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Welcome To Launch, Mechwarriors!


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#1801 KableGuy

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Posted 23 September 2013 - 06:06 AM

View PostLiterally, on 23 September 2013 - 03:13 AM, said:


This should be a memo taped to every cubicle and door at PGI.

He didn't use the new cover sheet on his TPS report. Therefore this will not happen and someone will loose a stapler. You really don't want Brian to loose his stapler.

Edited by BitMonger505, 23 September 2013 - 06:08 AM.


#1802 Mr Andersson

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Posted 23 September 2013 - 06:18 AM

I think MWO is a good game that keeps improving all the time, although I have a strong dislike for a certain specific feature (I think you can guess which one). The game has come a long way since I started playing 7 months ago, but I wouldn't consider it a full game just yet.

Now, you.might argue what is supposed to be in the game when it launches, that is one thing. But to call this minor patch a launch is just embarassing.

#1803 BigMooingCow

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Posted 23 September 2013 - 07:47 AM

Man, I hope people at PGI are actually reading this 91 page thread. It's obvious people like AndyHill and mint frog (and many others here) care about the game/universe and are criticizing MWO not to heap on hate, but in hopes that criticism might sink in at PGI and save this game.

I'm a long-time player of TT and every MW video game since Crescent Hawk and MPBT (possibly the most I've ever spent on a video game... $/hr... shudder!). I stopped playing MWO around the time of the Stalker launch. I got bored with the game. My complaints were (and remain):
  • The game is nothing but deathmatch. Even in MPBT >20 years ago we had functional "defend the factory" game modes.
  • There is no persistence except spending real-world cash.
  • There is no community in game.
  • There is almost no development. Picture the game the day ECM launched and then look at today. What's new? A few mechs and maps and some minor systems (consumables, ELO, 12v12, bug fixes). THAT'S IT, in over NINE MONTHS.
  • There is a slow drift from recognizable Battletech rules, with PGI favoring universe-altering band-**** that break game balance. (ECM, Streaks, consumables, ghost heat)
  • The game is going down the P2W path with ability-increasing cash-based consumables.
  • Recently, the absolutely EVIL forum rules. "Rioting against PGI"? Are you SERIOUS?

I want to play a modern reincarnation of MPBT, with house warfare and mercenary outfits. What I see is InouyeWarrior Online; a Battletech-inspired arena deathmatch game. I don't see any relief on the horizon, because PGI has very little track record of fixing broken things. They just keep layering on band-****. Is it a design arrogance that makes them unwilling to admit mistakes? (We see a LOT of "working as designed".) Is it designers playing in a vacuum of spreadsheets and test servers? Surely it's not cluelessness, as the foundation for a balanced game is frustratingly close to balance (give any of us a month with the weapons stats values and we can fix it, we swear!).

I sincerely hope MWO makes it, cause this is my favorite RP universe, with such a well-developed story and such great gameplay mechanics (in both TT and real-time) that it would be a travesty to let it go dormant again.

MWO needs a major kick in the pants. Not so much at the gameplay level, but at the decision-making level. PGI needs to learn to admit its design mistakes and move on to fixes, rather than the system of band-**** we've seen the past few months. Ignore the game for a moment; there's no way I'm giving money to a COMPANY that can't improve its design over time.

I haven't played MWO in a while, but I come back to the forum and patch notes to check on its status occasionally. I'm sad to see nothing has changed in many months. I'll try the game again when CW launches. I hope that PGI can reverse this trend of alienating its investors (read: players) soon, because if they lose too many people like they lost me, they aren't going to stay afloat long enough to develop CW.

It's time for a Come to Blake Moment, PGI. The game is at a crossroads. It's not too late to fix past mistakes, but every week you continue down this path you lose more players and gain fewer new ones. You've fired your last big marketing salvo (ie: "we've launched"). You had better improve the state of gameplay very quickly, before the attention of the gaming community fades, never to return.

#1804 Kattspya

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Posted 23 September 2013 - 10:17 AM

View PostMavqie, on 23 September 2013 - 05:31 AM, said:

im interested to see what all of these "big" announcments are going to be at the event on the 27th, if its a case of ui 2 wont be for another 6 months like they have been doing so far then i think it will be game over for me for the time being.

as it stands i have good and bad days in mwo, some days i enjoy it and some days it bores the **** out of me this game is in need of serious new content other than mechs

Expect big things in July. Big things.

I think we are going to get something along those lines.

#1805 Kunae

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Posted 23 September 2013 - 11:08 AM

View PostKattspya, on 23 September 2013 - 10:17 AM, said:

Expect big things in July. Big things.

I think we are going to get something along those lines.

... That was just their position, at that time...

:)

#1806 Nekki Basara

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Posted 23 September 2013 - 11:44 AM

Clearly you missed Heffay's post where he killed Mint Frog. For shame, good sir, you have nullified your own arguement!

