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"stop Capping, Noob!"


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#201 Farix

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Posted 08 November 2013 - 06:40 AM

View PostWil McCullough, on 08 November 2013 - 04:50 AM, said:

fixed.

capture and capture more. got it.

Nope, I was correct the first time. Conquest is about controling points on the map. Capture means that you have perminent control of those points. But in Conquest, the opposing team can still take or retake control of those points.

View PostWil McCullough, on 08 November 2013 - 04:50 AM, said:

winning? you mean the hidden stat that no one can see but yourself? the stat that automatically balances itself out at 50/50 with elo?

what do you gain by winning from a cap rush?

75xp and no cbills. that is seriously nothing.

Some people don't play for C-bills or XP. Then want the thrill of victory. Of having taken part in an accomplishment. Those are just as legitimate reasons to play than earning C-bills and XP.

View PostWil McCullough, on 08 November 2013 - 04:50 AM, said:

of course i'm not. there is no POINT in adapting tactics to prevent cap warrior losses in MWO. swiping a laser across a couple of dudes, pressing r and randomly derping around gives better rewards.

Then you are done in this discussion. You refuse to acknowledge any other points of view as viable. And you are not going to convince anyone else that your point of view is the only one that is viable.

#202 Farix

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Posted 08 November 2013 - 06:52 AM

View PostWil McCullough, on 08 November 2013 - 05:44 AM, said:

apparently you're part of the TL;DR crowd.

the problem isn't losing. the problem isn't even losing to capping.

the problem is both winning and losing to capping gives you absolutely no rewards whether you're on the winning or losing team. yet people are insisting on cap rushing to win matches.

is that so difficult to comprehend?

No, but is the fact that some players don't care about the rewards they get that difficult for YOU to comprehend as well?

there is no logical reason to make winning through cap your first priority because there are practically no rewards for it. not for you, not for the rest of your team.

View PostWil McCullough, on 08 November 2013 - 05:44 AM, said:

the only reason is to 'win'. and the win/loss stat is a hidden stat that no one other than yourself can see. and it also evens up to 50/50 in the long run due to elo.

so you don't 'win' either.

which once again brings us to the point of what's the point?

The Point is that some players simply like winnig. Who are YOU to tell THEM that they are wrong in wanting to win rather than farming C-bills and XP?

#203 Rushin Roulette

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Posted 08 November 2013 - 06:54 AM

Wow... is this pathetic thread still going on?

@ all the nooblets crying about how this is not capwarrior and thet cappers should go to play Conquest so that you can enjoy your rounds of uniterrupted Mechassualt: Online... guess what, Have you guys ever thought of shutting up and playing conquest yourselves?
I mean, you seriously join a game mode where there are only 2 bases and it is clear to everyone (Except for yoruselves), that if one of these bases is capped by teh opposing team, then the whole match is over. Then you come complaining that the cappers are dishonorable yada yada yada...

Now, lets look at the alternatives for you guys...
What happens in Conquest if one of the 5 points are capped? Yes... the game goes on and you can still swing your cavemen clubs at each other for quite a few more minutes more and pat yourselves on the back for being such honourable "Mechwarriors".

#204 Wil McCullough

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Posted 08 November 2013 - 06:59 AM

View PostEgomane, on 08 November 2013 - 06:39 AM, said:

There we have it again! You dismiss arguments as invalid without adressing them. You just repeat your old arguments once more and declare the conter argument as invalid by it. That's not how intelligent discussions function.


i say "there is no point rushing for cap wins because no one benefits, whether you win or lose."

their counter argument is "just defend so you won't lose."

explain how this is a valid counter to my argument.

here's a hint: it isn't. it doesn't even address my point.

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More twisting of words. If you want an answer from a designer you'd ask him and not the forum community.


how am i twisting words? wow. are you serious? do you need me to quote my question and your reply again? if you can put me in touch with a designer who is able to answer my question, by all means do it.

hell, if you can get a designer to post here with a simple yes or no, that'll be even better. right now, that design "decision" just smells of derp.

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I can no longer moderate here, as I am now involved in that thread. I haven't seen anything from Mutaroc, that violates the rules or I would have reported it for the others to take care of it. Feel free to do so yourself, if you believe I missed something. Hint: Disagreement is not a rules violation, but report abuse is!


post #192. maybe he'll edit it, maybe he won't.

