Jump to content

Welcome To Launch, Mechwarriors!


2555 replies to this topic

#1641 Nuke and Glow

    Member

  • Pip
  • 18 posts

Posted 19 September 2013 - 06:17 PM

View Postsoarra, on 18 September 2013 - 07:43 AM, said:

say the non founder who didnt put any money into this


Yep didnt put a dime in this game thats why I am not complaining. I sure wouldnt pay money to be called a founder , not like you developed anything just paid money , what kind of acheivement is paying money anyone can do that. Thats one reason I don't spend a dime on free games until the game gets it's {Scrap} together. All these folks who spend tons of money or any money on this and cry who's fault is that. The same people who don't have enough patience to earn stuff , kinda reminds me of the people who paid for wow gold and thought they were awesome for having a credit card. Anyway why pay for something when you can get all the content free unless you don't have the patience. I think it's more fun to blow up someone with a founder tag who spends money for this and dies to some dude that actually earned his mech and gxp. Says the non-founder. The only thing I could validate paying money on is mech bays. If you pay $30 for a mech then well .. guess I just keep what I'm going to say to myself. I'll break my money out when the game has single player content , the game gets it's stuff together, and the price is more reasonable.

Edited by Nuke and Glow, 19 September 2013 - 06:21 PM.


#1642 Nekki Basara

    Member

  • PipPipPipPipPipPipPip
  • 921 posts
  • LocationDublin

Posted 19 September 2013 - 06:27 PM

View PostDr B00t, on 19 September 2013 - 05:23 PM, said:

they should buff your sarcasm sensor hehe
No, it works fine.

#1643 MonkeyCheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,045 posts
  • LocationBrisbane Australia

Posted 19 September 2013 - 06:41 PM

View PostTarzilman, on 19 September 2013 - 06:14 PM, said:

Yeah Monkey. Especially you are one of the loudest ones here. And it seems you didn't get my last post right. Pls read it again, think about it and then after a while, when you realise I was seriously forthcoming to you and your hate-mates, then calm the f**k down and talk to me again in the same way I did to you. Otherwise just be quiet.


View PostTarzilman, on 19 September 2013 - 05:52 PM, said:

Are you some agents from different publishers that don't want MWO to be successful because they're afraid of losing their customers? (my personal favourite)


Oh yes where is the part where I was not calm? I am not the one swearing here or suggesting a conspiracy theory.

We are paying customers/supporters of this so called "kickstarter" and we have a right to have a different opinion than you when we have been constantly lied to and when promises have been broken and then there is the lack of communication, all while we continued to support.

I honestly believe that PGI changed their ways and made the "haters" happy with you know content and keeping promises and serious communication to their "Backers" that it would not change your happy experience in the slightest.

I for one wish that PGI held back on the official launch of MWO until the core features of CW and UI 2.0 and everything that was waiting on UI 2.0 could be implemented so we could show the world a great game even if it was still beta for another 6 months to a year to attain this goal and all the new people including the ones who avoid beta level games could enjoy a wonderful game.

Instead we get new people experiencing a outdated user interface that will one day be drastically overhauled and this

View PostDraggon96, on 17 September 2013 - 01:57 PM, said:

As it stands this is just a Quake deathmatch with mechs.

and this
Posted Image
This is not what we should be showing the world when we say look MWO is out of beta come and play

And don't say this isn't a kickstarter project and that the game was already funded in the shadows because PGI and the media have repeatedly stated that this was the most successful kickstarter style fundings ever.

Edited by MonkeyCheese, 19 September 2013 - 06:45 PM.


#1644 Vassago Rain

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 19 September 2013 - 06:51 PM

View PostGhstWlkr, on 19 September 2013 - 05:36 PM, said:

Actually I was playing tabletop battle tech from the original box set back when it was cardboard mechs and little plastic stands all the way through the pewter and ralidium miniatures, but thanks for assuming to know my experience level with the game world.


That's great. I was, too.

But tabletop has nothing to do with a shooter that's pitched to have an evolving MMO aspect, so what the actual mechwarrior veterans were saying all the way since day one should have been listened to. Now we have...this.

#1645 JediPanther

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 4,087 posts
  • LocationLost in my C1

Posted 19 September 2013 - 06:54 PM

Something was launched? Hmm role warefare? Design pillars? UI 2.0 Game lobbies. Odd, I feel something is missing...I need more cartel coins for swtor and renew my sub. That game has devs that seem to know how to get things done.

