September Creative Developer Update
#161
Posted 27 August 2013 - 03:36 PM
Atleast we get " some Info" about CW at start, they dont say it will be there then .
#162
Posted 27 August 2013 - 03:36 PM
InnerSphereNews, on 27 August 2013 - 01:17 PM, said:
[CITATION NEEDED]
Edited by Siriothrax, 27 August 2013 - 03:37 PM.
#163
Posted 27 August 2013 - 03:36 PM
Kunae, on 27 August 2013 - 03:24 PM, said:
You can ask for a full refund of all of your "pre-orders", as the game hasn't "launched" yet.
Just because they let you use your pre-orders during the beta-test, doesn't mean they've actually "delivered" them yet. You were just testing.
I'm happily content with the money I have put into this game, and yes there are some things that PGI has done that I don't agree with, they have done considerably more that I do agree with than what I don't agree with.
People seem to not understand what a Beta is. Everyone is so angry that PGI lied to them, or not communicating, or haven't released any CW info, or that medium lasers shoot rainbows, but... they don't have to tell you anything, it's beta, they can make changes to anything and everything they want. If this game was out of beta it would be quite a different story, and some would argue that launch is just around the corner, so the game is as good as being launched at this point, and I have to disagree.
People are getting all bent out of shape over a beta that is not even the final launch version of the game, unfortunately once a mob has formed you can't take the wind out of its sails, I just wish people would think independently instead of jumping on the goon band wagon. Right now everyone that is QQ'ing, imo is just QQ'ing to QQ, with nothing substantial to cry over.
As I said, if this game was out of beta it'd be a different story, but it's not. I'm kind of embarassed to be a part of this forum community and how people are acting.
Edited by Scav3ng3r, 27 August 2013 - 03:38 PM.
#164
Posted 27 August 2013 - 03:37 PM
All communication issues aside (which wasn't easy - calling how this is handled a 'mistake' is like calling Tsar Bomba a firework) I gave it my best shot. Dozens of drops with 3PV, giving it a try. I gave a feedback a couple of pages in about how it performed in fact. Bought a new mech to shift my perspective a bit - in fact bought back one of my favorite mechs ever that I'd sold after the SRM nerf ages back.
At this point though the PGI response literally comes back to 'No, you were all wrong, this was a huge success and worked better than we'd hoped. If you disagree, well, whatever. Thanks for the money but we don't really care if you stay or go you're not the target demographic'.
Fair enough. Sorry for the waste of your bandwidth, at least I don't need to feel like I wasted your time giving feedback on various topics - you've made it clear you don't really pay attention to it anyway. Just by being vocal I have identified myself as a minority somehow?
Uninstalled, I'm going to make way for someone else. I wanted to be your target demographic PGI, I really did. I certainly love the Battletech franchise and am generally pretty flexible about mistakes and product testing and development. I know I White Knighted the scrappity scrap out of these forums during LURMApocalypse. Unfortunately my money isn't the money you want? Maybe there just are not enough people with my same interests, in spite of polls and other things said here, to warrant even just implementing some aspect of the queue selection option you'd promised us before?
Whatever. Best of luck to you, as I said somewhere else:
GG, close!
#165
Posted 27 August 2013 - 03:38 PM
EmCeeMendez, on 27 August 2013 - 02:36 PM, said:
"If your Mech is destroyed to a roaming band of Jenners early on, you can jump out of that match and into a new one right away – potentially doubling your C-Bills to 1.2 million per hour! This cuts down your time to purchase new Mechs and equipment."
That sounds like official approval to resume suicide farming. The player can now argue, "I wasn't suicide farming PGI! I made a tactical mistake and died early, a Jenner caught me by surprise. I'm just trying to earn 1.2 million C-bills an hour like the average player!"
I hope that is not the case.
[color=cyan]I think I can help here - many players simply didn't know you could do this (or more specifically, 8 mins average a round, doesn't mean every match will be 8 minutes for all players. So if you DO die, you CAN leave a match before it's ended. But no worries, we have checks for C-Bill farming )[/color]
"People have provided amazing suggestions in the past, are still doing so, and will ALWAYS do so. Problem is, the PGI staff never listen"
[color=cyan]I also wanted to respond to this, as this is outright false. Hunchback increased engine size, quicker torso turning for Mediums, more up/down movement for Cicadas, decreased LB10X spread, etc, just in the last patch ALONE, was all suggested by players, and I forwarded it.
We're at the point where literally hundreds of tweaks and changes and additions have been suggested by players and put into the game.
So please, keep posting suggestions, I'm here to forward them [/color]
#166
Posted 27 August 2013 - 03:38 PM
#167
Posted 27 August 2013 - 03:39 PM
MischiefSC, on 27 August 2013 - 03:37 PM, said:
All communication issues aside (which wasn't easy - calling how this is handled a 'mistake' is like calling Tsar Bomba a firework) I gave it my best shot. Dozens of drops with 3PV, giving it a try. I gave a feedback a couple of pages in about how it performed in fact. Bought a new mech to shift my perspective a bit - in fact bought back one of my favorite mechs ever that I'd sold after the SRM nerf ages back.
At this point though the PGI response literally comes back to 'No, you were all wrong, this was a huge success and worked better than we'd hoped. If you disagree, well, whatever. Thanks for the money but we don't really care if you stay or go you're not the target demographic'.
