Roboticus03, on 27 August 2013 - 03:34 PM, said:
Hate to break it to ya, but the forums are but a small fraction of the "gaming community."
This type of reasoning is why PGI continuously spits on founders.
Where is the rest of the player base, then?
Looking at trends on google MWO has done nothing but lose hype over the last year or so. That means it's doing worse, not better.
MWO is losing more players than it gains, and citing "1.1 million registered users" means nothing. That the .1 is mentioned means they're desperate to sound like they're growing, when they are not.
I'm very curious how many 'registered users' are actually multi-accounts specifically to grind cadet bonus - which is being removed, btw, another reason that new players will not be retained. I actually was talking nothing but **** about this game and accidentally got a couple guys to try it out. Almost immediately after finishing the download (judging by time stamps from when they said they were downloading) I got stuff like this
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WOW YOU WERE RIGHT THIS GAME IS AWFUL HAHAHA
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I have no idea what's going on I fire at a guy and then my guy is half dead
Basically, "I told you so,"
The game is NEVER going to gain a sizeable population of new players. I'm sure this was harped on before. You need a tutorial like what
EVERYmechwarrior game before this had. The fact that it's taking PGI
months to get a simple movement tutorial out doesn't give me any hope.
Not only do you need a tutorial, but you need to not start with absolutely 0 funds. By forcing new players to try trial mechs, which unanimously are agreed upon to be awful, it gives them a false impression of what the game is like. They'll be playing and will have no understanding of why their mech is dying in two volleys and everything they fire at takes only superficial damage.
Why does my mech shut down after two alphas?
Why does that enemy mech get to fire all its guns non-stop?
Why does my mech die instantly?
Why does that enemy mech seem invincible?
Why aren't my weapons doing damage? (minimum range isn't obvious enough for new players)
There also just isn't enough information in game for equipment and mechs. A new player will have no idea what the difference is between a PPC and a LLas just by looking at numbers. The descriptions do not give you enough information.
This game was made specifically for BT fans, and now that PGI is scrambling for money, they're desperate for a new player base that just isn't us. They're not going to get it, and they're definately not going to get it with how newbie-hostile this environment is.