#1646 DirePhoenix

    Member

  • PipPipPipPipPipPipPipPip
  • 1,565 posts
  • Google+: Link
  • Facebook: Link
  • LocationSan Diego

Posted 19 September 2013 - 06:55 PM

View PostMonkeyCheese, on 19 September 2013 - 06:08 PM, said:

Where is the I am a paying and supportive founder who fell in love with the dev blogs and the closed beta but dislike the foolish decisions and content added against the wishes of the playerbase (insert coolant, ghost heat, crazy weapon tweaks, strange mech scaling, bad elo with constant vet vs day one people battles, non split queue 3pv... I could go on) and who dislike the direction of where this game seems to be going as if the supportive battletech/mechwarrior fans are not the current target audience then who is the highly casual console style teenage gamer who wont spend wads of cash and then stay around to spend wads more in the future?

Actually I remember requests for 'coolant flush' and 3PV coming from people in the forums throughout closed and open beta that thought we should have them because 'all the other MW games had them'. Sure there were a lot of us that threw eggs at them explained why those were especially horrible things that should never exist, but it still came from people on the forums. Are they not part of the playerbase? Even the 'ghost heat' for firing too many weapons in a group was an idea that popped up more than once (and I think it even got pushed into an early 'Ask the Devs' segment) from forum members (I wouldn't blame them if they went into hiding now). But for better or for worse, they are also part of the playerbase. There are people that want side-slipping, speed-boosting hover jumpjets like in MW2... A lot of us may agree that these are horrible horrible things, but these people are part of the playerbase too.

'The playerbase' is a lot of different people, and I don't think they are ever of the same opinion about the same thing.

EDIT: I forgot to add that there's a guy writing guides for MWO on TenTonHammer that apparently thinks 'Coolant Flush' was what 'skilled pilots' use to manage heat (and thinks simply managing your weapons fire is the wrong thing to do). I guess he's part of the playerbase too /facepalm.

Edited by DirePhoenix, 19 September 2013 - 07:12 PM.


#1647 Draco Harkins

    Member

  • PipPipPipPipPipPip
  • 265 posts
  • LocationIn the good part of Battletech, the tabletop.

Posted 19 September 2013 - 06:57 PM

View PostGhstWlkr, on 19 September 2013 - 06:12 PM, said:

I guess you just missed the part of "tabletop"....you know, six sided dice and mech sheets on a big dang map? No Internet. Actual gaming that involved real people not digital ones. Before online. Yes, I'm really that old. I also remember D&D before it was online, when it came in a red box and you actually had to be in the same room as the people playing with you. So to answer your question I was t part of an online league. I was part of a mercenary company before BattleTech even had a website.



Amusing, you forgot to check my age as well, and still you patronize me and assume i live in a cave. I'm a tabletop player since THAT box aswell AND gaming mechwarrior since MW3 not that i need to fluster my pedigree like your just did, but still you judge others that actually gave the 10 year online community their time when BT was "for geeks" and kept alive the IP when FASA died.

Continue please i love to see people in the internet making themselfs important without the actual dedication. Or better yet dont, i really dont give a damn.

#1648 MonkeyCheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,045 posts
  • LocationBrisbane Australia

Posted 19 September 2013 - 07:00 PM

View PostDirePhoenix, on 19 September 2013 - 06:55 PM, said:

Actually I remember requests for 'coolant flush' and 3PV coming from people in the forums throughout closed and open beta that thought we should have them because 'all the other MW games had them'. Sure there were a lot of us that threw eggs at them explained why those were especially horrible things that should never exist, but it still came from people on the forums. Are they not part of the playerbase? Even the 'ghost heat' for firing too many weapons in a group was an idea that popped up more than once (and I think it even got pushed into an early 'Ask the Devs' segment) from forum members (I wouldn't blame them if they went into hiding now). But for better or for worse, they are also part of the playerbase. There are people that want side-slipping, speed-boosting hover jumpjets like in MW2... A lot of us may agree that these are horrible horrible things, but these people are part of the playerbase too.

'The playerbase' is a lot of different people, and I don't think they are ever of the same opinion about the same thing.


While what you say is 100% true I do apologize for not adding the part "the 'vocal minority' was still quite one sided on the more controversial topics" which is what I should have said.

#1649 GhstWlkr

    Member

  • Pip
  • Knight Errant
  • Knight Errant
  • 16 posts
  • LocationSchofield Barracks, HI

Posted 19 September 2013 - 07:21 PM

View PostDraco Harkins, on 19 September 2013 - 06:57 PM, said:



Amusing, you forgot to check my age as well, and still you patronize me and assume i live in a cave. I'm a tabletop player since THAT box aswell AND gaming mechwarrior since MW3 not that i need to fluster my pedigree like your just did, but still you judge others that actually gave the 10 year online community their time when BT was "for geeks" and kept alive the IP when FASA died.

Continue please i love to see people in the internet making themselfs important without the actual dedication. Or better yet dont, i really dont give a damn.


