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"stop Capping, Noob!"


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#221 Wil McCullough

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Posted 08 November 2013 - 08:08 AM

View PostEgomane, on 08 November 2013 - 07:51 AM, said:

Because it is in the written rules, that you accepted when you installed the game and created your account! Break those rules and you will be punished! The rules set by the game mechanics are valid and where neccessary explained and limited in detail by the rules that are the Code of Conduct, the Griefing rules, the Terms of Use and the Uniform Code of Mechwarrior Justice. If you do not care about those rules, please leave the game! They are an essential part and can not be dismissed! It doesn't matter if you disagree with them, they are not to be broken! Intentional friendly fire is griefing. That the game mechanics allows for accidental friendly fire is no excuse for griefing.


i'm not a tker. i'm just using this to point out the obvious illogical nature of the "but, but it's fun for me" argument so predominant in this thread.

the game ITSELF allows tk-ing. as i said, if i shoot my ally in the back, the game recognizes the damage. it's even fair because they can do the same thing back to me. going by the arguments of many in this thread, yours included, that must mean it's an INTENDED feature.

hell, if i wanted to take it a step further i can even claim i'm "role-playing" a traitor mechwarrior. and i find "role-playing" "fun".

oh, i'm the only liao guy on a team of davions? ROLE PLAY TIME.

FUN.

my fun is not less important than yours.

#222 Zerberus

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Posted 08 November 2013 - 08:09 AM

View PostWil McCullough, on 08 November 2013 - 08:01 AM, said:

i'm using your EXACT SAME argument. or are you one of those "one rule for zerberus, another for everyone else" kind of person?


Last statement:

Unlike you, I am not inventing rules as I go along for my convenience, and never have. I adhere to the rules lad out before me, and either find my peace within their confines or choose a path in life that is more agreeable to what I wish to see. That is why despite US citizenship I currently do not reside in the USA

And I most definitely don`t inform myself, then knowingly twist things around so as to be outside the rules, present it with big blue sobbing eyes, and then ask "but what did I do wrong" like some manipulative child when someone calls me on it.

In closing, you should simply be glad at this time this isn`t "some other games". Because "some other games" would have banned you just for your continued obviously intentional perversion of the rules intent in this thread alone. Maybe not permanently, but definitely. ;)

Edited by Zerberus, 08 November 2013 - 08:12 AM.


#223 Wil McCullough

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Posted 08 November 2013 - 08:12 AM

View PostZerberus, on 08 November 2013 - 07:48 AM, said:

R O F L You obviously haven`t the slightest clue who you are talking to, otherwise you would not be telling ME (the person who maintains that Elo Hell does not exist and that it is a figment of crappy player`s imagination) that I am in Elo Hell


so prove me wrong.

your chest thumping and "do you know who i am" statements honestly made me snigger.

so do share with us, Internet Big Daddy, which part of my Elo argument is wrong.

to recap, my argument is:

1. you use cap rushing to get wins so you don't learn anything.

2. your wins push you to a higher Elo tier.

3. eventually, you'll hit a point where you're in above your head and people can consistently counter your cap rushing tactic.

4. you lose more games than you win at that tier cos you're punching above your weight.

5. you drop back down through the Elo tiers until you arrive at the Elo tier you're supposed to be in.

6. rinse and repeat, your W/L r evens out at 50/50.

ok, ready, get set, go.

Edited by Wil McCullough, 08 November 2013 - 08:17 AM.


#224 Egomane

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Posted 08 November 2013 - 08:15 AM

View PostWil McCullough, on 08 November 2013 - 08:08 AM, said:

i'm not a tker. i'm just using this to point out the obvious illogical nature of the "but, but it's fun for me" argument so predominant in this thread.

I didn't say that you are, but your arguments are disrespecting the rules.

View PostWil McCullough, on 08 November 2013 - 08:08 AM, said:

the game ITSELF allows tk-ing. as i said, if i shoot my ally in the back, the game recognizes the damage. it's even fair because they can do the same thing back to me. going by the arguments of many in this thread, yours included, that must mean it's an INTENDED feature.

The written rules belong to the game and can not be ignored for any reason. As your argument is ignoring those rules it is moot.

View PostWil McCullough, on 08 November 2013 - 08:08 AM, said:

hell, if i wanted to take it a step further i can even claim i'm "role-playing" a traitor mechwarrior. and i find "role-playing" "fun".

oh, i'm the only liao guy on a team of davions? ROLE PLAY TIME.

