Patch Day - September 3Rd - LIVE!
#21
Posted 03 September 2013 - 08:42 AM
#22
Posted 03 September 2013 - 08:42 AM
Also gameplay aside, I find the idea of slowing down a bolt of supercharged particles somewhat... odd.
#23
Posted 03 September 2013 - 08:42 AM
#25
Posted 03 September 2013 - 08:43 AM
Also love UAC repair.
#26
Posted 03 September 2013 - 08:43 AM
And this new gauss mechanic is just the same thing, something ridiculous that shouldn't be added to the game. It's a heavy *** weapon, with more weight coming from ammo as well. What bonuses do we gain from this charge, aside from stopping pop droppers?
I hope you've fixed the host state rewind like it says, because all this will do is make killing laggy lights even harder because we'll need to add more time to the charge and lead even further ahead now.
I'm going to try these changes before I jump to too many conclusions, but everytime drastic changes like this get made, all it ever does is ruin the game's mechanics and a reverse patch is made.
In other news, ORION HAVE MEH BABIEZ
#27
Posted 03 September 2013 - 08:44 AM
But I was really hoping for a BIG patch, namely UI 2.0. Launch is almost here. Seems like sticking(Orion) at the end of everything in the post is more to distract the players then anything else. I know players have been clamoring for it, but myself, i eagerly await an actual substantial change in the game towards it's design goal of CW. Was also really hoping the UI 2.0 would fall into the game while in actual beta test phase yet, so as to you know, get tested for bugs before launch. having a buggy interface sends a bad, bad messege about game quality in a live supposedly polished game.
#28
Posted 03 September 2013 - 08:44 AM
The HSR is the big one, hoping a lot there.
#29
Posted 03 September 2013 - 08:44 AM
#30
Posted 03 September 2013 - 08:44 AM
#31
Posted 03 September 2013 - 08:45 AM
#32
Posted 03 September 2013 - 08:46 AM
#33
Posted 03 September 2013 - 08:47 AM
sabre wulf, on 03 September 2013 - 08:43 AM, said:
And this new gauss mechanic is just the same thing, something ridiculous that shouldn't be added to the game. It's a heavy *** weapon, with more weight coming from ammo as well. What bonuses do we gain from this charge, aside from stopping pop droppers?
I hope you've fixed the host state rewind like it says, because all this will do is make killing laggy lights even harder because we'll need to add more time to the charge and lead even further ahead now.
I'm going to try these changes before I jump to too many conclusions, but everytime drastic changes like this get made, all it ever does is ruin the game's mechanics and a reverse patch is made.
In other news, ORION HAVE MEH BABIEZ
I don't want to be rude, but if you want all your shots to be almost hit-scan, CoD is that way ---->
Otherwise, their projectile speed is still faster than what it was in CB, so it's not a complete nerf. I'm more worried by the dmg going to 0 under 90m, that will hurt the PPC a lot, but would give more reason for people to bring something else than just PPCs.
#34
Posted 03 September 2013 - 08:47 AM
#35
Posted 03 September 2013 - 08:47 AM
#36
Posted 03 September 2013 - 08:47 AM
The PPCs might run hot now, but they're supposed to be sniper weapons, this will make more people consider using LLs for brawling purposes rather then just packing PPCs as the end to all means.
Plus they did some fixes to hit detection, how much remains to be seen, but even a small amount is appreciated and it shows they're making progress in the matter (spider-geddon may not come today...but it will come...)
Not to mention they introduced that one mech everyone has been looking forward to, y'know...the....um...what was its name again?
Anyway come on guys, lets be happy with this patch.
#37
Posted 03 September 2013 - 08:47 AM
#38
Posted 03 September 2013 - 08:48 AM
Looking good on paper though, keeping fingers crossed.
EDIT: Oh almost forgot, you still won't see any money from me ever until there is a separate queue for first person or until the time you refund all money spent.
Edited by Kattspya, 03 September 2013 - 08:51 AM.
#39
Posted 03 September 2013 - 08:48 AM
aaaand (orion)(orion)(orion)
ORION very much, guys
Edited by HAS UncleClint, 03 September 2013 - 08:49 AM.
#40
Posted 03 September 2013 - 08:48 AM
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