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Und Update: 18/09/13


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#161 Shael

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Posted 25 August 2013 - 07:10 AM

View PostStandingCow, on 25 August 2013 - 04:32 AM, said:

If you use the new unite and drop sig make sure to link it to this thread. :)


You might need to instruct some of the uninitiated on how to do that cow :/

#162 Tiger 6

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Posted 25 August 2013 - 07:23 AM

I'm in.

We were promised a lot in the beginning - how the game would not be a race to get the biggest and shiniest mechs, role warfare, Community warfare, no 3PV (the bane of MW4), etc.

Instead people cried about repair and rearm costs, and abused the 75% free refill (don't know how that was supposed to be a good idea, as it just fed the LRM-Spam-online meta...). The game shifted from one involving mediums and heavies, to a game of assaults - because if you don't have to worry about paying to fix that tricked out Atlas that you foolishly wasted in a solo charge, or restocking the 1000+ rounds of LRM ammo you spammed into the countryside, then you have no reason to not carry on with that nonsense and get back into a cost effective mech.

ECM came in right after launch, while its counter measures took 6 months to fully come online.

Team balancing has been a never ending source of frustration - first we had nothing, them came 8 man teams vs whatever was available, then tonnage matching (still with 8 vs whatever), then 4man (which still tended to take two 4mans and put them together, vs 8 randoms), then ELO (now weight imbalanced), now 12 man...

(which to be fair has diluted the teams in terms of skills, but now us organised teams need to find 12 peeps to join the competitive queues - 12 months ago, no problem, now we are struggling as a lot of our guys have called it quits)

Jump Jets and PPC's got buffed at the same time that PGI released the Mech most capable of boating them (HGN-732) - They were warned about Poptarting ruining game play in MW4 back in close beta...

(On a personal note, I didn't care much for Stalkers prior to PPC's becoming viable... And I struggled to get the best out of the HGN-732, until I tried the arm-lock option - another 'newbie help' feature that is open to veteran players abusing it :) )

Now we get 3rd Person. Now I can tell you that I won't be throwing my toys out and demanding a refund, as I still like playing this game with the few friends who still do - But I do not like where it is going, and I will be abusing the heck out of 3rd person until such point as the development team realise this is yet another 'monster' they have unleashed!

To everyone in this thread who says "well I can see your drone so I know you are there" - well, yes you can - but is that drone hovering over my Hunchback or my ("baby seal clubbing") ERPPC+SRM Stalker?
I can probably see you and your team mates from that drone - and if I can, I'll be telling my (hidden) DHB buddies over TS what you have, and which mechs to target first... Seismic does not tell you what that blip represents, nor does it show stationary mechs. You know I am there, but you do not know what I am piloting, or what else I have as back up - THIS IS THE DIFFERENCE.

tl:dr
PGI, wake up and smell the coffee - and if you have, please serve some of it to your masters.

Edited by Tiger 6, 25 August 2013 - 09:10 AM.


#163 StandingCow

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Posted 25 August 2013 - 08:34 AM

To add a link to this thread, all you have to do is go into your signature edit section, click your sig image, click the link button a window pops up, put this in the box: http://mwomercs.com/...e-has-been-set/ Actually, copy the URL from your URL bar, the website shortens links so you can't just copy what I posted there.

Edited by StandingCow, 25 August 2013 - 08:35 AM.


#164 Shael

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Posted 25 August 2013 - 06:37 PM

View PostStandingCow, on 25 August 2013 - 08:34 AM, said:

To add a link to this thread, all you have to do is go into your signature edit section, click your sig image, click the link button a window pops up, put this in the box: http://mwomercs.com/...e-has-been-set/ Actually, copy the URL from your URL bar, the website shortens links so you can't just copy what I posted there.


taa thanks for that cow all done :)

#165 MechFrog1

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Posted 26 August 2013 - 05:27 AM

It's a bad idea because no matter how many people we get to log in, PGI will just call us out saying it was much less and barely notable. There's no situation here where we get our point across to either PGI or the larger community.

PGI has made their decisions. We just need to accept that they don't think they needs us and move on.

Edited by mint frog, 26 August 2013 - 05:43 AM.