FUN.

my fun is not less important than yours.

Roleplay is not a factor in MWO, as it is not a role playing game. Roleplay teamkills are still teamkills and will be punished. Again... the written rules are just as much a part of the game as the ones allowed by the game mechanics and in several cases even supercede the ones in the game. You should therefore not try to create arguments that ignore those rules.

#225 Roadbeer

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Posted 08 November 2013 - 08:23 AM

Lulz,

Remaining topical

in K Town?

Absurd!



#226 Wil McCullough

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Posted 08 November 2013 - 08:23 AM

View PostEgomane, on 08 November 2013 - 08:15 AM, said:

snip


alright, sure.

i won't bring up tk-ing or griefing again since i think i've made my point abundantly clear.

#227 Jon Gotham

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Posted 08 November 2013 - 08:29 AM

View PostWil McCullough, on 08 November 2013 - 08:08 AM, said:

Some random internet rage.

All you cap haters seem to want to do is insult and belittle people. The notions of honour and manliness presented so far are absolutely, shockingly ridiculous and should invalidate anything you have to say. That kind of thinking belongs in the dark ages for pity's sake!
Now, I set up a thread in the feature suggestions section to try to help you guys get what you want. I have mentioned it here in this thread, I would love for you to go to this thread, add your voice to it (POLITELY) and help me help you.
I am inviting you ALL to go to that thread, put your thoughts in a polite, articulate manner on it for the devs to see. If you rant and rage like children-they WILL IGNORE YOU.
Put enough sensible, polite things in ONE PLACE and they just might listen! Now what is better? Raging and insulting and making yourself look like an utter fool or actually going and doing something constructive about your desires?

Let's work together and get it done, shall we?

Go on my profile it's a thread entitled "Concerning capping and Team DM."

#228 Wil McCullough

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Posted 08 November 2013 - 08:41 AM

View Postkamiko kross, on 08 November 2013 - 08:29 AM, said:

snip


not trying to be mean, but i'm getting tired of all these "you're a cap-hater" nonsense.

please learn to read.

i've been repeatedly saying again and again that i'm fine with capping as a win criteria.

just that at this time, the rewards for capping is for all purposes, zero. for both winning and losing teams.

which is silly. because it's a win criteria. apparently PGI intended players to win through X method, then decided to reward Y action (bashing mechs against one another) instead, giving X laughable rewards.

what i'm firmly against is people fighting for their right to rush off and push that "game reset" button even though it doesn't do squat for their cbills, xp, elo, stats or whatever. congratulations, you won. no one gained anything, not even your team. GOOD JOB.

that's the issue i'm discussing. or at least trying to discuss before people like yourself butt in and go all "nuub, l2p nn pew pew 2 win" like a 5 year old kid with ADD and reading comprehension problems.

as i even suggested right here in this thread, increasing the rewards for capping, both individual and team-wide, would at least make it an actual valid win criteria compared to the way it is now.

but i think that's too much for you to think about since you're obviously from the TL;DR side of the internet, so...

#229 Heffay

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Posted 08 November 2013 - 08:44 AM

View PostWil McCullough, on 08 November 2013 - 08:41 AM, said:

just that at this time, the rewards for capping is for all purposes, zero. for both winning and losing teams.


Elo isn't everything. It's the only thing.

#230 Rushin Roulette

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Posted 08 November 2013 - 09:14 AM

View PostWil McCullough, on 08 November 2013 - 07:36 AM, said:

how is it breaking the rules?
it's in the game.
i am ALLOWED to fire my ac20 into my ally's back at the start. the game even recognizes the damage. the game doesn't kick me out. my allies are allowed to do the same thing back to me.


So... you are saying that because guns exist in real life you can take one. shoot someone in the back and they can shoot you back. Life doesnt kick you out for doing it, so it is allowed. I guess you will be giving just this explanation infront of the Judge and then complain about how unfair life is when you are in prison (btw, dont drop the soap! A center rear torso blowthrough is probably even less fun in real life than it is ingame).

#231 Roadbeer

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Posted 08 November 2013 - 09:24 AM

This Threadernaut

WILL NOT BE STOPPED!



