose 3PV were locked into it for the duration of a match.

What makes it advantageous, and I think could break the game, is that people can toggle views at will.

Furthermore, turning 3PV on by default pissed me off. Granted, it could be worse. I know how to go into the Options and undo the 3PV buffoonery. However, a veteran mechwarrior player who starts this game now will be put in 3PV whether he wants it or not, and will have no idea how to change the view because there aren't any instructions.

Will there be instructions at the time of the "launch"? You know, in less than 30 days? Or, are all the new players expected to search the forums and read the patch notes before their first match?

This is at least as obnoxious as having Arm Lock and Throttle Decay on by default...still...when I see zillions of other players who agree with me that these features are CR/\P, and the time spent programming them would have been better spent on something else.

Edited by Liquid Leopard, 22 August 2013 - 05:15 PM.






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