#166 SideSt3p

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Posted 26 August 2013 - 05:55 AM

LOL. Dis thread.

#167 DeathsTouch

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Posted 26 August 2013 - 09:03 AM

I'm in
And ,Oh by the way for all of us without the military back ground. 1400 Zulu time =
7:00 AM PST
8:00 AM MST
9:00 AM CST
10:00 AM EST
Hawaii and Alaska. I believe you guys would be 6:00 AM .
I've spent the weekend just pouring over all the information and threads out there.I attended the Town hall #3,
and one Reddit thread really caught my attention.It was a thread i believe was started by StandingCow.It brought in the theory that maybe PGI is not all to blame for this, but maybe IGP had there little hand in this too.http://www.reddit.co...blame_for_this/ Just some food for thought.

#168 StandingCow

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Posted 26 August 2013 - 09:32 AM

View PostDeathsTouch, on 26 August 2013 - 09:03 AM, said:

I'm in
And ,Oh by the way for all of us without the military back ground. 1400 Zulu time =
7:00 AM PST
8:00 AM MST
9:00 AM CST
10:00 AM EST
Hawaii and Alaska. I believe you guys would be 6:00 AM .
I've spent the weekend just pouring over all the information and threads out there.I attended the Town hall #3,
and one Reddit thread really caught my attention.It was a thread i believe was started by StandingCow.It brought in the theory that maybe PGI is not all to blame for this, but maybe IGP had there little hand in this too.http://www.reddit.co...blame_for_this/ Just some food for thought.


Yep, then IGP niko thought it would be a good idea to troll in the reddit thread.

Your link seems broken: http://www.reddit.co...blame_for_this/

Edited by StandingCow, 26 August 2013 - 09:35 AM.


#169 st1x

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Posted 26 August 2013 - 02:47 PM

Trolling on a reddit thread....classic.

Was it a throwaway account done under his name? i only ask because i fail to believe anyone can honestly be THAT stupid...

#170 Aesthir

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Posted 26 August 2013 - 02:51 PM

Okay, I just want to preface this by saying that I'm fully in support of #savemwo and the Unite And Drop. I'll be there, even if I'm just one more person as opposed to a whole unit, because it's going to be the support of all the random puggers and f2pers on top of the guilds that's going to decide how big a drop it will be.

That said...

I honestly don't see a lot of ways this is going to work out for the better. In Ask the Devs 45, PGI basically said "We're aware of #savemwo and we really don't give a {Scrap} what they think". But I've been lurking on the #savemwo threads and town halls and what have you, and while it's obvious what the #savemwo people think, it's not entirely clear what they want. There is a sort of nebulous idea that everyone agrees with, but it's never really been set down as a set of ideals.

Now, I know what I want. I want:
  • Big stompy robots from the MechWarrior 'verse with the standard array of MechWarrior weapons.
  • Some way to identify with, fight for, and further the goals of a selected house/faction/clan/etc.
  • Some system for moving between worlds with objectives to fight over (that are important enough that players want to fight for them because of the advantages they bring) and territory to control that dynamically changes hands among various factions.
  • A stable economy that involves that buying, selling, and possibly creation of the equipment and technology found in the MechWarrior 'verse, as well as the movement of goods/money/services among players.
There are other things that I want, but those are the most important. Everything else is filler and fluff. And that's not too far off from the vision of the game as it was originally outlined by the developers.


When I posted this, there were about three weeks until the launch. Realistically speaking, unless PGI is ready to pull one of the biggest surprise moves in the history of gaming, none, absolutely ZERO, of those things are going to be in the game at launch. Most likely it will be the game we have now with a shiny new Apple- or Win8-inspired UI pasted on top of it. If PGI is really pushing it, there will maybe be a rep grinding system with rewards "coming soon".

So, is this going to be the game I want? Is this going to be the game that PGI pitched to people when they were given 5 million dollars for the Founder packages? Is this what a five million dollar game ought to look like? Neg, neg, and oh my god neg. So why are any of us sticking around?

Because we like MechWarrior. The IP is that last thread holding us to what is otherwise little more than a demo.

