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What Else Will You Break Next?


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#21 Brazo Izquierdo de Muerte

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Posted 05 September 2013 - 10:35 PM

View PostTOGSolid, on 05 September 2013 - 10:06 PM, said:

What makes you think I missed Paul saying that? He's damn right the weapon classes should be more unique. And hell, I actually have had something I liked changed (AC/2 ghost heat is kinda stupid) and it sucks but I adapted. The difference is that I then didn't make a pissy moany thread made entirely out of hyperbole about it and instead do my best to keep providing constructive feedback. For a thirty year old, you sure as hell act like a twelve year old.


I did make a constructive thread. you can see it here
http://mwomercs.com/...41#entry2693241
and we were basicly told to go shove it. hence this thread. Which is basicly done for fun because of the exageration which you seam to have missed, and taken what i said to the utmost extreme of raging. if you had read this post with a bit of humor you might have laughed, can you really see a i pilot running out of his mech in the middle of a fight to unjam an auto cannon under fire? No you cant its not reasonable. But it is kind of a funny thought. I will apploigize for offending your delecate sensibilitys but do try to look at things in a less critical light.

Bottom line though for the rest of ppl reading this is the devs them selves said they would try to stick to canon as reasonbliy possible the guass nerf/lag what ever it is your calling it is not that huge but it did not need to be done and it could have been done differently while staying closer to the books. And yes i know that the books dont translate well in to game but if you do read them most of your weapons do not have super accuracy past 400m, so a fix could have been making the wepons miss a little more or modifying the convergance. Weapons did miss quite often in the books both table top and novels as well.

Now with this being said the point of above statment is if your going to say your gonna do something then do it. if your not then dont say you are. I really dont want to have to manualy toggle my auto cannon to reaload it self with a new magazine. (Im just using that as an example of some thing that could be changed) another example is if any one has played mech 2 and mech 3 and mech 4 the pulse lasers all fire different. So which way is right? no one knows. but what i do know is what starts as a small change can lead to bigger ones. and given the recent track record they are normally not good. Or there poorly executed.

There are other things that NEED to be fixed that are broke like maps and hit boxes on mech's and rewind servers and a whole lot more that have been broken since the founders packs and still have not been fixed. PGI took out collisions, that needs to be fixed and put back in but they might not decide to do that even though it is part of the MW world. So if you keep changing things some big and some small eventually if you take enough after awhile you dont have mechwarrior any more. All im saying is do not fix something that is not broken. Esp when there is plentey of things that are broken. so like the title says (What else will they break next.)

God im hoping for directional jump jets just like Mech 2!

Edited by Alisyn Chaynes, 05 September 2013 - 10:49 PM.


#22 mike29tw

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Posted 05 September 2013 - 10:40 PM

To be fair Gauss was always the obvious choice to ballistic. What would you fit for a single ballistic hardpoint? AC2? AC5? The choice had always been between an AC20 and a gauss, and gauss more often won the choice by being XL compatible in the torsos and its ability to deal damage at all ranges.

Now it kinda separate itself from the "click and deal damage" AC family and involves a little more player interaction to achieve weapon efficiency. Sure it might take a few more patches to adjust it, but I like where this is going, ie each weapon has a distinct flavor to it.

P.S. Took out my Victor and armed it with a Gauss and 2 ERPPCs. Still poptarting like before. Learn the charge and adapt it, it's not that hard.

#23 MrZakalwe

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Posted 05 September 2013 - 11:21 PM

View PostTOGSolid, on 05 September 2013 - 07:54 PM, said:

The tears of all the PPC/Gauss guys are absolutely delicious.

Do you view it as positive that PPCs/Gauss are only really worth using on jump-snipers and some lights now? An Awesome style PPC boat is now actually a liability at any range.

CORRECTION: Ignore the bit above where I said Gauss was niche- the new Gauss is actually better when you get used to it. It was the PPC that was shafted.

Edited by MrZakalwe, 05 September 2013 - 11:27 PM.


#24 TOGSolid

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Posted 05 September 2013 - 11:39 PM

Quote

It was the PPC that was shafted.

I still see skilled players using PPCs to great effect. They were never supposed to be a low skill weapon like they were.