Fair enough. Sorry for the waste of your bandwidth, at least I don't need to feel like I wasted your time giving feedback on various topics - you've made it clear you don't really pay attention to it anyway. Just by being vocal I have identified myself as a minority somehow?
Uninstalled, I'm going to make way for someone else. I wanted to be your target demographic PGI, I really did. I certainly love the Battletech franchise and am generally pretty flexible about mistakes and product testing and development. I know I White Knighted the scrappity scrap out of these forums during LURMApocalypse. Unfortunately my money isn't the money you want? Maybe there just are not enough people with my same interests, in spite of polls and other things said here, to warrant even just implementing some aspect of the queue selection option you'd promised us before?
Whatever. Best of luck to you, as I said somewhere else:
GG, close!
+1
#168
Posted 27 August 2013 - 03:40 PM
Scav3ng3r, on 27 August 2013 - 03:36 PM, said:
I'm happily content with the money I have put into this game, and yes there are some things that PGI has done that I don't agree with, they have done considerably more that I do agree with than what I don't agree with.
People seem to not understand what a Beta is. Everyone is so angry that PGI lied to them, or not communicating, or haven't released any CW info, or that medium lasers shoot rainbows, but... they don't have to tell you anything, it's beta, they can make changes to anything and everything they want. If this game was out of beta it would be quite a different story, and some would argue that launch is just around the corner, so the game is as good as being launched at this point, and I have to disagree.
People are getting all bent out of shape over a beta that is not even the final launch version of the game, unfortunately once a mob has formed you can't take the wind out of its sails, I just wish people would think independently instead of jumping on the goon band wagon. Right now everyone that is QQ'ing, imo is just QQ'ing to QQ, with nothing substantial to cry over.
As I said, if this game was out of beta it'd be a different story, but it's not. I'm kind of embarassed to be a part of this forum community and how people are acting.
Thanks for confirming my post, and that we're still in beta.
#169
Posted 27 August 2013 - 03:41 PM
-3 weeks away from "Launch", not even PGI knows what that means.
-"3pv was a HUGE success guys!", despite not even fulfilling its intended purpose or anyone liking it, really.
-Telling people to disconnect if they want to make more C-bills.
-Passive aggressively stating 2PPC/1Gauss is not a big deal.
-"If you want more CW info, wait till 1 week AFTER launch!"
#170
Posted 27 August 2013 - 03:41 PM
#171
Posted 27 August 2013 - 03:41 PM
Chronojam, on 27 August 2013 - 03:34 PM, said:
Oh, that's what color it is?
Thanks for telling me, I'm colorblind. =)
Not entirely sure why you're angry, but I am not.
So do not speak for me please, thanks.
#172
Posted 27 August 2013 - 03:42 PM
IceCase88, on 27 August 2013 - 03:38 PM, said:
Well... they need to make space for the millions of XBoxOne users, when they release this for consoles in January.
#173
Posted 27 August 2013 - 03:42 PM
Garth Erlam, on 27 August 2013 - 03:38 PM, said:
Wait, you mean PGI has features that they don't document well (or at all)? :allears:
#174
Posted 27 August 2013 - 03:43 PM
Edited by Dustmuffins, 27 August 2013 - 03:44 PM.
#175
Posted 27 August 2013 - 03:43 PM
Really? So what is your target demographic, because it's not me I guess
I was expecting UI2.0 and atleast something resembling CW before you could even passably call this is a "release" game, not some arbitrarily set release date.
Sadly PGI, I AM your target demographic and you're too blind to see it. I am male, 36, above median income, and I have money to spend.
I bought the elite founders pack, and have much more money I've been waiting to spend, (mostly an MC sale I will admit is what I am waiting for) but in the past two months I have thought about buying MC regardless.
I didn't go get Project Phoenix (i forgoed the 30 day early bird premium time even knowlingly) and don't intend to spend any money on the game until/unless the game improves.
Seriously, I have a $100 to spend for sure, maybe more; I need more mech bays, I want a few color packs, maybe a skin or two, but you're making it difficult for me to justify plunking down money on something that apparently I am not your target demographic for anymore.
Sincerely,
mooky, founder, and tabletop Battletech player all the way back to the late 1980's and early 1990's
#178
Posted 27 August 2013 - 03:46 PM
#179
Posted 27 August 2013 - 03:47 PM
Scav3ng3r, on 27 August 2013 - 03:36 PM, said:
I'm happily content with the money I have put into this game, and yes there are some things that PGI has done that I don't agree with, they have done considerably more that I do agree with that what I don't agree with.
People seem to not understand what a Beta is. Everyone is so angry that PGI lied to them, or not communicating, or haven't released any CW info, or that medium lasers shoot rainbows, but... they don't have to tell you anything, it's beta, they can make changes to anything and everything they want. If this game was out of beta it would be quite a different story, and some would argue that launch is just around the corner, so the game is as good as being launched at this point, and I have to disagree.
People are getting all bent out of shape over a beta that is not even the final launch version of the game, unfortunately once a mob has formed you can't take the wind out of its sails, I just wish people would think independently instead of jumping on the goon band wagon. Right now everyone that is QQ'ing, imo is just QQ'ing to QQ, with nothing substantial to cry over.
As I said, if this game was out of beta it'd be a different story, but it's not. I'm kind of embarassed to be a part of this forum community and how people are acting.
Oh you pulled the old "Beta" card.
This is not a beta.
As soon as they started selling items/things then the "beta" card is out the window.
Here "Beta" is just a sad excuse for moneygrabbing while keeping their backs clear legally.
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