Now, whether it's dastardly cunning on the part of PGI or just the general tendency of internet (and political, for that matter) action groups, what's happened to #savemwo is they've been responding violently to all the minor distractions that either crop up during the normal cycle of balancing/rebalancing or tossed out there to give the fanbase something to whine about while lowering expectations. All of the random stupid things like:
  • Missiles
  • ECM
  • Jump sniping
  • Boating
  • 3PV
  • Consumables
  • Machine Guns
  • Terra Therma
And a hundred other minor things that had the community screaming bloody murder one day and forgetting about them the very next day. The last big uproar was over consumables, with pay-to-win and moneygrabbing accusations flung about like rotten tomatoes, with people threatening to quit left and right. Anyone care about consumables anymore? No. That's my point. You are all off chasing that Spider instead of staying together and sticking to the objective.

And that's the reason why PGI can get away with "We are aware of #savemwo and don't really care what they think". They know that every time you panic over whatever stupid thing they're doing instead of making actual gameplay, you're focusing on something other than the fact they're not making actual gameplay. The leaders of the movement need to start learning to stay on message. The discussion topics should never be "3PV must die!" and "PGI lied to us". The discussion topics always need to pivot back to the message. Try some of these on for size:
  • "3PV sucks and everyone hates it. Why work on that instead of Community Warfare?"
  • "ECM is still broken. What bonuses and drawbacks do you have planned for each of the in-game factions?"
  • "People still don't like the Terra Therma map. How are you going to incorporate these maps into capturable territory on planets?"
  • "People are bored with the lack of game modes. How will Community Warfare offer more variety in playing the game?"

Edited by Aesthir, 26 August 2013 - 02:56 PM.


#171 CG Oglethorpe Kerensky

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Posted 26 August 2013 - 03:17 PM

Look guys, I see what your doing here and all but...

PGI just isn't that into you.

First PGI wanted to draw in other players.
Then PGI fell in love with the other players.
Finally PGI left you for them.

Stop embarrassing yourself by clinging to the past and pretending you are still together. Your {Scrap} is in the lawn and they aren't returning your phone calls. I think you should go out and find a pretty new studio to go out with and stop trying to patch things up.

#172 Mista Whizzard

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Posted 26 August 2013 - 04:40 PM

View PostAesthir, on 26 August 2013 - 02:51 PM, said:

Okay, I just want to preface this by saying that I'm fully in support of #savemwo and the Unite And Drop. I'll be there, even if I'm just one more person as opposed to a whole unit, because it's going to be the support of all the random puggers and f2pers on top of the guilds that's going to decide how big a drop it will be.




Welcome aesthir,

You are absolutely right. Anyone can participate in this event, you do not need to be a part of unit at all. Website and countdown timer should be up within a couple of days. Just drop when it hits zero! All things going well we will have a forum section as well, so people can ask questions of the UniteAndDrop members without fear of being trolled. Also, members of groups will be congregating on teamspeak servers around the globe, so if you want into one of them, i dont forsee you having a problem finding one!

#173 Mista Whizzard

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Posted 26 August 2013 - 04:46 PM

View PostCG Oglethorpe Kerensky, on 26 August 2013 - 03:17 PM, said:

Look guys, I see what your doing here and all but...

PGI just isn't that into you.

First PGI wanted to draw in other players.
Then PGI fell in love with the other players.
Finally PGI left you for them.

Stop embarrassing yourself by clinging to the past and pretending you are still together. Your {Scrap} is in the lawn and they aren't returning your phone calls. I think you should go out and find a pretty new studio to go out with and stop trying to patch things up.



That is where you, and PGI - need to understand; fans of a game are not "in love" with the developers at all. They are "in love" with the franchise, the game itself. The way that developer utilises the franchise to create their product, their game , is what will ultimately determine their level of success.

You guys need to understand that those of us who feel this way cannot be swayed by your protests. You are the vocal minority here, and that is what we set out to demonstrate.

21 Days to go!
Whiz.

Edited by Mista Whizzard, 26 August 2013 - 04:57 PM.