#25 Jesus Box

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Posted 05 September 2013 - 11:48 PM

View PostTOGSolid, on 05 September 2013 - 07:54 PM, said:

The tears of all the PPC/Gauss guys are absolutely delicious.


Much like the tears of the people complaining about it were delicious.

L2P.

But regarding the OP: they will next break whatever people cry about next. I'm already seeing people using or boating the other Ballistics every match, and some complaining about it. You can see what's going to be next. With the Gauss/PPC now {Scrap}; people are turning to Ultra5s or AC2 stacks for their long range. Which means the same set of people that couldn't L2P before will now complain about these next. Which means PGI will now nerf them too.

Edited by Jesus Box, 05 September 2013 - 11:51 PM.


#26 TOGSolid

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Posted 05 September 2013 - 11:50 PM

View PostJesus Box, on 05 September 2013 - 11:48 PM, said:


Much like the tears of the people complaining about it were delicious.

L2P.


Aww, poor baby got his FOTM cheese taken away. Now he's just another fraud getting exposed for the garbage pilot he is.

#27 Alistair Winter

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Posted 05 September 2013 - 11:53 PM

PGI, don't answer the question in the thread title. It's a trick question.

#28 Victor Morson

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Posted 05 September 2013 - 11:54 PM

Gauss are awesome and PPCs needed it.

I hope the only thing they break next is their record by releasing two good patches in a row.

#29 Jesus Box

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Posted 05 September 2013 - 11:55 PM

View PostTOGSolid, on 05 September 2013 - 11:50 PM, said:


Aww, poor baby got his FOTM cheese taken away. Now he's just another fraud getting exposed for the garbage pilot he is.


It wasn't a FOTM cheese build. It was a perfectly viable non OP build since the start. It's just that people started crying about it. They couldn't coup with being sniped or L2P. As for exposed; you're exposing yourself as one of the talentless pilots that wants or supports weapons being gutted simply because you are the garbage pilot.

#30 TOGSolid

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Posted 05 September 2013 - 11:59 PM

View PostJesus Box, on 05 September 2013 - 11:55 PM, said:


It wasn't a FOTM cheese build. It was a perfectly viable non OP build since the start. It's just that people started crying about it. They couldn't coup with being sniped or L2P. As for exposed; you're exposing yourself as one of the talentless pilots that wants or supports weapons being gutted simply because you are the garbage pilot.

Lol, that's why it's been the dominant build in pugs for the past half a year and in competitive games for way longer than that, right? You're seriously just another salty little ***** who's mad he lost his training wheels.

Edited by TOGSolid, 05 September 2013 - 11:59 PM.


#31 GalaxyBluestar

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Posted 06 September 2013 - 12:01 AM

whilst using current examples that may or maynot be justified for the topic there is one major concern being highlighted.

pgi can't balance this game in a simillar fashion to the inspiration material {battle tech} or like previous games {mechwarrior} and keep making up their own new rules to stop things becoming "unplayable". the issue is, where will the line be drawn and will this game still resemble Mech Warrior by the end of it, cause really the way the game is being played now, it's nothing like a mechwarrior experience. :( we kill angels along with devils i'm affraid.

#32 Jesus Box

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Posted 06 September 2013 - 12:05 AM

View PostTOGSolid, on 05 September 2013 - 11:59 PM, said:

Lol, that's why it's been the dominant build in pugs for the past half a year and in competitive games for way longer than that, right? You're seriously just another salty little ***** who's mad he lost his training wheels.


I was never the one that needed the training wheels, which is what this community is rapidly getting. I got killed by these builds just like everyone else. I didn't cry about it. I never said it was OP(Which it was not). And fyi, I never even used Gauss+PPC until earlier this year, and only on "one" variant I played. So continue with your totally worthless assumptions.

As for dominant builds; there was lots of viable builds. There was no FOTM as you are falsely trying to state. But now builds are becoming FOTM BS. That's what happens when you start wrecking things one at a time. People will shift to the next thing that's not yet wrecked. That's what creates FOTM. It didn't used to exist in MW. It exists "now" thanks to the crap they're doing. The list of viable or diverse builds is being slashed every patch. This is bad, not good. You're seriously just continuing to broadcast yourself as another useless MW pilot; the one that needs the training wheels; hence these changes, and insults anyone smarter or better than you. Don't be surprised if I don't respond to anymore of your worthless drivel.

