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3Rd Person View Feedback


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#1841 Flycatcher

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Posted 25 August 2013 - 04:34 PM

In EVE we call this a very good threadnought. Well done guys.

Also, if you don't like 3PV just disable it from startup.. I did, and I promptly got on with my life.

#1842 The Bad Charlie

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Posted 25 August 2013 - 04:40 PM

Yeah, really... 3PV has so many disadvantages that i dont care if somebody else uses it. I am concerned about the game decisions they have been making for a long time, though. So from a PR point of view, what they did with 3pv does suck. Somebody's pulling the strings on the devs really hard, and it is them who are gonna bring this game to ruin if they dont stop doing that...

#1843 Chronojam

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Posted 25 August 2013 - 05:08 PM

View PostImperius, on 25 August 2013 - 03:42 PM, said:

It's not as broken as ECM so quit crying 3rd person is just fine. Oh they can see my 100 foot tall mech Oh noes!
--A bad player, 2013

#1844 FactorlanP

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Posted 25 August 2013 - 05:11 PM

Even IF IGP is pulling the strings, that does not excuse the way that this was handled. It also doesn't excuse the way the CEO of PGI talks to and about his clients.

I am astounded by the total lack of respect that they have repeatedly displayed here in the forums, on reddit, and twitter.

Russ Bullock should be ashamed of his so called apology. He should also be ashamed by how badly he, as CEO, has managed his company and how it interacts with the community that is its lifeblood.

A little more on topic. The lack of a 1st person only queue is going to be a deal breaker for a great many people.

Edited by FactorlanP, 25 August 2013 - 05:14 PM.


#1845 repete

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Posted 25 August 2013 - 05:12 PM

View PostThe Bad Charlie, on 25 August 2013 - 04:40 PM, said:

Yeah, really... 3PV has so many disadvantages that i dont care if somebody else uses it...


The way you've phrased this however, you make it sound like there is a connection or dependency balancing out the advantages and the disadvantages of 3PV?

Choose to play in 3PV then switch to 1PV and you get the all pros and none of the cons (I don't consider a little red light a con. People can't shoot you), so the connection isn't there. Stand behind a building/rock/caldera edge. Get your visibility. Relay to your team, or know when to or not to come around. Don't risk the incoming fire because you do not come out of cover, or get the benefit of knowing when to pop out because that guy just turned his back?

Edited by repete, 25 August 2013 - 08:46 PM.


#1846 Rathamon

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Posted 25 August 2013 - 05:26 PM

My feedback is as follow's, this sucks worse than a supermassive blackhole. Why are you forcing people to try it! If they do not want it and they hate it then how in the cosmos is forcing someone to use it going to help?!?

You are making paying players quit all to test this 3rd person view?!? You are throwing away PAYING customers in hopes of gaining some from a wider market??

This tells me there could be a couple of reasons.

1. You are not making enough money to stay in business and are grasping at anything.

or

2. You do not care about the people that have dropped wads of money on this yet to be released game.

So... which is it?

You could have very easily made it so we could toggle it but you CHOSE not to because you know if you did NO ONE would test it. That right there should tell you something!

Edited by Rathamon, 25 August 2013 - 05:27 PM.


#1847 MonkeyCheese

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Posted 25 August 2013 - 05:37 PM



So how is this not giving the player an advantage in a split 1pv/3pv match?

The lies and broken promises are one thing but this no advantages with 3pv is a joke...

#1848 ShinVector

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Posted 25 August 2013 - 05:55 PM

Haha... Yeah... Starting to ***** using 3PV to peak down ridges to see exactly where you are where they can't see you in 1PV.

Edited by ShinVector, 25 August 2013 - 05:56 PM.


#1849 Frack the System

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Posted 25 August 2013 - 06:13 PM

Hmmm first this thread is locked now it's unlocked again, well at least from some mistakes PGI learns :)

A perfect video I will continue to post because it shows PERFECTLY how 3PV is beeing used to peek over and around cover without the risk of getting hit.



And another possible exploit a very short video I made.
In 3PV you don't go nearly blind by incoming fire !


Edited by Frack the System, 25 August 2013 - 06:20 PM.


#1850 Frack the System

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Posted 25 August 2013 - 06:32 PM

View PostWytchfyre, on 25 August 2013 - 08:19 AM, said:

wow, bunch of crying here. i think its a neat option and hella more realistic than never being able to have a rear view mirror in a billion credit war machine. sheesh


Wow, bunch of "I have no arguments" instead of accusing all of QQ.
Have you ever played against a veteran premade 12vs12 ?
Propably not, because then you would be here crying "I got sniped all the time while I could not even see them and I was behind cover"
And a "rear view mirror" is a pretty lame comparison to 3PV, tell me, how much REAR do you see in 3PV except your own mech of course ? :)

Edited by Frack the System, 25 August 2013 - 06:34 PM.


