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#1781 Frack the System

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Posted 24 August 2013 - 07:08 AM

There have been many post saying a proper tutorial would help new players much more than
a broken 3PV that only offers lots of exploit potential and they are 100% right !
Instead of implementing a feature that almost nobody wants you should have done something like THIS:

http://mwo.smurfy-ne...eapon_heatscale

So newbies can actually understand how your new heatscaling works because in mechlab they are getting zero feedback that 6 LLaser could be a problem if you groupfire more than 2 at a time !
All they see is that it's not very heat efficient, nothing about any groupfirepenalty !!
Imagine the frustration of a new player that just does not understand what he's doin wrong.

Of course smurfy offers a ton of other extremly useful information nowhere to be found in the game....
So much potential for new players and veterans, and we get exploitmode 3PV. :P

Edited by Frack the System, 24 August 2013 - 07:17 AM.


#1782 Illusion Tokomi

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Posted 24 August 2013 - 07:42 AM

View PostFrack the System, on 24 August 2013 - 07:08 AM, said:

There have been many post saying a proper tutorial would help new players much more than
a broken 3PV that only offers lots of exploit potential and they are 100% right !
Instead of implementing a feature that almost nobody wants ...

So newbies can actually understand how your new heatscaling works because in mechlab they are getting zero feedback
...
Imagine the frustration of a new player that just does not understand what he's doin wrong.


Couldn't have said it much better myself, Frack.
This is just one item. I wonder how much time and effort were spent on this that could have been spent on a short but high quality video or in-game walk-through. IMO that's a disservice to new players.

So many things could have/should have been done better. It really is a shameful turn of events these last months.

#1783 Jacmac

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Posted 24 August 2013 - 07:54 AM

I haven't asked for a Phoenix refund yet, what's the deadline? I'm hoping that PGI will come to their senses before the deadline hits so I don't have to get the refund.

#1784 Illusion Tokomi

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Posted 24 August 2013 - 07:55 AM

View PostJacmac, on 24 August 2013 - 07:54 AM, said:

I haven't asked for a Phoenix refund yet, what's the deadline? I'm hoping that PGI will come to their senses before the deadline hits so I don't have to get the refund.

http://mwomercs.com/phoenix

#1785 CG Chicken Kn

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Posted 24 August 2013 - 08:03 AM

There probably will be a separate queue for 3pv at some point.


*looks in game code to rename queues " nubs, scrubs, and seal clubbing stat padding stalkers" and "actual mechwarrior gameplay"

#1786 Frack the System

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Posted 24 August 2013 - 08:21 AM

View PostCG Chicken Kn, on 24 August 2013 - 08:03 AM, said:

There probably will be a separate queue for 3pv at some point.


NOPE, thats one reason for the anger of many players:

http://mwomercs.com/...e-those-queues/

Edited by Frack the System, 24 August 2013 - 08:26 AM.


#1787 FlipOver

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Posted 24 August 2013 - 08:28 AM

View PostFrack the System, on 24 August 2013 - 06:38 AM, said:


I knew almost as soon as I postet the vid that I should not have opened an extra thread for this and instead post it here !
Did not want to doublepost not to "anger" the mods to much, so thx for picking it up :P

Since my computer is too weak to record video while I play, all I can do is to search the web for videos that can show the weak points of 3PV implementation and share them where I believe counts the most, in here.
Thank you for that work, mate!

#1788 Quinton99

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Posted 24 August 2013 - 08:28 AM

View PostJacmac, on 24 August 2013 - 07:54 AM, said:

I haven't asked for a Phoenix refund yet, what's the deadline? I'm hoping that PGI will come to their senses before the deadline hits so I don't have to get the refund.


Many of us have been waiting for them to "come to their senses" since closed beta. Don't hold your breath. At this point the bad decisions are stacked so deep that they'd have to come to their senses and make an entirely new game.

They promised there wouldn't be coolant flush: There is.
They promised there wouldn't be 3PV: There is.
They promised they wouldn't force 1PV and 3PV together: They did.

Sprinkle in poorly implemented features like ECM and missile guidance, features nobody wanted like consumable air strikes and 3PV, and features that have failed to materialize for almost two years like new game modes, the game lobby, or any form of CW and you're looking at a failed experiment.

The game goes live in less than a month. If it had an honest, trustworthy, dev team with good communication skills backing it it would still have a snowball's chance in hell. What do you think its chances are with this crew?

#1789 William Knight

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Posted 24 August 2013 - 08:47 AM

View PostQuinton99, on 24 August 2013 - 08:28 AM, said:


Many of us have been waiting for them to "come to their senses" since closed beta. Don't hold your breath. At this point the bad decisions are stacked so deep that they'd have to come to their senses and make an entirely new game.

They promised there wouldn't be coolant flush: There is.
They promised there wouldn't be 3PV: There is.
They promised they wouldn't force 1PV and 3PV together: They did.

Sprinkle in poorly implemented features like ECM and missile guidance, features nobody wanted like consumable air strikes and 3PV, and features that have failed to materialize for almost two years like new game modes, the game lobby, or any form of CW and you're looking at a failed experiment.

The game goes live in less than a month. If it had an honest, trustworthy, dev team with good communication skills backing it it would still have a snowball's chance in hell. What do you think its chances are with this crew?

To be fair the coolant flush didn't turn out that bad.

