I love that PGI can "cave to all the whiners" while "ignoring all feedback."
I love the internet.
But seriously, the (2-3x) uac 5 was (almost) on par with double ac 20, gauss and (er) ppcs. (See Ilya threads).
Which were better than most weapons, although mls have a niche as filler or when boated in large nubers.
Then they nerfed double ac 20, gauss, and ppcs.
Surprise, uac 5s, far far superior to ac 5s, 2s, 10s, and 10xs is being looked at.
(Editorial note: ballistics are and were good in tt for heavier mechs only once dhs was introduced, so balance is weird where uac 5s only great on some heavier mechs)
Honestly, normalize all acs at 4 dps and it's good.
Higher alpha will balance higher weight.
(So holding down the fire button and jamming would yield 4 dps long term, but could still be 8 dps for 5 second bursts if you get lucky and don't jam). (P.s., responding to luck is a skill. A jam chance does not take skill out of the game, but the normal ac 5 should be a valid choice for people who hate random chance)
Worth a thought.
(Yeah, this would be a slight nerf to the 20 as well. But only slightly imo).
Edited by DanNashe, 10 September 2013 - 07:44 AM.