#232 Wil McCullough

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Posted 08 November 2013 - 09:37 AM

View PostRushin Roulette, on 08 November 2013 - 09:14 AM, said:


So... you are saying that because guns exist in real life you can take one. shoot someone in the back and they can shoot you back. Life doesnt kick you out for doing it, so it is allowed. I guess you will be giving just this explanation infront of the Judge and then complain about how unfair life is when you are in prison (btw, dont drop the soap! A center rear torso blowthrough is probably even less fun in real life than it is ingame).


that was exactly the kind of circular illogical argument that was used time and time again in this thread.

"it's in the game. so it's intended. if it wasn't intended, it wouldn't be in the game".

i was pointing out how stupid it was.

#233 Heffay

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Posted 08 November 2013 - 10:00 AM

I want to give PGI my heartfelt and deepest thanks for adding such a wonderful tool to troll people with. It is this kind of visionary thinking that will ensure the enjoyment of the game by trolls everywhere, and the deep integration with the game forums allows a 2nd level to the game which few others can compare. Thank you, PGI!

#234 Alaskan Nobody

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Posted 08 November 2013 - 11:20 AM

View PostEgomane, on 08 November 2013 - 08:15 AM, said:

...............


At this point Ego - I would just close the thread, if you cannot because of being in the argument, I would see if I could get another Moderator to do it (if that is allowed)

#235 Geek Verve

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Posted 08 November 2013 - 11:31 AM

View PostEgomane, on 08 November 2013 - 08:08 AM, said:

It's not nothing! It's just less then you want to earn in a match.

It is just very nearly the lowest reward possible for a win is all. Anyone who plays in part for the C-Bill and XP rewards would have to have a screw loose to choose that style of play.

The worst part, as has already been mentioned ad nauseum, is you're not only imposing that limitation on yourself, but also on the other 23-players in the match (worse for those who don't make it in time to assist on the cap), who 9 times out of 10 *really* do not want to be stuck in that scenario.

#236 Farix

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Posted 08 November 2013 - 11:48 AM

View PostWil McCullough, on 08 November 2013 - 07:36 AM, said:

once again, i'll say it AGAIN. capping is a perfectly valid tactic and win condition to me if it awards a fair reward. right now it doesn't.

But it is not about you. Other players will view a capture victory as a valid tactic regardless of the rewards. While the fact that there are no rewards for a capture victory, that does not invalidate it as a victory condition nor does it indicate that it is against PGI's intentions for it to be used as a victory condition.

View PostWil McCullough, on 08 November 2013 - 07:36 AM, said:

there is something called a compromise that allows both parties to go back with something. i came up with an example of one such compromise.

YOUR the one who has not be willing to compromise. The compromise is an understanding that other players will have different goals in a match than you do. Sometimes those goals will correlate with each other. Other times, they will not. No point in getting all huffy when they don't.

View PostWil McCullough, on 08 November 2013 - 07:36 AM, said:

you on the other hand, are steadfastly refusing to budge from your opinion that your "fun" is more important than anyone else's "fun", including those in your team.

You are the one who has been steadfastly refusing to budge on accepting what other players consider to be fun. Some players are more into outthinking their opponents. You clearly are not among them.

View PostWil McCullough, on 08 November 2013 - 07:36 AM, said:

how is it breaking the rules? it's in the game. i am ALLOWED to fire my ac20 into my ally's back at the start. the game even recognizes the damage. the game doesn't kick me out. my allies are allowed to do the same thing back to me. it's fair. therefore it must be an intended feature of the game, right? just like capping even though there's no reward?

PGI has specifically stated that those types of actions are against THIER rules. Whether you can do them in the game or not is irrelevant. The same cannot be said for base capture. PGI has not made any rules reguarding base captures in any way. So a base capture at any point in the match is a valid action. And since there are no rules against base captures at any point in a match, we have to assume that it is within PGI's intentions for it to be used way.

#237 Roadbeer

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Posted 08 November 2013 - 11:50 AM

So, nobody wants

Cake?

I'll just go offer it

in the other bad

threads.