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If all you want is higher rewards for capturing, so that it makes sense to you, make a thread in feature suggestion about it, but stop complaining that others are satisfied with the rewards they get for it right now. For you it might be nothing, for them it's obviously enough! Stop pretending to know why they are doing it and that this has to be to grief.


wow what a straw man.

i'm questioning the lack of logic behind certain behavior of a certain type of player. namely the repeated attempts to follow through with a 'tactic' that benefits no one, not even himself or his team.

increasing the rewards was just an example i made to make it a more viable and logical tactic other than the "reset button" function it seems to function as now.

i don't know WHY they are doing it. i've never pretended to know WHY. i've been saying this whole time that i DON'T KNOW. because it makes no sense to me. that's what i've been saying this entire time.

and you talk about twisting of words. sigh.

the only semi-coherent replies i've been getting are arguments to the tune of "so as to win".

to which i've been saying "but you don't win anything".

and then there's just general gnashing of teeth and it goes back to the start again.

#205 Zerberus

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Posted 08 November 2013 - 07:03 AM

View PostWil McCullough, on 08 November 2013 - 04:35 AM, said:


so why the decision to nerf cap wins to 75xp and no cbills?

indulge me a little.

do explain why a designer would intentionally design a game to be won a particular way, then NOT REWARD the player for winning through that method, instead rewarding the players for doing EVERYTHING ELSE other than what was intended?


Because people exactly like you had been incessantly whining, exactly like you, and PGI eventuall caved, lowering cap rewards and raising cap times.

The final results: Zero net difference. Caps are even more rare than they used to be, and you have all the tools you need to stop them, and you all just whine more and more and louder and louder until it reaches the current point.

The point where the devs are so sick and tired of all your bitching and moaning that you`re getting your CW-detached DM sandbox to play in, just so everyone else can finally have peace and quiet.

Of course this costs resources, resources that would be better spent on UI 2.0, CX11, CW..... But that`S Ok, as long as you get your mindless DM mode, nothiong else matters.... At least until the patch notes when said mode is announced, where you will all be flaming PGI for working on DM mode and not finishing CW... :)

And that all of course means that when CW finally comes you will all have your panties in a whole new wad about why planetary conquest isn`t decided in an arena (and will go though infinite numbers of mental hoops to somehow rationalize that planetary conquest per arena duel is entirely in the spirit off the clans, or some other equally tenuous gibberish).... at which point I honestly expect that "learn to play" will once again bounce off your collective mental armor, but will not change that the modes are forced on you.

TBH, I hope "rammed down your throat" is a more accurate description, because that`s what your prolonged whining has done to everyione else... it`s irreparably damaged 2 game modes that were just fine, just because the Mech of Duty players can`t get it through their thick skulls that these modes were never meant to be deathmatches. And Now they get their DM mode, and leave us with the 2 modes they ****** up for us.

Gee, thanks.....*spits in someone`s face*

Edited by Zerberus, 08 November 2013 - 07:16 AM.


#206 -Muta-

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Posted 08 November 2013 - 07:10 AM

So bottom line, let me ask you are you really going to keep on complaining on the forums just because?

Wait for death match where cap is not an option , in the mean time just let it be...


<sighs>

#207 Wil McCullough

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Posted 08 November 2013 - 07:15 AM

View PostFarix, on 08 November 2013 - 06:40 AM, said:

Then want the thrill of victory.


so is that goal somehow more worthy than those who want to fight or shoot things in a game called "mechwarrior"?

because those players are getting the short end of the stick because of these "victory thrill seekers" making use of a tactic that rewards no one other than fellow "victory thrill seekers" on the same team.

if they want the thrill of victory, they can achieve that through fighting as well.

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Those are just as legitimate reasons to play than earning C-bills and XP.


exactly. they're JUST AS LEGITIMATE reasons. they're not MORE legit. you seem unwilling to admit that other players have the right to play the game the way they want to play it as well. which they can't do when your "victory thrill seekers" are standing around in square reset buttons.

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Then you are done in this discussion. You refuse to acknowledge any other points of view as viable. And you are not going to convince anyone else that your point of view is the only one that is viable.


there is no "point of view".

swiping a laser across a couple enemies and spotting for allies with the push of the 'r' key simply nets you more higher rewards than straight base capping.