Edited by Jesus Box, 06 September 2013 - 12:56 AM.


#33 boomshekah

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Posted 06 September 2013 - 01:06 AM

View PostTOGSolid, on 05 September 2013 - 07:54 PM, said:

The tears of all the PPC/Gauss guys are absolutely delicious.


Yep, poptart tears are the sweetest!

View PostJesus Box, on 05 September 2013 - 11:55 PM, said:

...you're exposing yourself as one of the talentless pilots that wants or supports weapons being gutted simply because you are the garbage pilot.


So he is the garbage pilot, because you can´t adapt to a simple change like the charge-up mechanic? Makes sense...

#34 Core2029

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Posted 06 September 2013 - 09:12 AM

View PostAlisyn Chaynes, on 05 September 2013 - 08:29 PM, said:



Demo you have it exactly like vic does above you. and its not really so much that this guass change worries me but its the what are they gonna change next that IS drastic that worries me


I can't believe more people aren't pointing out that charge-ups break chain firing. Yeah I used that. It was fun, difficult and I often missed... but it's gone now... How can I be the only one bringing this up?

#35 Core2029

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Posted 06 September 2013 - 09:19 AM

View PostTOGSolid, on 05 September 2013 - 07:54 PM, said:

The tears of all the PPC/Gauss guys are absolutely delicious.


There were other ways to fix these builds. Breaking the gauss by introducing a mechanic that's incompatible with chain firing wasn't the right fix.

It's great that you, and others like you, don't have to cry as much when being shot by big scary gun combos but extolling this as the correct solution is just wrong.

#36 Livewyr

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Posted 06 September 2013 - 09:24 AM

View PostAlisyn Chaynes, on 05 September 2013 - 08:06 PM, said:



im not a ppc gauss sniper im a dont fix what is not broken kinda person but im sure if i look hard enough like i did with the last guy i can find some thing that up set you as well.


Oh yes, ECM broke my faith in PGI.

However- after being all pissy and dramatic (and logical at the same time), it did us absolutely no good. ECM/BAP is still an on/off switch for locking weapons.

Thus being dramatic is pointless.

View PostChavette, on 05 September 2013 - 08:31 PM, said:

Just because you follow the crowd and use it doesn't mean you're comfortable enough with it for your opinion to matter...


Cute, but I was using sniping builds before they were cool. (Including the ridiculous heat 2xERPPC with TT heat and a recycle of 3...)

#37 Ashnod

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Posted 06 September 2013 - 09:36 AM

I like how they moved PPC, Gauss movement speed closer together.. because when your trying to desync two things from each other its best to move them closer together.. and before patch you couldn't just fire all your ppcs and your gauss at the same time and expect to hit with both weapons unless your target was standing still, moving slow or moving in a somewhat straight line towards you.

Also its funny that the slug from the gauss rifle travels faster than protons and ions.

#38 Navy Sixes

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Posted 06 September 2013 - 01:12 PM

I dunno... what weapon will you totally abuse and boat into absurdity?

#39 Werewolf486 ScorpS

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Posted 06 September 2013 - 03:56 PM

All the weapons issues could have been fixed very simply by classifying weapons as primary and secondary. Primary group would be your Gauss, AC/20, AC/10, PPC's and LRM's. Then set the Chassis up to only handle a certain number of Primary and Secondary weapons. No mech would be able to mount Dual AC/20's, Dual Gauss, 1 Gauss and 2 ERPPC's, 1 AC/20 and 2 AC/10's. It's simple, uncomplicated, and most of all would have solved it all.

#40 Wolfways

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Posted 06 September 2013 - 04:17 PM

"What Else Will You Break Next?"

More battletech equipment/lore. More promises. My hope for an amazing BT game :(

View PostWerewolf486, on 06 September 2013 - 03:56 PM, said:

All the weapons issues could have been fixed very simply by classifying weapons as primary and secondary. Primary group would be your Gauss, AC/20, AC/10, PPC's and LRM's. Then set the Chassis up to only handle a certain number of Primary and Secondary weapons. No mech would be able to mount Dual AC/20's, Dual Gauss, 1 Gauss and 2 ERPPC's, 1 AC/20 and 2 AC/10's. It's simple, uncomplicated, and most of all would have solved it all.

What about mechs that come stock with dual gauss rifles? (see my sig)





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