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Welcome To Launch, Mechwarriors!


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#1321 Threat Doc

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Posted 18 September 2013 - 04:30 PM

View PostRiptor, on 18 September 2013 - 01:26 PM, said:

Boy you must feel good about yourselfe fighting the good fight for a company that doesntcare about you in the slightest.
Unfortunately, you proceed from the assumption that I care whether or not PGI cares about me.

1) They're a business.

2) It's not their responsibility to care about me, it's their responsibility to build the best game they can, to survive as a company and, hopefully, to do far better, to make a lot of money and, hopefully, to perpetuate that business by putting out new content based on the drive of the community and the approval of their primary benefactors, who are FASA Corporation, who no longer exist as a real entity, except to administer their Intellectual Properties. Their secondary benefactors are those who put into the game the money, which means they approve of what's being done, or approve of the plan. Unfortunately, plans change, they are extended, they are morphed into something new and, hopefully, something better. Those who do not approve of the direction this game is going have EVERY single right to leave it, or they can realize the way this game is being made is not their vision, and they can drive onward supporting the game. It makes no sense to complain about how things are going.

3) The community is responsible for itself. PGI is not responsible for us, for our happiness, because they will find people who will readily support the game for what it is, and you have witnessed this yourself, in this very thread. This is one of the reasons I started the Commander's League initiative yesterday. I am also not responsible for or to PGI or IGP; I owe them absolutely nothing, I do not work for or with them, though I would love to have some manner of positive effect on the development of this game.

So, first off, you tell me... what good is your ugliness and vitriol doing? Are you having a positive or negative effect on the viewpoint of the developers? Are you having a positive or negative effect on the community?

Second, these things you, and those who act the same way, think the same way, and speak their mind with ugliness and vitriol, are doing, will they allow this game to live, to be peopled by a good community, to advance this game in a direction that we would actually like to see it go? Or, are you and your ilk -I was one of you until about five days ago- going to allow this game to fall further and further away because of your arrogance in believing the louder you scream and yell, the more the developers will actually listen to you?

So, you tell me, who is the horse's ***, now?

#1322 Gremlich Johns

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Posted 18 September 2013 - 04:31 PM

View PostKay Wolf, on 18 September 2013 - 12:12 PM, said:

Now, would you like to see this game succeed, or would you like to continue bitching and complaining about something over which you have ZERO control. Not only can this game succeed, it can be out of this world awesome if you will help it to be so. If you can change something, if you can program this game better, if you can do anything our development hosts cannot, I suggest you put up... or shut up.

How do you think people should accomplish helping PGI make this an awesome game? You provide no solutions, only vague admonishment.

Providing constructive feedback based on years of playing mechwarrior games? That has been done for the past year and a half or longer. Much of it respectfully. Sure there's vitriol, but some people do not enjoy being farted off when they genuinely can help PGI fix and balance things.

Or do we help PGI by continuing to throw money at a project that continues to lack appropriate hit detection for more than a year? (can you say "Invincible Lights"?) By continuing to throw money at a project that bring 3067 and older tech (ECM Spider -7Kr and the current ECM suite) into 3050? By continuing to throw money at a project that puts out shiny sparkly objects every patch cycle instead of just fixing serious issues instead. I know they need capitol to operate, but please - You don't even get a mechbay with a hero mech purchase.

provide constructive solutions or throw good money at cockpit bling during a Beta. Hmmm. What are your recommendations for helping PGI make this game awesome?

I think they should have started the game in 3025 and kept it there progressing in normal time until they could figure out how to bring in the Clans. I'd play that game despite my preference for the Clans. And I wouldn't mind if it took the whole 25 years to do it.

Edited by Gremlich Johns, 18 September 2013 - 04:36 PM.


#1323 Gremlich Johns

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Posted 18 September 2013 - 04:36 PM

View PostKay Wolf, on 18 September 2013 - 04:30 PM, said:

So, you tell me, who is the horse's ***, now?


Uncalled for. Don't go down that road mate if some one does not agree with you.

#1324 Adrienne Vorton

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Posted 18 September 2013 - 04:37 PM

View PostHeffay, on 18 September 2013 - 07:55 AM, said:


You have a 1PV game. Even the drone view is 1PV. And you got plenty of value out of your founders package before they even implemented the drone.

What else can I say? Gameplay may evolve as time goes on? You don't have to queue up with 3PV players? Sheesh, we get it. You're unhappy. Why do you spend so much time trying to tell other people they should be unhappy as well?

you defend as much as you want, but i waited about 1 year now for atleast a few INTERESTING gamemodes, not to mention CW. but this game is STILL an online-lobby-shooter with less content than even such cr4pgames like Crossfire...hell, compared to what we have now, AvA has more tactical gamemodes and gameplay than MWO will have for at least the NEXT 6 month...sry, but i didn´t pay for THAT...

i payd for a mechwarrior title, not a lobbyshooter (oh wait, which lobby?)