#1790 MischiefSC

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Posted 24 August 2013 - 08:51 AM

There is absolutely no reason to believe that 3PV will not continue to get expanded, bit by bit, until it's got full functionality. It's never going to be fully balanced but in the end there's no reason to expect it to be. There is reason to believe that at some level of management there's a desire to make MWO more like WoT because WoT is bigger and there is this nebulous sense that being like that will make them more successful. That means making MWO far more arcade-like.

At this point there is every reason to believe that MWO will try to be more like WoT with little 'tweaks' to 3PV to ease the players into accept that it's going to be how the game is played going forward and little reason to believe that there will ever be a CW like what was ever promised.

Is what it is. If a 3PV arcade shooter is what you want and will enjoy then this has got to seem like a great choice.

#1791 Big Bad Wulf

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Posted 24 August 2013 - 09:03 AM

View PostFrack the System, on 24 August 2013 - 06:38 AM, said:


I knew almost as soon as I postet the vid that I should not have opened an extra thread for this and instead post it here !
Did not want to doublepost not to "anger" the mods to much, so thx for picking it up :P


It is nice to shoot "Frack" without him having to shoot back, I as well remain very hopeful that PGI would get their heads out of their arses and fix what is broken, but the sad thing is that they are trying to turn this into an arcade shooter and nothing more. I guess we will just have to wait and see.

Edited by Marcus Wulf, 24 August 2013 - 09:04 AM.


#1792 Rippthrough

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Posted 24 August 2013 - 09:24 AM

View PostWilliam Knight, on 24 August 2013 - 08:47 AM, said:

To be fair the coolant flush didn't turn out that bad.


Eventually. After the community outcry...


...although it's also one of the tools that enables the massive-alpha meta, which they've since had to try and correct with the poor patch solution that is ghost heat.

Edited by Rippthrough, 24 August 2013 - 09:27 AM.


#1793 BlacKcuD

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Posted 24 August 2013 - 09:38 AM

Why are there no separate queues? Are your programmers really that unskilled? Every Quake-Engine Multiplayer game had 50 options to toggle for its servers. How come such an option is not available in MWO? I have a crapton of programming experience myself and it is not that hard to add toggle options for such options and have the servers enforce these rules for the duration of one match. It is as simple as turning friendly fire on and off. Where is the effing problem?

Why are there no separate queues? Are your programmers really that unskilled? Every Quake-Engine Multiplayer game had 50 options to toggle for its servers. How come such an option is not available in MWO? I have a crapton of programming experience myself and it is not that hard to add toggle options for such options and have the servers enforce these rules for the duration of one match. It is as simple as turning friendly fire on and off. Where is the effing problem?

#1794 Lord of All

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Posted 24 August 2013 - 09:40 AM

I want to see this bar drop to zero.

Posted Image

#1795 BlacKcuD

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Posted 24 August 2013 - 09:48 AM

Why are there no separate queues? Are your programmers really that unskilled? Every Quake-Engine Multiplayer game had 50 options to toggle for its servers. How come such an option is not available in MWO? I have a crapton of programming experience myself and it is not that hard to add toggle options for such options and have the servers enforce these rules for the duration of one match. It is as simple as turning friendly fire on and off. Where is the effing problem?

#1796 Wrayeth

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Posted 24 August 2013 - 11:22 AM

I'm just going to leave the "contact us" link for IGP here, in case people just might, possibly, want to contact them in an effort to get some movement on the whole 3PV thing...

[redacted]


Note from miSs: This contact email address is reserved for questions and comments on hiring, deliveries, partnerships and other office-related business. Please do not spam it. Thanks for your understanding.

Edited by miSs, 24 August 2013 - 11:36 AM.


#1797 Pest

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Posted 24 August 2013 - 11:28 AM

After reading the apology from the developers, I understand that the handling of 3PV was a monumental screwup on their part.
It does need to be tested, however.
Suggestion: 3PV engauged when drone launched only. 3PV cannot be used when jump-jetting to prevent pop-tart sniping. Drone life very limited. This use would be a valid and short term of 3PV use for intel gathering. The drone view should only include direction and ranging intel.

In MW4 my clan always had a ball with steal the bacon and capture the flag. 3PV is almost a necessity there. If those game modes are ultimately included, then 3PV can be "legally" used in a game.

To me, full free look with a joystick top had would be preferable to 3PV anyway.

#1798 Rebas Kradd

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Posted 24 August 2013 - 11:33 AM

People aren't going to quit on principle. They'll only stop playing if the game becomes a) boring or :P unbalanced. And thus far, I see little evidence that either has happened. Mostly it's just grumping on principle.

I love Russ's response to it, quite frankly. People who snidely tweet at him that they're uninstalling, and then got all shocked that he just shrugs it off, have the same mentality as girls punching guys in the face: "I can hit you all I want, but you can't hit me back because that's not how things are." Whatever.

#1799 Big Bad Wulf

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Posted 24 August 2013 - 11:51 AM

View PostRebas Kradd, on 24 August 2013 - 11:33 AM, said:

People aren't going to quit on principle. They'll only stop playing if the game becomes a) boring or B) unbalanced. And thus far, I see little evidence that either has happened. Mostly it's just grumping on principle.

I love Russ's response to it, quite frankly. People who snidely tweet at him that they're uninstalling, and then got all shocked that he just shrugs it off, have the same mentality as girls punching guys in the face: "I can hit you all I want, but you can't hit me back because that's not how things are." Whatever.


LOL yes they do actually yes they have also includes requesting for refunds....

#1800 Winterwolf

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Posted 24 August 2013 - 12:31 PM

Just give us a poll if we like 3POV or not. That should not be too much to ask.





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