View PostFarix, on 08 November 2013 - 06:52 AM, said:

No, but is the fact that some players don't care about the rewards they get


so those who care about the rewards have to indulge those that don't?

so if i want to deposit an ac20 load into my ally's back at the start of the match, who can say that i should be penalized for it? in my "point of view", it's fun. and the reason i play. and that's enough to make it a valid action.

right?

#208 -Muta-

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Posted 08 November 2013 - 07:15 AM

View PostZerberus, on 08 November 2013 - 07:03 AM, said:


... I honestly expect that "learn to play" will once again bounce off your collective mental armor, but will not change that the modes are forced on you.



To me it seems that he has no more "mental armor" and the internal component have suffered CRITICAL DAMAGE

#209 Wil McCullough

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Posted 08 November 2013 - 07:20 AM

View PostZerberus, on 08 November 2013 - 07:03 AM, said:

Because people exactly like you had been incessantly whining, exactly like you, and PGI eventuall caved, lowering cap rewards and raising cap times.


holy mother of god.

either english is not your first language, or your reading comprehension is terrible.

my entire point is that RIGHT NOW, the rewards for capping are non-existent BECAUSE of the nerf. which baffles me why people are still doing it.

i even gave an example of implementing team-wide HIGHER REWARDS for caps so that AT LEAST the winning team gets something to take home because of the cap even if they came to fight and didn't get a chance to.

seriously, take a deep breath, you're obviously not seeing very clearly.

once again, since this keeps seeming to fly over you and mutaroc's heads, i'm not against capping.

i'm against capping when there's nothing to gain from it.

it's not a difficult concept to grasp.

Edited by Wil McCullough, 08 November 2013 - 07:26 AM.


#210 -Muta-

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Posted 08 November 2013 - 07:22 AM

I am glad they moved this stupid threat to a place in the middle of nowhere...

Edited by Mutaroc, 08 November 2013 - 07:31 AM.


#211 Zerberus

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Posted 08 November 2013 - 07:27 AM

View PostWil McCullough, on 08 November 2013 - 07:15 AM, said:


so is that goal somehow more worthy than those who want to fight or shoot things in a game called "mechwarrior"?

No, nor is it worth LESS as you incessantly imply.

Quote

if they want the thrill of victory, they can achieve that through fighting as well.

If you want to take your ball and go home because people arent playing by your made up mental rules construct, feel free to do so. I pre fer PGI`s ball to yours anyway.

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exactly. they're JUST AS LEGITIMATE reasons. they're not MORE legit. you seem unwilling to admit that other players have the right to play the game the way they want to play it as well. which they can't do when your "victory thrill seekers" are standing around in square reset buttons.

Hey pot, meet kettle, and guess what.. you`re BOTH black.

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so those who care about the rewards have to indulge those that don't?

Just as those who don`t have to indulge those that do....

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so if i want to deposit an ac20 load into my ally's back at the start of the match, who can say that i should be penalized for it? in my "point of view", it's fun. and the reason i play. and that's enough to make it a valid action.

right?

NO. Intentionally breaking the rules because you want to is in no way even remotely the same as adhering to them and getting verbally abused ingame and out by poor sportsmen who make up rules in their head and try to force everyone to aboide by them.

What you are saying is "It`s ok for me to use a gun in an mma fight if I feel like it, because the purpose is to hurt people and I like to make up my own rules asthey suit me."

One is competitive, the other is delusional, take a wild guess which is which... :)

#212 Zerberus

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Posted 08 November 2013 - 07:34 AM

View PostWil McCullough, on 08 November 2013 - 07:20 AM, said:

once again, since this keeps seeming to fly over you and mutaroc's heads, i'm not against capping.

i'm against capping when there's nothing to gain from it.

it's not a difficult concept to grasp.

And what flies over your head in thread after thread, oh glorious condescending grand master of the english language that is incapable of proper capitalization and punctuation, is that there IS somethign to gain from it.

A WIN.
That means an Elo RISE.
That means progress.

Progress = good

I cannot put that in more neanderthal terms.

And that is why it appears we are not understanding you... you are still reading the prologue while we are attemting to explain chapter 27.

Have fun with the birds in K-town (I still think it should be called QQ-town) :)

Edited by Zerberus, 08 November 2013 - 07:35 AM.


