After having a blast with standart Protector build, I started experimenting with brawling builds on it. After a lot of iterations, I've settled on a "facemelting alpha" build which consisted of LBX10, 2xML, 2xSRM6 and an LPL. I found this build to be very situational, it is designed to "soften" enemy mechs with huge splash damage and because of that it had difficulties fighting against mechs with lots of pinpoint damage weapons. It's also very hot, leaving you with a tiny DPS after two alphas.
One thing I noticed was LPL in torso was very effective. I also was having a blast with MG builds in my mechs. So I decided to go all in with them and crafted this build:
http://mwo.smurfy-ne...68ffc5cbbddfa94
You punch into the armor with 2xLPL and 1xLPL groups fired one after another(to avoid heat penalty) and go on a crit galore with the 2xMG's. LPL's give you a range up to 600m, which is enough range to force enemies back into cover.
It's very important to work on a single body part, preferably an ST to be able to use MG's as quickly as possible. 19 DHS ensures that your DPS stays as high as possible and allows you to be heat efficient even on maps like Caustic and Terra. 300STD is to ensure you soak a lot of damage before you go down and let you get out of tricky situations.
A variation of this could be done by replacing the torso LPL with a PPC. Then you would be a true all range fighter with close range sacrifices. Still, the torso LPL does a good job allowing you to fire over ridges.
Link to the alternate build with PPC:
http://mwo.smurfy-ne...6fee770dde71d2f
Edited by Tahribator, 10 November 2013 - 09:49 AM.