#1325 bloo58

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Posted 18 September 2013 - 04:38 PM

View PostGlycerineOxide, on 18 September 2013 - 12:44 PM, said:

GTA V Tops $800 million on day one.

http://www.gamesindu...lion-on-day-one

Now THAT'S how you launch a game.

Just sayin.....


7th version of a very very successful franchise across 3 platforms.. not really an adequate comparison..

#1326 Kread

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Posted 18 September 2013 - 04:47 PM

So Bloo your saying the company paying you to make these ridiculous white knight post sucks.

They are not in any way like GTA V team... successful , innovative, skilled dev team and brilliant marketing ?

#1327 Bubba Norton

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Posted 18 September 2013 - 04:47 PM

View PostWales Grey, on 17 September 2013 - 09:24 AM, said:


Hi, this is the most anemic launch possible, the day after GTA5 launched.

edit: I like the "Free shiney if you play 24 matches, please come play so we have some kind of statistics to show IGP that we're not losing money/community interest and we can claim we have an active community."


Excuse me! you do not think we have community interest? or that we do not have an active community? where in the galaxy were you when "Sarah's" Mech was being promoted, if the interest shown in that Mechwarriors story did not show that we do have a caring and active community then you can go crawl back under the rock in the Periphery you have been hiding under.

#1328 Caboose30

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Posted 18 September 2013 - 04:48 PM

Not going to be hard to play 24 matches before October when the game crashes three out of five.

#1329 Threat Doc

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Posted 18 September 2013 - 04:59 PM

View PostGremlich Johns, on 18 September 2013 - 04:31 PM, said:

How do you think people should accomplish helping PGI make this an awesome game? You provide no solutions, only vague admonishment.
You did not read... no cookie.

View PostGremlich Johns, on 18 September 2013 - 04:36 PM, said:

Uncalled for. Don't go down that road mate if some one does not agree with you.
I disagree. I think I'll leave it there.

#1330 bloo58

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Posted 18 September 2013 - 05:03 PM

View PostKread, on 18 September 2013 - 04:47 PM, said:

So Bloo your saying the company paying you to make these ridiculous white knight post sucks.


I am actually bewildered at how you came to this conclusion.. no where have I stated ANYTHING of the sort.. keep reading between the lines mate..

View PostKread, on 18 September 2013 - 04:47 PM, said:

They are not in any way like GTA V team... successful , innovative, skilled dev team and brilliant marketing ?


Call me whatever weak name you like, Kread.. I have no affiliation as I stated earlier

If you actually manage to read my post, between dribbling on your keyboard.. I say its NOT an adeqeuate comparison given by glycerine.. you cant compare GTA V's release with MWO's.. and you are a deadset ****** if you do.. I guess you struggle with the whole reading thing hey.. judging by the rest of your posts..

Hide behind your name calling.. its all you've got..

nowhere did I say the game sucked.. go back and actually READ my posts.. you might learn something...

Edited by bloo58, 18 September 2013 - 05:06 PM.


#1331 DirePhoenix

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Posted 18 September 2013 - 05:04 PM

View PostCorwin Maxwell, on 18 September 2013 - 04:18 PM, said:


you are correct sir,

but to call a trailer your launch trailer and make it a offical. you would want something that did not misrepresent you product, and would be of a professional quality not amatureish.

Did it really misrepresent the product? As far as I can tell, aside from the text overlays and some AfterEffects... effects, the rest of the content in that video was made from in-game assets and actual footage recorded from gameplay (which is a lot better than when companies create live-action or CGI trailers that look nothing like the actual game much less represent the gameplay... BioWare...). Even those massive pushes by both teams headed in the same direction, shooting somewhere off-camera... you can do that in-game (probably easier to coordinate with a full 12v12 premade).

As for the quality, it looks fine to me. Great, even. The fact that it wasn't made by professionals that get paid a LOT of money to do this same work makes it look even better. I definitely wouldn't $#!+ all over a fan that created something like this by calling it 'amateurish'.

#1332 soarra

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Posted 18 September 2013 - 05:06 PM

View PostDirePhoenix, on 18 September 2013 - 05:04 PM, said:

Did it really misrepresent the product? As far as I can tell, aside from the text overlays and some AfterEffects... effects, the rest of the content in that video was made from in-game assets and actual footage recorded from gameplay (which is a lot better than when companies create live-action or CGI trailers that look nothing like the actual game much less represent the gameplay... BioWare...). Even those massive pushes by both teams headed in the same direction, shooting somewhere off-camera... you can do that in-game (probably easier to coordinate with a full 12v12 premade).

As for the quality, it looks fine to me. Great, even. The fact that it wasn't made by professionals that get paid a LOT of money to do this same work makes it look even better. I definitely wouldn't $#!+ all over a fan that created something like this by calling it 'amateurish'.

with the exception of the old atlas model (eyes), more than 12 shown on a team etc

#1333 Victor Morson

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Posted 18 September 2013 - 05:07 PM

Quote

we have added 100s of new features


lol, nope.