#213 Wil McCullough

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Posted 08 November 2013 - 07:36 AM

View PostZerberus, on 08 November 2013 - 07:27 AM, said:

No, nor is it worth LESS as you incessantly imply.


once again, i'll say it AGAIN.

capping is a perfectly valid tactic and win condition to me if it awards a fair reward. right now it doesn't.

RIGHT NOW, with the 75xp "reward", no one benefits from a cap rush. it's for all purposes, a reset button that people are gleefully fighting over to press simply because it's shiny.

insisting on putting words in my mouth makes your argument less credible.

Quote

Hey pot, meet kettle, and guess what.. you`re BOTH black.

Just as those who don`t have to indulge those that do....


there is something called a compromise that allows both parties to go back with something. i came up with an example of one such compromise.

you on the other hand, are steadfastly refusing to budge from your opinion that your "fun" is more important than anyone else's "fun", including those in your team.

you're the only black one here, buddy.

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NO. Intentionally breaking the rules because you want to is in no way even remotely the same as adhering to them and getting verbally abused ingame and out by poor sportsmen who make up rules in their head and try to force everyone to aboide by them.



how is it breaking the rules?

it's in the game.

i am ALLOWED to fire my ac20 into my ally's back at the start. the game even recognizes the damage. the game doesn't kick me out. my allies are allowed to do the same thing back to me.

it's fair.

therefore it must be an intended feature of the game, right? just like capping even though there's no reward?



see how silly your argument is, now?

#214 Geek Verve

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Posted 08 November 2013 - 07:41 AM

View PostMutaroc, on 08 November 2013 - 06:06 AM, said:

I care about "ME" having fun. Which is exactly the reason I downloaded the game for.

If you're seriously going to try to tell us that rushing from one end of the map to the other and sitting in a square for five minutes is what you consider fun...let's just say there is no way I'm believing that.

#215 Wil McCullough

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Posted 08 November 2013 - 07:43 AM

View PostZerberus, on 08 November 2013 - 07:34 AM, said:

And what flies over your head in thread after thread, oh glorious condescending grand master of the english language that is incapable of proper capitalization and punctuation, is that there IS somethign to gain from it. A WIN. That means an Elo RISE. That means progress. Progress = good I cannot put that in more neanderthal terms. And that is why it appears we are not understanding you... you are still reading the prologue while we are attemting to explain chapter 27. Have fun with the birds in K-town (I still think it should be called QQ-town) :)


your "Elo RISE" argument is unfortunately, hogwash.

unless you're trying to "power level" an alternate account, if you rely on base rushing to get wins, you're not learning anything. in other words, you're not progressing. not progressing = not good.

eventually you'll lose more games than win because you're out of your Elo depth. and you would eventually return back to where you originally started, and your W/L ratio would once again even out at 50/50.

you know the term "Elo hell"? yeah. you're in it. and it's because you're not progressing.

sorry to break the bad news to you, buddy.

#216 Zerberus

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Posted 08 November 2013 - 07:48 AM

View PostWil McCullough, on 08 November 2013 - 07:36 AM, said:

you on the other hand, are steadfastly refusing to budge from your opinion that your "fun" is more important than anyone else's "fun", including those in your team.

you're the only black one here, buddy.

:angry: :rolleyes: ^_^ :) :lol: :unsure:

Yes, reading comprehension truly is not your strong suit. Dumbassery on the other hand.... :rolleyes:

Go back, read my posts, and find, in all 1,6k something of them, ONE, just ONE instance wher I EVER say that EITHER way is preferable.

Me telling you your fun is not more valuable than mine is NOT = me telling you that my fun is more valuable than yours. That is a typical misconcepttion, expecially among Fox News viewers.

Until then, you can suck it.

Quote

how is it breaking the rules?

it's in the game.

i am ALLOWED to fire my ac20 into my ally's back at the start. the game even recognizes the damage. the game doesn't kick me out. my allies are allowed to do the same thing back to me.

it's fair.

therefore it must be an intended feature of the game, right? just like capping even though there's no reward?

see how silly your argument is, now?


Being intentionally dense doesn`t make you look smart, it makes you look dense. :)

You know full well that intentional TK and TA is against the rules. Me posting them will not change that.