#1851 skill gap

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Posted 25 August 2013 - 07:19 PM

View PostFrack the System, on 25 August 2013 - 06:13 PM, said:

And another possible exploit a very short video I made.
In 3PV you don't go nearly blind by incoming fire !

You could have picked somewhere more open and brighter than the tunnel to demonstrate that. You would have been able to see even better without the HDR problem in the dark and it looks like the camera was hitting the ceiling. Anyway, no more blinding and shaking people if they can just hit F4 and see perfectly.

#1852 repete

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Posted 25 August 2013 - 07:27 PM

Not that any of them will be reading this still, but back when 3PV was first announced, we raised our concerns, and 'you' replied:

"Why don't you wait and see? You're just speculating. You have no idea how they are going to implement 3PV"

It has come to pass EXACTLY like we said it would. So you and your "wait and see" attitude no longer has any credibility.

We told you so.

Edited by repete, 25 August 2013 - 07:28 PM.


#1853 MajorBorris

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Posted 25 August 2013 - 07:50 PM

View PostImperius, on 25 August 2013 - 03:42 PM, said:

It's not as broken as ECM so quit crying 3rd person is just fine. Oh they can see my 100 foot tall mech Oh noes!


In almost every online game based on simulation, 3rd person and 1st person views have an option to be separated. If I knew in the closed beta MWO would not, my money would have stayed the bank :)

Edited by MajorBorris, 25 August 2013 - 07:52 PM.


#1854 MajorBorris

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Posted 25 August 2013 - 08:27 PM

View Post80Bit, on 20 August 2013 - 09:40 PM, said:

Tried 3pv. Mildly amusing, not very tactically useful. Gives you a slight ability to peak and around low cover at the cost of giving away your position.

Add a 30 second cooldown to switching views, and all will be good.


No, it wont. :)

#1855 saintchuck

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Posted 25 August 2013 - 09:03 PM

View Postgumpy2k7, on 24 August 2013 - 02:16 PM, said:

How many thousands of posts, uninstalls and refunds will it take to get our "hardcore" 1pv queues?


I don think it matters at this point. Those that are going to quit already have quit. Personally just waiting for the refund to post then I'm posting my login info. Someone wants the account they can have it and if PGI locks it, the new owner can take it up with them.

#1856 Ezra The Bastard Davian

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Posted 26 August 2013 - 12:05 AM

Logged on just to state I am out too, until this get rectified.

3PV gives a significant tactical advantage, and forces you play outside your cockpit or be gimped.

I am done until its out of the game, or 1PV only que is established.

It sucks, I was so excited to play with my friends tonight, but the crappy "arcade" view was just to much, switch backed to Cockpit view only to be aggravated by the fact that I was gimping myself by being in 1PV. . .Just killed my enjoyement completely.

Fix this.

#1857 CompproB237

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Posted 26 August 2013 - 12:19 AM

I honestly think that this video applies in it's own way:
Fun & Priorities - Jimquisition

I'm on the fence on this. While I understand the need for it, I... I dunno. I really can't put into words what I feel right now.

I think I'm just going to take a break until Community Warfare comes out.

Edited by CompproB237, 26 August 2013 - 12:31 AM.


#1858 AndyHill

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Posted 26 August 2013 - 02:16 AM

Oh BTW I think I found another bug. I was a bit busy and clumsy mashing the screenshot button so I kind of screwed up the situation after taking the pic (punched full forward and snapped into view momentarily), but let's take a look at this situation:

Posted Image

One of the 'mechs is already slamming on the reverse during an "oh crab!" -moment and about to get a faceful of PPC and other nasties. The other one has been observing the situation for a while now without any fear of retaliation (Although I wandered a bit too high and judging by the attempts to tag and lase me either the drone or a very small part of the 'mech were already visible). Guess what they did differently?

Moments later the firing squad on the opposite side was doing something else and there was a lonely 'mech in the caldera with his back turned at me. Guess what happened then (note my equipment)? I could almost hear the rear-penetrated person going "Ha! We saw your blinking beacon!".

Edited by AndyHill, 26 August 2013 - 02:22 AM.


#1859 80Bit

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Posted 26 August 2013 - 07:36 AM

View PostMajorBorris, on 25 August 2013 - 08:27 PM, said:


No, it wont. :blink:


The righteous indignation is strong in this one.

Funny, I did not spell righteous correctly, and the forum suggested I change it to "ridiculous". PGI even has their forum in the the conspiracy!

#1860 Fufuneraire

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Posted 26 August 2013 - 08:03 AM

Never. 3rd person doen't exist. :blink:

Remove heat, put health regen, set gamepad optimized commands and bullet time ! YOLO !

...





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