#241
Posted 11 October 2013 - 07:30 AM
As in, when I posted the edit last night.
#242
Posted 11 October 2013 - 10:49 AM
on a side note, it is an 8C lynx, which is a rare, but not extinct design. 2 large lasers 2 medium lasers.
also on a side note, all character names are made using this site.
http://taharqa.org/N...egenerator.html
all names that are used elsewhere are completely on accident. (mostly cause i think i remember the name elizabeth zatander from some other source...)
Edited by dal10, 11 October 2013 - 11:58 AM.
#243
Posted 11 October 2013 - 01:45 PM
guardian wolf, on 11 October 2013 - 07:30 AM, said:
As in, when I posted the edit last night.
Dylan have a portable vidplayer? It seems your eating down at the BBQ one second and the next your doing your homework watching your opponent's old matches. You might want to clear that up to ease things for readers.
Decent stuff, Dal.
I'm off till Tuesday so I'll be getting in some posting. Here, most likely S&S, and maybe elsewhere, you never know.
#244
Posted 11 October 2013 - 07:10 PM
#245
Posted 12 October 2013 - 07:48 PM
#246
Posted 22 October 2013 - 02:10 PM
#247
Posted 22 October 2013 - 05:58 PM
guardian wolf, on 22 October 2013 - 02:10 PM, said:
It read well to me. I'd have possibly broken it up into smaller paragraphs, but that's really just a formatting thing; the content of it was good. Nice work!
#248
Posted 25 October 2013 - 09:51 PM
#249
Posted 26 October 2013 - 05:42 AM
#250
Posted 26 October 2013 - 12:03 PM
#251
Posted 26 October 2013 - 04:16 PM
so just post up a bio, no guarantees though. But it doesn't hurt to try.
#252
Posted 26 October 2013 - 05:10 PM
#253
Posted 26 October 2013 - 05:20 PM
#254
Posted 26 October 2013 - 05:38 PM
#256
Posted 27 October 2013 - 08:01 PM
#258
Posted 28 October 2013 - 07:46 AM
#259
Posted 29 October 2013 - 07:10 PM
Name: Russo Charikov
Call sign: Foolverine
Date of Birth/Age: 35, 4/1/2996
Current Mech: Customized Shadow Hawk, a mech produced during the 1st Succession War, so old and held together by duct tape and prayers.
- Changes: Armor has been substantially increased with the maximizing of torso armor, as well as increases on the relatively weak legs. The AC/5 and Right Arm laser were retained, though an additional laser was mounted in the same arm, the LRM5 and SRM2 were removed and replaced with an SRM4, and a CT MLas was mounted to cover the rear arc. The Jump Jets were removed and an additional heatsink was added to support these changes. The AC/5 carries two tons of ammo instead of one.
Military History: Russo spent from age 18-28 hiring out to small corporations and periphery powers as a headhunter, using an ancient Assassin mech to hunt down pirates. His mech was scrapped in 3028 when fighting some pirates, but he managed to save a DCMS Sho-Sa, who gifted him a family heirloom:An ancient, though respectably well cared for, Shadow Hawk. The mech saw him through another several missions, after which he "liberated" a sizable sum of C-Bills and a Wasp from some pirates. He sold the Wasp and paid his way to Solaris, a bit better off than most others, his main disadvantage here...he doesn't yet have a Tech or AsTechs to help maintain his mech, and is forced to spend days of personal time repairing his damaged machine after battles. His type of fighting is highly opportunistic, lending him a great advantage in one-on-one and even two-on-one, though he is entirely unaccustomed to working with other pilots; as a result he is a terrible lancemate, often more worried abut getting a kill or crippling the enemy than with an ally's condition.
Physical Description: Russo is 6'5", a tight fit in most cockpits, though the Shadow Hawk's lengthy cockpit allows him to recline surprisingly comfortably. He is more lanky than wide, though his broad shoulders and 230 pounds give him an imposing(and somewhat dashing) figure. He has light blond hair and dark green eyes that almost always seem to be twinkling with some devious plan. He keeps his hair cut short, though he does maintain an "operator" style beard.
Notable Items/Equipment: His extra-large cooling vest is a patchwork of two smaller cooling vests woven and connected together to provide him with something capable of handling his height and bulk, and his slight paranoia caused him to add an additional layer of ballistic cloth. His "casual" clothing is mostly fatigue pants combined with T-Shirt and bomber style jackets. His "formal" outfit is a long midtone blue cape with gold trim, combined with an elegant dress jacket in a slightly darker blue, with gold and white trim, the pants are a lighter blue with white stripes running down the outside of each pants leg. He carries a fancifully handcrafted heavy auto-pistol gifted to him by a grateful JarnFolk jumpship Captain for (accidentally) saving the man's son. After finding a nice stash of pirate loot and selling a Wasp, he is fortunate enough to have 2 Million C-Bills, though his paranoia leads him to hide most of it, rather than risk attracting attention to himself.
Open Background: Russo hails from the Periphery world of Strafford in the Marian Hegemony. His family ran a chain of small businesses that supplied mostly food and clothes. His work in the Periphery and Deep Periphery hunting pirates was notable only for his almost-trademark habit of ripping an arm or leg off an enemy mech after a kill to salvage the myomer and actuator packages. His personal wealth is subject to some guesswork. His kill-count sits at 24 mechs, most of them lights or mediums(and mostly pitiful pirate ones at that), though one exceptional(and almost impossibly lucky case) was a snapshot where he blasted an Atlas right as he wheeled around a corner, slamming all his fire into the cockpit. Needless to say, much alcohol was consumed afterwards. He is highly independent, and very unsociable, retaining an aloof and menacing air which makes him an absolute nuisance and terrible lance member.
Deep Background: Russo is surprisingly a very intense "closet" patriot for the Marian Hegemony, his original Assassin was a gift to Russo's father from the original ruler, Imperator O'Reilly. As a result, he is highly loyal to the Hegemony, and was promised a brand new Kintaro-18 if he would win 5 battles to prove his "worth" to the Hegemony; as a result he is eager to begin work immediately. Other than this, his anti-sociability and hostile attitude towards others came from being unable to save his brother in a fight against a Marauder. Instead of being the goody-goody "it'll never happen again!" hero, he decided that he wouldn't deal with anyone unless he absolutely has to.
Edited by Davoke, 01 November 2013 - 12:18 PM.
#260
Posted 29 October 2013 - 07:20 PM
Thom Frankfurt, on 21 August 2013 - 09:43 AM, said:
Notes on character creation:.
No Clanners, their affiliates, lackeys or stooges. One Dragoon is way more than enough. Yes, I'm looking at you GW!!
I doubt a "foolverine" who knows about the clans is going to make the cut, just an early warning.
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