Farix, on 08 November 2013 - 11:48 AM, said:
so in a nutshell, you're saying pgi intentionally included a "reset button" in the game. so players have the right to rush to press it simply by virtue that it exists and they fine it fun, even if it's to the detriment of everyone else.
there is nothing to 'out-think' simply because no one is interested in fighting with you to press said reset button. majority of the players are playing a game called "mechwarrior" because they want to fight and blow things up. as i said before, at present, cap rushing rewards nothing to everyone else in the game with you. i suggested awarding higher cbills and xp across the winning team so at least 12 players walk away with something. you get your fun pressing the shiny reset button, your team gets cbills and xp without doing anything. win-win.
how is that not a compromise? it's not like i'm taking your capping away from you. i'm rewarding your team more for it. i have no idea why you think i'm like trying to take away your favorite soft toy.
meanwhile,
you're insisting everything is working as intended, nothing should change, the qq-ers can either go slit or shut up.
that's what refusing to budge is.
kamiko kross, on 08 November 2013 - 12:43 PM, said:
And insulting me and my intelligence directly? Really?
if you choose not to read and instead jump to erroneous conclusions on what my point is, you're the one insulting yourself. TL;DR is for little kids or really stupid adults.
if you can't spend 5 minutes reading what people are debating about before 'YOLO' jumping in and being utterly irrelevant, why are you surprised people have some choice things to say about you and your intelligence? really?
MortVent, on 08 November 2013 - 07:14 PM, said:
You can't convince the righteous that their cause is wrong, for they are steadfast in their beliefs regardless of the words of others. In the end, there are written and coded rules in the game. Don't like how the game is played according to those rules, deal with it or quit. Trying to impose your rules/views on those playing within the firm constraints of the games set rules is not going to work. Cap victories occur because the losers didn't defend their base. The problem isn't the game mode, it's the failure of the losers to think beyond rush to the middle and find things to shoot tactics. If the blob returns to base, they get the combat they want. If they actually have folks scout then they know where the enemy is and can move to intercept them. I think what the grumpy ones need to do is throw away the deathmatch only game box, cause trying to think inside it isn't working.
gosh. either you're REALLY simple, or you are deliberately being obtuse.
once again, you can't seem to wrap your head around the idea that i'm not arguing capping shouldn't be a win criteria.
i'm arguing that it shouldn't be a win criteria without rewards.
your 'hur dur just rtb and def nuub' argument speaks more about your lack of intelligence than anything else.