Posted 21 August 2013 - 07:34 AM
Try to be cool about this.
Normally, you'd have comsat intel, relayed to you by a comms officer, or other means of getting more accurate information.
That old trailer for the 3015 game that never happened shows the whammy using a drone to get a better view of the battlefield.
Being able to see around corners, and over hills is a big advantage, but to fight effectively, you have to switch back to 1st person, as 3pv is rubbish for that.
You'd be surprised how that little arrow on the minimap helps you orient your mech, and how much more difficult it is in 3rd person. Not to mention the wonky reticule.
My biggest concern, was that 3pv would allow you aim while concealed, and come out with guns perfectly on target.
And consequently, my biggest fear was that you'd have to completely abandon playing in 1st person, to remain competetive, and that's not the case.
I still think it was the most pointless update, as it added a mode that not only no one but the most diehard noobs wanted, but one that people were actively against. It also goes about every promise to make MWO a true-to-it's-roots, tactical game, not a shallow robot brawl, and that you'd have to deal with all the limitations of vision, and limited information.