Chronojam, on 17 September 2013 - 04:58 PM, said:
"Discussion began on the new MechWarrior game in October 2008. In March 2009, after coming up with a presentation for a prototype scenario, both studios assigned a team of full-time designers and programmers"
So, tell me more about Hawken starting development in 2006 because I sure don't remember that ever happening. Hawken's made by a team of under 25 people (unless they've hired more extremely recently), keep in mind.
This is not about "Hawken"! IMO Hawken is a total different game, feels much more like UT with a little more armor/shield. You never feel like piloting a 100ton Battlemech.
I like THIS game and despite the fact that PGI has some communication issues, the game gets better from day to day... It's fun to master new mechs, it's fun to play with my mates in PUG games and I look forward to the Phoenix Battlemechs!
It would be great, to already have things like UI2.0 or CW, but I still can live without them for now... I play this game for about 6 months and haven't touched another game during that time! I am in my thirtys and have known/read/played BT for over two decades and I am just glad that this game brings me back to the whole BT universe!
Edited by Padde, 18 September 2013 - 01:54 AM.