Your the one who called my knowledge of BT into question. And I don't need to check your age. It's irrelevant. I was making the point that I have known BT for a long time. You were the one condescending that I didn't know BT from a hole in the ground. But, I'm bored with this. My original point has been lost in your rant. If you don't like the free game then just stop playing. Complaining that a free game doesn't have the features you want is like complaining your free lunch didn't come with French fries. It's just silly. Constructive criticism, the kind that comes with helpful suggestions, is of use. Lodging rapid-fire complaints is just that....complaining.

And now I think I'm done with this conversation as well.

#1650 Tarzilman

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,011 posts
  • LocationRim Territories

Posted 19 September 2013 - 07:22 PM

@Monkey

Gosh, stop coming along with your yadda yadda, because it's everytime the same! I really understand what you're telling me. You're totally dissatisfied with the "final" product, PGI gave you plus you're feeling so damn f***ed, because they didn't hold promises and went other ways than you would've liked to go. OK!
What now? I can't help you and above all I'm neither your enemy nor the enemy of the rest of your hatecrew. Just clarify yourself the fact, that PGI is not listening and I'm sure, one or maybe the MAIN reason for that is the way you keep criticizing them!
Look at your signatures, look at the powerful (in a negative way) words you use to bring your anger down. Wake up from that bad nightmare and realise what. you. are. doing! You keep arguing the angry way and nothing happens!? Maybe you all should find the way back to a factual conversation and try to reach pgi in that way.
A lot of you guys say, the game didn't really change the last months. Others (but still critics) say, it changed too much from the CB version. Well, which one of this statements is right? None? Both? What about the way in the middle PGI had to find to make this came attractive for a bigger group of players out there to be on a competitive basis?

Last but not least. Stop trying to use my own posts against me. I know what I wrote and I know what I wanted to say with it. I maybe a bit sarcastic, but not paranoidal.

#1651 Bloody Moon

    Member

  • PipPipPipPipPipPipPip
  • 978 posts

Posted 19 September 2013 - 07:23 PM

View PostDirePhoenix, on 19 September 2013 - 06:55 PM, said:

Actually I remember requests for 'coolant flush' and 3PV coming from people in the forums throughout closed and open beta that thought we should have them because 'all the other MW games had them'. Sure there were a lot of us that threw eggs at them explained why those were especially horrible things that should never exist, but it still came from people on the forums. Are they not part of the playerbase? Even the 'ghost heat' for firing too many weapons in a group was an idea that popped up more than once (and I think it even got pushed into an early 'Ask the Devs' segment) from forum members (I wouldn't blame them if they went into hiding now). But for better or for worse, they are also part of the playerbase. There are people that want side-slipping, speed-boosting hover jumpjets like in MW2... A lot of us may agree that these are horrible horrible things, but these people are part of the playerbase too.

'The playerbase' is a lot of different people, and I don't think they are ever of the same opinion about the same thing.


With this i have to agree, the bulk of the horrid ideas plaguing the game originally came from the community, however it was PGI's responsibility to chose and implement ideas that actually make sense, these things made none and it was pointed out in the threads where they were mentioned (yes i've read most of them). Many other solutions were suggested and gone completely ignored for the same problems.

The funny thing is that way back it was probably my post that first suggested the highly debated module which is now the seismic sensor, but as far as i can remember in my original post it was a much weaker version than the one it was when it arrived in-game. Worked only while stationary or slowly moving or something like that with roughly the range we have now (or i screwed up and forgot to copy that part from the txt where i wrote it before posting).

So there you have it, PGI took my bad suggestion or took a debatable one and twisted it into an idiotic idea, either way they should've more used common sense back then and since.

Edited by Bloody Moon, 19 September 2013 - 07:23 PM.


#1652 Mista Whizzard

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 196 posts

Posted 19 September 2013 - 07:25 PM

View PostTarzilman, on 19 September 2013 - 05:52 PM, said:

It's getting so boring, reading the same stuff again and again.
The Black Knights keep saying the White Knights are wrong.
The White Knights keep saying the Black Knights are wrong.
I'm asking myself why the BK's are still here? Why not letting the WK's enjoy the game? Is it really just anger? Is it because of some kind of "If we shall not get a Mechwarrior game following our concept, then no one else shall get it!"-behavior? Are you some agents from different publishers that don't want MWO to be successful because they're afraid of losing their customers? (my personal favourite)

You should've realised, that your yells go unheard and PGI goes the right way not to respond to the angry mob.
Finally the game still gains a lot of attention. And attention, no matter if it's good or bad, is always good promotion.

So, for the case you're those agents. Do your job right and leave the forums and those rating platforms in the www, just go and do nothing. Let there be silence all around this game and it will fall, because no one's gonna talk about it anymore.
For the case you're just angry, pls for gods sake stop it! If you're so angry, leave this game and never come back. I'm so sorry for you not getting the game you really wanted, I'm serious, it's sad to lose oneselfs' "baby", but don't be so selfish and stop spoiling the party for those who still like the game.



Wrong, Wrong, WRONG!

