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3Pv, A Simple Nerf To Help Balance It In Case It's Staying


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#1 Rippthrough

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Posted 25 August 2013 - 03:58 PM

Which is this, if you can see the drone, you can target the mech.

No, it doesn't solve 3PV problems, but it would help.

#2 Sheraf

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Posted 25 August 2013 - 04:00 PM

It is fine. No mini map is a big nerf already. Maybe make it so that you can shoot the drone, and force them back to 1st view? ;)

#3 Tincan Nightmare

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Posted 25 August 2013 - 04:01 PM

They could make the drone targetable, and once its destroyed you are stuck at 1PV, would be a fine bit of target practice. ;)

#4 MischiefSC

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Posted 25 August 2013 - 04:02 PM

3PV will not be nerfed, it will be buffed. Come to grips with that and you'll feel better about it.

#5 Ghost_19Hz

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Posted 25 August 2013 - 04:11 PM

View PostMischiefSC, on 25 August 2013 - 04:02 PM, said:

3PV will not be nerfed, it will be buffed. Come to grips with that and you'll feel better about it.


Judging by past action of this dev team you are most likely right. But to add to the conversation, when your drone gets shot and dies you suffer 35 internal CT damage.

#6 StaIker

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Posted 25 August 2013 - 04:14 PM

Let them make 3PV as strong as they like, just separate it out from 1PV. Not that hard. If there are so few players in the queue that getting games would difficult, then this title is dead anyway.

#7 Chemie

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Posted 25 August 2013 - 04:23 PM

How about if you can't see it in 1PV, then it won;t display in 3PV (meaning mechs)

#8 Coralld

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Posted 25 August 2013 - 05:02 PM

View PostChemie, on 25 August 2013 - 04:23 PM, said:

How about if you can't see it in 1PV, then it won;t display in 3PV (meaning mechs)

If they did this, then I would be fine with 3PV, then you can give them the free arm movement, radar, and all that stuff, as long as people can't use it to periscope I will be happy.

Also, any one who says 3PV doesn't give you an advantage, then you are doing it wrong.

Edited by Coralld, 25 August 2013 - 05:04 PM.


#9 Farix

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Posted 25 August 2013 - 05:38 PM

3PV doesn't need any more nerfs. It's already severely nerfed as it is to be practically unplayabe.

But if you think that if the drone is visible the mech can be targeted, then reverse should also be possible as well (the mech can target any mech it can see with its drone). But I have a feeling you wouldn't want it to be on equal footing.

But I would prefer a 1 minute cooldown between switching view modes to deal with the "peek-a-boo" while regaining the navigational elements of the mini-map, having the same torso twist speed, and work out a better alternative to the jumping reticle.

Edited by Farix, 25 August 2013 - 05:42 PM.


#10 Mystere

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Posted 25 August 2013 - 05:59 PM

Extra! Extra! Read all about it!

(Check my sig for more information :))

#11 Mechteric

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Posted 25 August 2013 - 06:32 PM

This was exactly my suggestion as well a few days back. They moved it from game balance over to patch feedback.

http://mwomercs.com/...ost__p__2680580

Edited by CapperDeluxe, 25 August 2013 - 06:32 PM.


#12 rollermint

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Posted 25 August 2013 - 07:07 PM

View PostFarix, on 25 August 2013 - 05:38 PM, said:

3PV doesn't need any more nerfs. It's already severely nerfed as it is to be practically unplayable.


Wrong.


Edited by rollermint, 25 August 2013 - 07:08 PM.


#13 East Indy

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Posted 25 August 2013 - 07:17 PM

It's so strange.

I go to the forums and people are tearing their hair out about this.

I play the game and nobody says anything, nor does the game play differently.

I go to the forums and people keep posting screenshots of a player seeing something he'd be able to figure out anyway.

I play the game and can count on one hand, over a week, that I'd seen a drone.

So strange.

#14 Snow Drift

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Posted 25 August 2013 - 08:02 PM

Why can't 3PV just be a tactical tool? Heck, we're almost to that point in real life land warfare. We're launching drones all the time, and miniature drones for individual squads of soldiers are already being tested. Personal cameras to see around corners are already standard issue in some units.

How's this so different?

I really don't get why this is causing so much trouble. If it gives an advantage, by god, use it.

#15 FactorlanP

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Posted 25 August 2013 - 08:08 PM

View PostSnow Drift, on 25 August 2013 - 08:02 PM, said:

Why can't 3PV just be a tactical tool? Heck, we're almost to that point in real life land warfare. We're launching drones all the time, and miniature drones for individual squads of soldiers are already being tested. Personal cameras to see around corners are already standard issue in some units.

How's this so different?

I really don't get why this is causing so much trouble. If it gives an advantage, by god, use it.


Quite simply, it changes the way that the game is played in a dramatic way. You won't see it much at the lower levels of play, but when you get to the levels where people are working together, it makes the game much more boring and stagnate.

Imagine two opponents, hiding behind their hills "peeking" in 3PV. Just waiting for a chance to pop up and snipe each other.

Many of us have already seen what happens to game play in MW4. Without the ability to restrict it out of games where it isn't wanted, it becomes a dark place that a lot of us don't want to go back to...

And the whole, "It doesn't give any real advantage" is pure BS. There's a video a couple posts above yours that illustrates it very well.

Edited by FactorlanP, 25 August 2013 - 08:10 PM.


#16 ColourfulConfetti

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Posted 25 August 2013 - 08:09 PM

Everbody can use 3pv, why is it so hated? There's no disadvantage anybody can "exploit" the mode for whatever advantage it brings, which imo, isn't that great. Aside from that aren't they adding a hardcore mode where you can't even use it at all? Why are you guys so against this?

#17 FactorlanP

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Posted 25 August 2013 - 08:12 PM

View PostPalmaRoma, on 25 August 2013 - 08:09 PM, said:

Everbody can use 3pv, why is it so hated? There's no disadvantage anybody can "exploit" the mode for whatever advantage it brings, which imo, isn't that great. Aside from that aren't they adding a hardcore mode where you can't even use it at all? Why are you guys so against this?


See my post above. And the Devs appear to be taking the stance that the Hardcore mode may not ever be activated. Thats why people who hate 3PV are angry.

#18 Snow Drift

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Posted 25 August 2013 - 08:19 PM

View PostFactorlanP, on 25 August 2013 - 08:08 PM, said:

Imagine two opponents, hiding behind their hills "peeking" in 3PV. Just waiting for a chance to pop up and snipe each other.


Again, I think this is supposed to happen. I think the intent was to have people buy modules for higher powered drones and what not, but the point is the same. I don't see how having a 5 meter periscope is really killing the game. Maybe the real problem is that people can't risk rushing over the hill because they die too fast?

I understand that if people just stand around and wait all day, the game gets un-fun, and of course, that's bad, even if it is pretty darn realistic. But maybe the little camera over someone's head isn't the real problem.

#19 soarra

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Posted 25 August 2013 - 11:01 PM

View PostRippthrough, on 25 August 2013 - 03:58 PM, said:

Which is this, if you can see the drone, you can target the mech.

No, it doesn't solve 3PV problems, but it would help.

What if the mech has ecm? Does 3pv now negate it

#20 Waking One

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Posted 25 August 2013 - 11:17 PM

fix is much simpler: make it so you either cant change mid game (make it a selection on drop or something), give it a big cooldown, or, the simplest option: throw it in the options menu, without hotkey, so people wont be able to peek over stuff and then go back to 1st person to fight





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