#1334 soarra

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Posted 18 September 2013 - 05:09 PM

View PostVictor Morson, on 18 September 2013 - 05:07 PM, said:


lol, nope.

lol sure we do. 100's of buttons around the pgi office with the "beta" tag removed

#1335 MonkeyCheese

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Posted 18 September 2013 - 05:13 PM

That page of almost all 10s is a pathetic joke. http://www.metacriti...tems=100&page=0
If people are gonna go white knight it at praise the game at least use some sanity and give it a serious score a game that releases with such a large list of unreleased content cant in any seriousness be a score of 10/10.

Not because of any of the hate or missed deadlines or anything, this game simply cannot be a 10/10 because if the things talked about (see here http://mwomercs.com/...mmunity-warfare and everything that needs UI2.0) were added into the game it would be a completely different game altogether (also see here http://mwomercs.com/...-3-role-warfare and here http://mwomercs.com/...rmation-warfare)

As I have said before the scores of 0-9 are way way more believable about a game going from beta to launch than all the 10/10 everything is 100% perfect reviews, and dont get me started on the crazy people who say 10/10 but then list downsides anyway...

#1336 Alik Kerensky

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Posted 18 September 2013 - 05:14 PM

Mediocre launch of a beta to still a beta. :)

#1337 bloo58

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Posted 18 September 2013 - 05:16 PM

View PostMonkeyCheese, on 18 September 2013 - 05:13 PM, said:

That page of almost all 10s is a pathetic joke. http://www.metacriti...tems=100&page=0
If people are gonna go white knight it at praise the game at least use some sanity and give it a serious score a game that releases with such a large list of unreleased content cant in any seriousness be a score of 10/10.

Not because of any of the hate or missed deadlines or anything, this game simply cannot be a 10/10 because if the things talked about (see here http://mwomercs.com/...mmunity-warfare and everything that needs UI2.0) were added into the game it would be a completely different game altogether (also see here http://mwomercs.com/...-3-role-warfare and here http://mwomercs.com/...rmation-warfare)

As I have said before the scores of 0-9 are way way more believable about a game going from beta to launch than all the 10/10 everything is 100% perfect reviews, and dont get me started on the crazy people who say 10/10 but then list downsides anyway...


bahahaha.. yesterday you haters were hiding behind that metacritic score.. what now that the results have swung its not a viable result.. you *****... if you like something you're a white knight.. gotta be a hater to be part of the crowd huh..

#1338 DirePhoenix

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Posted 18 September 2013 - 05:17 PM

View Postsoarra, on 18 September 2013 - 05:06 PM, said:

with the exception of the old atlas model (eyes), more than 12 shown on a team etc

What tells you they were on the same team? Nothing tells me there are 1, 2, 20 different teams, or even any teams at all.

You can have two teams moving on a field together without shooting each other. There is no scene in that video representing 20+ vs. 20+. You see >12 'mechs moving in the same direction firing off-screen. You can do that in MWO. If you want to take your 12-man premade and enter a map with another 12-man premade and have a dance contest, you can do that too. It doesn't even have to be a premade (although it might be a bit harder to try and convince the other team to not shoot you while you're getting your groove on).

EDIT: Oh wait, I guess they've done that. OH LOOK AT THE MISREPRESENTATION!!!





And that Atlas model was still taken from actual gameplay, even if the model is different now.

Edited by DirePhoenix, 18 September 2013 - 05:26 PM.


#1339 MonkeyCheese

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Posted 18 September 2013 - 05:18 PM

View Postbloo58, on 18 September 2013 - 05:16 PM, said:


bahahaha.. yesterday you haters were hiding behind that metacritic score.. what now that the results have swung its not a viable result.. you *****... if you like something you're a white knight.. gotta be a hater to be part of the crowd huh..

Please go away or actually read my post...

Reads -Member Since 08 Aug 2013

Oh wait nevermind continue being a fake troll account or a new person who is clearly oblivious to the problems, have a wonderful pointless day now.


2nd Edit

every single one of your 34 posts is in this thread, not fooling me

Edited by MonkeyCheese, 18 September 2013 - 05:22 PM.


#1340 Kread

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Posted 18 September 2013 - 05:21 PM

Bloo one last attempt to make you see reason, if your not a company schill that is.

MWO's reputation is a spreading brown stain of awfulness , quickly spreading over all known game sites, I will not list them all here, as would take all day.

MWO's Devs business practices are been copied down by blue chip company's as an object lesson as to how NOT to do business.

I have heard the term " to mechwarrior" used on 3 separate gaming sites as a descriptive term on how to spoil and ruin a game and lie to its player-base. MWO my have actually created a new web-term.

All the above is true, and any attempt by you to condone or support MWO actions is totally unbelievable unless they are paying you , or you have an IQ less than a cabbage.





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