DO NOT leave the game and never come back. Please. We have lost too many of you already.

People who are still logging in and posting here are utilising the only channel they have convey their dissasisfaction.

My feelings about the poor feedback systems that are in place are well-documented, and I will not repeat myself here.

The fact that there is still a group here that care enough to protest is a good thing. These people, like myself, have invested a great deal of money into this game - well beyond founders and phoenix.

Without this level of support, we would not have even got this far. Don't walk away yet.

Please.

#1653 mack sabbath

    Member

  • PipPipPipPipPipPipPipPip
  • The God
  • The God
  • 1,073 posts
  • Twitch: Link
  • LocationUSA

Posted 19 September 2013 - 07:33 PM

Somewhat guiltily, I have played a dozen or so matches today, and had a lot of fun overall.

However, not once did I get a "THIS IS NO LONGER BETA!!!" feeling....just some more matches, and still nothing to supplement the pititful coin I'm earning, even winning a lot too.

Just kinda "meh" for me.

#1654 Tarzilman

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,011 posts
  • LocationRim Territories

Posted 19 September 2013 - 07:33 PM

o.O

Don't panic Whizzy, it's all right. Life goes on. Let the dodgy agents go. ^^

#1655 Threat Doc

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Bowman
  • The Bowman
  • 3,715 posts
  • LocationO'Shaughnnessy MMW Base, Devon Continent, Rochester, FedCom

Posted 19 September 2013 - 07:39 PM

Y'know, I think I'm done with the inanity of this thread, now. I have tried to be a more positive than negative influence, here, trying to make up for a lot of time listening to small-minded incapable people, and being negative myself then, and all I get now is more negativity. I'll wait for PGI to announce anything from now on.

Just remember,

"My ship don't crash. She crashes, you crashed her." ~ Captain Malcolm Reynolds; Serenity.

#1656 Tarzilman

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,011 posts
  • LocationRim Territories

Posted 19 September 2013 - 07:45 PM

Ah well. Holding the front alone, eh?
I'll do my best.
Come on you bad "I'll repeat the same angry **** again and again as long as it takes until pgi starts listening"-guys!
(Remember the picture with the skeletons? ^^)

Edited by Tarzilman, 19 September 2013 - 07:46 PM.


#1657 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 19 September 2013 - 07:49 PM

View PostBloody Moon, on 19 September 2013 - 07:23 PM, said:


With this i have to agree, the bulk of the horrid ideas plaguing the game originally came from the community, however it was PGI's responsibility to chose and implement ideas that actually make sense, these things made none and it was pointed out in the threads where they were mentioned (yes i've read most of them). Many other solutions were suggested and gone completely ignored for the same problems.

The funny thing is that way back it was probably my post that first suggested the highly debated module which is now the seismic sensor, but as far as i can remember in my original post it was a much weaker version than the one it was when it arrived in-game. Worked only while stationary or slowly moving or something like that with roughly the range we have now (or i screwed up and forgot to copy that part from the txt where i wrote it before posting).

So there you have it, PGI took my bad suggestion or took a debatable one and twisted it into an idiotic idea, either way they should've more used common sense back then and since.


I'm actually starting to think that's the goal.

If you copy a bad "community suggested" idea, you achieve the following:

1) Allows PGI to focus blame on the community, despite logical arguments to counter the bad idea.

2) Future balance decisions put #1 on the stand. "Since we thought to implement your bad idea, we have our own bad idea that should make things better." It gives Paul indirect justification for his changes.

3) It allows for the "conflict" through "debate" or "forum rage", which last I checked is what Paul was always aiming for in "balance discussions". See #2 for results.

It's ingenious... yet depressing.

Edited by Deathlike, 19 September 2013 - 07:50 PM.


#1658 Deathz Jester

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,107 posts
  • LocationOH, USA

Posted 19 September 2013 - 08:02 PM

Is it safe to say PGI wont read past Post #1?

#1659 Haitchpeasauce

    Member

  • PipPipPipPipPipPip
  • 221 posts

Posted 19 September 2013 - 08:06 PM

And so this is how MWO began. Not with a whimper, not with a bang, but with a long, exasperated sigh.

#1660 Nekki Basara

    Member

  • PipPipPipPipPipPipPip
  • 921 posts
  • LocationDublin

Posted 19 September 2013 - 08:08 PM

View PostKay Wolf, on 19 September 2013 - 07:39 PM, said:

Y'know, I think I'm done with the inanity of this thread, now. I have tried to be a more positive than negative influence, here, trying to make up for a lot of time listening to small-minded incapable people, and being negative myself then, and all I get now is more negativity. I'll wait for PGI to announce anything from now on.

Just remember,

"My ship don't crash. She crashes, you crashed her." ~ Captain Malcolm Reynolds; Serenity.
So are you implying that we crashed the ship or that PGI crashed the ship?





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users