#174 CG Oglethorpe Kerensky

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Posted 26 August 2013 - 04:51 PM

The 5 Stages of Loss and Grief
1. Denial and Isolation <-- You are here
2. Anger
3. Bargaining
4. Depression
5. Acceptance <--- We are here

#175 StandingCow

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Posted 26 August 2013 - 10:20 PM

Hey Whizz, how is the website coming along? Any ETA?

View PostCG Oglethorpe Kerensky, on 26 August 2013 - 04:51 PM, said:

The 5 Stages of Loss and Grief
1. Denial and Isolation <-- You are here
2. Anger
3. Bargaining
4. Depression
5. Acceptance <--- We are here



Sorry to hear you have already given up. We are still trying. BTW, Warthunder is awesome... ;)

Edited by StandingCow, 26 August 2013 - 11:56 PM.


#176 Heffay

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Posted 27 August 2013 - 05:06 AM

Is there any plan to fix the protection interest charts in the original post?

#177 Mista Whizzard

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Posted 27 August 2013 - 05:26 AM

View PostStandingCow, on 26 August 2013 - 10:20 PM, said:

Hey Whizz, how is the website coming along? Any ETA?




Basic site is almost done...talk about a crash course in web development. Got a great teacher tho ;)

#178 Mista Whizzard

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Posted 27 August 2013 - 05:31 AM

View PostHeffay, on 27 August 2013 - 05:06 AM, said:

Is there any plan to fix the protection interest charts in the original post?


Not at this time. I have far more pressing priorities.

Whiz.

#179 zorak ramone

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Posted 27 August 2013 - 07:29 AM

This seems like a good idea. I'll pass this along to the old HRR and AK guys.

I'll add this:

If this doesn't work, and it becomes clear that PGI won't listen, then there is only one other option. You must quit the game and never look back.

PGI has the player numbers and I'm sure they can see a decrease in players with each boneheaded descision. They can see the threads where knowledgable players have disected these boneheaded descisions (ghost heat, GR charge, etc). PGI knows what a big deal forced 3PV queue/lies was on the forums. They know how many Pheonix refunds flooded in with the forced 3PV queue patch. None of this has convinced them. They still think that there is some untapped player base that they can capture if they just make enough changes.

What you need to show them is that these changes will eliminate the player base they have, and the only way to do this is to quit. Not paying for stuff isn't enough. You are still providing content as a player/mech for others to play against. You must show PGI that their numbers will drop.

Personally, I quit completely after forced 3PV queues, and refuse to play again until 1PV only queues are implemented. Even then I'm too enthusiastic about playing with the GR charge added (seriously ... WTF PGI?).

I really hope efforts like #savemwo and Unite and Drop work. However, if they don't, you must be prepared to #abandonmwo and Unite and Quit.

#180 Mista Whizzard

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Posted 27 August 2013 - 03:15 PM

View Postzorak ramone, on 27 August 2013 - 07:29 AM, said:

This seems like a good idea. I'll pass this along to the old HRR and AK guys.

I'll add this:

If this doesn't work, and it becomes clear that PGI won't listen, then there is only one other option. You must quit the game and never look back.

PGI has the player numbers and I'm sure they can see a decrease in players with each boneheaded descision. They can see the threads where knowledgable players have disected these boneheaded descisions (ghost heat, GR charge, etc). PGI knows what a big deal forced 3PV queue/lies was on the forums. They know how many Pheonix refunds flooded in with the forced 3PV queue patch. None of this has convinced them. They still think that there is some untapped player base that they can capture if they just make enough changes.

What you need to show them is that these changes will eliminate the player base they have, and the only way to do this is to quit. Not paying for stuff isn't enough. You are still providing content as a player/mech for others to play against. You must show PGI that their numbers will drop.

Personally, I quit completely after forced 3PV queues, and refuse to play again until 1PV only queues are implemented. Even then I'm too enthusiastic about playing with the GR charge added (seriously ... WTF PGI?).

I really hope efforts like #savemwo and Unite and Drop work. However, if they don't, you must be prepared to #abandonmwo and Unite and Quit.


You are absolutely correct. For my part, I felt like I was going to leave last week, but i couldn't just quit without trying all I can try as an individual. What I am doing is all i can do. I hope you all can join me.





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