this topic in a nutshell!

May I point out that this poll isn't representative at all! I mean come on, about 300 out of over 100,000 registered members have voted...
It's absolutely meaningless! As is the feature by the way!
This isn't TT, some things are going to be different, maybe there are a few mechs with 360° maybe there are not, in a few months we'll know for sure, but which ever way it turns out to be, we'll have to deal with it! If those "but-it's-not-canon"-guys are too narrowminded to enjoy the game with this feature, well then that's too bad for you, please excuse me while I'm having a blast blowing **** up!
The game wouldn't lose anything if this feature was added, all It might do is add a bit of variety, as Teralitha pointed out multiple times, nothing wrong with that in my book...
All that said, I seriously wonder why noone has coplained about the Jenners legs not being mounted to it's torso!
Well, sure it's a crappy design, but it's canon, duh!
BFalcon, on 14 June 2012 - 10:30 AM, said:
For the previous thread, go look for it - it was started by the same OP...
As for covering each other's rear arcs, go google "overlapping fire zones" and remember that arm weapons on mechs can fire behind (but not directly behind) a mech, so could hit a target that was behind a friendly mech. Also remember that, once fighting starts, the Lance would likely have broken formation in order to fight more effectively (depending on situation).
With regards the falling over, a myomer bundle would actually help with the torsion in just the same way as your own muscles help when you fall over - by tensing and taking some of the strain. The excavators and cranes also only deal with loads in one direction - a mech torso would need to worry about either arm being blown off and impacts from any direction. It's true that you could probably come up with a 360 degree mechanism, but it's more down to the point as to whether the technologically-backward (in some ways) Houses of the 31st century would bother overcoming a problem that most would not bother to acknowledge exists (if you want your mech to turn, then turn). The expense would likely exceed the potential benefits, I suspect would be the view.
Dude, you're completely missing the point... ...again...
I wasn't arguing whether it made sense in BT or not, what I'm saying is that people seem to forget the examples right in front of them, claiming that a 360° torso twist couldn't be realized.
Oh, and I appologize for not seeing your degree in mech-construction earlier!
I didn't know that you knew how exactly a mech looks like internally...
... but who would know?
the only pics I could find, don't show any myomers at all... If you want to harden them in order to absorb a shock of some sort, then that's nothing an hydraulicsystem couldn't do as well...
Again, I'm not trying to argue what makes more sense in a battlemech, but I'm upset about the amount of ignorance displayed.
Myomers wouldn't be better than an hydraulic system because they can do so much more! Contract and relax is pretty much all the can, and all that can be controlled about that is the force they apply, nothing an hydraulic system couldn't do! in that regard hydraulics even have an advantage because you can build hydraulic motors that can rotate freely, something even an artificial muscle wouldn't be capable of!
The advantage Myomers (IRL called EAP for electroactive polymere) have over hydrolics is, the way better response time. Due to the lack of a fluid, and the necessity of a pump and pipes, solely relying on electricity they may need a little less space and can actually be controled more directly and more quickly. This is the one big advantage, and the one that actually makes them interessting for applications in robotics and prosthetics...
Edited by Sesambrot, 14 June 2012 - 12:35 PM.