Your post is akin to "So if I want to buy a gun and shoot the clerk with it before buying, I can, right? After all, it`s in life"

If you have not understood that humans live in a society with rules and regulations governing behavior that apply to all of them equally, you really need to get the **** off my planet before you cross my path by mistake. "I" in this case being anywhere and everywhere you might say somethign as stupid as tthat in public.

View PostWil McCullough, on 08 November 2013 - 07:43 AM, said:


your "Elo RISE" argument is unfortunately, hogwash.

unless you're trying to "power level" an alternate account, if you rely on base rushing to get wins, you're not learning anything. in other words, you're not progressing. not progressing = not good.

eventually you'll lose more games than win because you're out of your Elo depth. and you would eventually return back to where you originally started, and your W/L ratio would once again even out at 50/50.

you know the term "Elo hell"? yeah. you're in it. and it's because you're not progressing.

sorry to break the bad news to you, buddy.

Again,

R
O
F
L

You obviously haven`t the slightest clue who you are talking to, otherwise you would not be telling ME (the person who maintains that Elo Hell does not exist and that it is a figment of crappy player`s imagination) that I am in Elo Hell...

Which BTW is a typical tactic of people who are backed into a corner and have nothing of value, blind atttacks on whatever they think they can find in a feeble attempt to dioscredit an argument that they are simply unprepared to combat. Spray and Pray with words, just that the spray is more like diarrhoea than bullets :blink:

Eye for an eye: How`s that yeast infection coming? Can you wad your panties up tight again or still working on that?

Sorry, you`re just not worth my time at this point... you`re either trolling, or unbelievably self centered and too dumb to realize it. It`s like talking to a republican that still can`t believe we have a black president *facepalm*

Edited by Zerberus, 08 November 2013 - 07:58 AM.


#217 Egomane

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Posted 08 November 2013 - 07:51 AM

View PostWil McCullough, on 08 November 2013 - 07:36 AM, said:

how is it breaking the rules?

Because it is in the written rules, that you accepted when you installed the game and created your account!
Break those rules and you will be punished!

The rules set by the game mechanics are valid and where neccessary explained and limited in detail by the rules that are the Code of Conduct, the Griefing rules, the Terms of Use and the Uniform Code of Mechwarrior Justice.

If you do not care about those rules, please leave the game! They are an essential part and can not be dismissed! It doesn't matter if you disagree with them, they are not to be broken!

Intentional friendly fire is griefing. That the game mechanics allows for accidental friendly fire is no excuse for griefing.

#218 Roadbeer

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Posted 08 November 2013 - 07:57 AM

Welcome to K Town!

have some Cake?



#219 Wil McCullough

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Posted 08 November 2013 - 08:01 AM

View PostZerberus, on 08 November 2013 - 07:48 AM, said:


Go back, read my posts, and find, in all 1,6k something of them, ONE, just ONE instance wher I EVER say that EITHER way is preferable.



if that's the case, why are you so hot and bothered that i'm saying cap rushing with the current "rewards" is silly and doesn't do anything?

as i said before, i even gave an example of increasing cap win rewards to make it more viable and less of an "oh look, shiny" reset button feature, because right now, cap rushing is a waste of everyone's time.

by cap rushing, you're putting YOUR "fun" over everyone else's. no one else is even compensated by your little reset button pushing.


Quote

Being intentionally dense doesn`T make you look smart, it makes you look dense. ;)

You know full well that intentional TK and TA is against the rules.



whose rules? the game rules?

assault mode contains a win criteria that reward players with nothing, yet players happily use it to end matches because it is 'fun'.

and your 'fun' is just as important as anyone else's. that's your argument.

the GAME contains a feature that lets me shoot allies in the back and kill them at the start of the match. it even lets them do the same back to me. so it's fair.

if i find shooting ac20s into my allies' backs 'fun', going by your argument, who is anyone to tell me to stop and that it's against the rules?

i'm using your EXACT SAME argument. or are you one of those "one rule for zerberus, another for everyone else" kind of person?

#220 Egomane

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Posted 08 November 2013 - 08:08 AM

View PostWil McCullough, on 08 November 2013 - 08:01 AM, said:

assault mode contains a win criteria that reward players with nothing,

It's not nothing! It's just less then you want to earn in a match.

And again... I laid out all the rules for you in my previous post
Intentional friendly fire, will get you in trouble real fast! That is not an argument you should use to enhance your point of view.



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