#238 Jon Gotham

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Posted 08 November 2013 - 12:43 PM

View PostWil McCullough, on 08 November 2013 - 08:41 AM, said:


not trying to be mean, but i'm getting tired of all these "you're a cap-hater" nonsense.

please learn to read.

i've been repeatedly saying again and again that i'm fine with capping as a win criteria.

just that at this time, the rewards for capping is for all purposes, zero. for both winning and losing teams.

which is silly. because it's a win criteria. apparently PGI intended players to win through X method, then decided to reward Y action (bashing mechs against one another) instead, giving X laughable rewards.

what i'm firmly against is people fighting for their right to rush off and push that "game reset" button even though it doesn't do squat for their cbills, xp, elo, stats or whatever. congratulations, you won. no one gained anything, not even your team. GOOD JOB.

that's the issue i'm discussing. or at least trying to discuss before people like yourself butt in and go all "nuub, l2p nn pew pew 2 win" like a 5 year old kid with ADD and reading comprehension problems.

as i even suggested right here in this thread, increasing the rewards for capping, both individual and team-wide, would at least make it an actual valid win criteria compared to the way it is now.

but i think that's too much for you to think about since you're obviously from the TL;DR side of the internet, so...

Blobbing and timidity is a much larger issue. are you raging about that?
And insulting me and my intelligence directly?
Really?

I repeat:
"Let's work together and get it done, shall we?

Go on my profile it's a thread entitled "Concerning capping and Team DM."

Edited by kamiko kross, 08 November 2013 - 12:44 PM.


#239 MortVent

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Posted 08 November 2013 - 07:14 PM

You can't convince the righteous that their cause is wrong, for they are steadfast in their beliefs regardless of the words of others.

In the end, there are written and coded rules in the game. Don't like how the game is played according to those rules, deal with it or quit. Trying to impose your rules/views on those playing within the firm constraints of the games set rules is not going to work.

Cap victories occur because the losers didn't defend their base. The problem isn't the game mode, it's the failure of the losers to think beyond rush to the middle and find things to shoot tactics.

If the blob returns to base, they get the combat they want. If they actually have folks scout then they know where the enemy is and can move to intercept them.

I think what the grumpy ones need to do is throw away the deathmatch only game box, cause trying to think inside it isn't working.

#240 Wil McCullough

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Posted 08 November 2013 - 11:04 PM

View PostFarix, on 08 November 2013 - 11:48 AM, said:

snip.


so in a nutshell, you're saying pgi intentionally included a "reset button" in the game. so players have the right to rush to press it simply by virtue that it exists and they fine it fun, even if it's to the detriment of everyone else.

there is nothing to 'out-think' simply because no one is interested in fighting with you to press said reset button. majority of the players are playing a game called "mechwarrior" because they want to fight and blow things up. as i said before, at present, cap rushing rewards nothing to everyone else in the game with you. i suggested awarding higher cbills and xp across the winning team so at least 12 players walk away with something. you get your fun pressing the shiny reset button, your team gets cbills and xp without doing anything. win-win.

how is that not a compromise? it's not like i'm taking your capping away from you. i'm rewarding your team more for it. i have no idea why you think i'm like trying to take away your favorite soft toy.

meanwhile,

you're insisting everything is working as intended, nothing should change, the qq-ers can either go slit or shut up.

that's what refusing to budge is.

View Postkamiko kross, on 08 November 2013 - 12:43 PM, said:

And insulting me and my intelligence directly? Really?


if you choose not to read and instead jump to erroneous conclusions on what my point is, you're the one insulting yourself. TL;DR is for little kids or really stupid adults.

if you can't spend 5 minutes reading what people are debating about before 'YOLO' jumping in and being utterly irrelevant, why are you surprised people have some choice things to say about you and your intelligence? really?

View PostMortVent, on 08 November 2013 - 07:14 PM, said:

You can't convince the righteous that their cause is wrong, for they are steadfast in their beliefs regardless of the words of others. In the end, there are written and coded rules in the game. Don't like how the game is played according to those rules, deal with it or quit. Trying to impose your rules/views on those playing within the firm constraints of the games set rules is not going to work. Cap victories occur because the losers didn't defend their base. The problem isn't the game mode, it's the failure of the losers to think beyond rush to the middle and find things to shoot tactics. If the blob returns to base, they get the combat they want. If they actually have folks scout then they know where the enemy is and can move to intercept them. I think what the grumpy ones need to do is throw away the deathmatch only game box, cause trying to think inside it isn't working.


gosh. either you're REALLY simple, or you are deliberately being obtuse.

once again, you can't seem to wrap your head around the idea that i'm not arguing capping shouldn't be a win criteria.

i'm arguing that it shouldn't be a win criteria without rewards.

your 'hur dur just rtb and def nuub' argument speaks more about your lack of intelligence than anything else.



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