#1807 Kread

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Posted 23 September 2013 - 01:55 PM

The Devs have admitted they are not working on the game, they have said plainly all you founders have been ripped off and the game is no longer being made for you.

I really do not see why all the arguments, the Devs and particularly Russ Bullock have made their contempt for the players of this game totally clear.

How anyone can W.hite K.night PGI, well all I can say is they have to be receiving a PGI paycheck.

Edited by Kread, 23 September 2013 - 01:56 PM.


#1808 Mudhutwarrior

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Posted 23 September 2013 - 02:05 PM

Has anyone seen any communication from them? Anything? 91 pages of mostly upset people with scattered apologists throughout. I cant imagine they are not aware.of this and they remain silent.. There is your answer guys.

#1809 tigerija

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Posted 23 September 2013 - 02:42 PM

Diablo 3 all over? :P

#1810 MonkeyCheese

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Posted 23 September 2013 - 04:20 PM

View PostMudhutwarrior, on 23 September 2013 - 02:05 PM, said:

Has anyone seen any communication from them? Anything? 91 pages of mostly upset people with scattered apologists throughout. I cant imagine they are not aware.of this and they remain silent.. There is your answer guys.


Do you expect anything different after the events/lack of communication over the last few months? I hoped after that apology letter they would improve but they have not.

Regardless of the fact that people here think im just a troll lighting the fire, I would love to actually see this game shine so my old mechwarrior group would come back and we could invite new people to the game. But at the moment things are going nowhere really fast.

Content is at a crawl and information and time frames for this content is non existent, PGI seems to be avoiding and ignoring all forms for discussion and criticism on the forums and on social media unless its the perfect style post by a fan who makes them look like a shining hero. The most I have seen is garth commenting on the "fake name" reviews that have been posted to the metacritic page but even if metacritic moderates all the fake/multi votes from single people reviews (im sure they exist for the good and bad reviews) it is still going to be a bad/mixed result.

The problems are clearly obvious everywhere in game/development/outside media but PGI is being very quiet at the worst possible time, this is when they need to be vocal and communicate with the playerbase.

As I have said unless something drastically changes here I only intend to log in when the flea/locust comes to observe the 20 ton scaling otherwise I have no intention on suporting PGI with money or with myself being an active player statistic. And to think I just got a wang right before the 3pv/apology/your not the target audience things happened.

Edited by MonkeyCheese, 23 September 2013 - 04:39 PM.


#1811 Lucky Noob

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Posted 23 September 2013 - 04:31 PM

View PostMudhutwarrior, on 23 September 2013 - 02:05 PM, said:

Has anyone seen any communication from them? Anything? 91 pages of mostly upset people with scattered apologists throughout. I cant imagine they are not aware.of this and they remain silent.. There is your answer guys.


what shoud they say ?

We tell the thruth so they cant realy respond.

oh wait, they coud say ..... Big things will comming, agressive patching in Future, stuff is finished soon, no eta, :P

Edited by Braddack, 23 September 2013 - 04:32 PM.


#1812 Thuzel

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Posted 23 September 2013 - 04:51 PM

View PostMonkeyCheese, on 23 September 2013 - 04:20 PM, said:

Do you expect anything different after the events/lack of communication over the last few months? I hoped after that apology letter they would improve but they have not.
[...]




A bunch of missed deadlines, completely backwards priorities, reversals, non-apologies, evasive answers, and C-level trolling. That's what we've got.

But buy more MC!

#1813 Fire Missionary

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Posted 23 September 2013 - 04:52 PM

My favorite thing about launch so far.
Posted Image

#1814 Starquestman

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Posted 23 September 2013 - 05:03 PM

Maybe give 2X c-bills instead of XP points (which are useless when you've upgraded everything)? THAT would get me to play more...

#1815 Literally

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Posted 23 September 2013 - 05:58 PM

View PostStarquestman, on 23 September 2013 - 05:03 PM, said:

Maybe give 2X c-bills instead of XP points (which are useless when you've upgraded everything)? THAT would get me to play more...


WOW YOU ENTITLED GAMER, YOU WERE ALREADY MAKING TOO MUCH, YOU ARE SO ENTITLED


E: STOP TRYING TO HAVE FUN

EE: YOU WILL BE MODERATED

Edited by Literally, 23 September 2013 - 05:59 PM.


#1816 Nekki Basara

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Posted 23 September 2013 - 06:22 PM

I keep misreading the title of this thread as "Welcome to Lunch, Mechwarriors!" and I'm all "I wonder what we're having?" and then I read it right and I am sad.

#1817 Sandpit

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Posted 23 September 2013 - 06:52 PM

View PostNekki Basara, on 23 September 2013 - 06:22 PM, said:

I keep misreading the title of this thread as "Welcome to Lunch, Mechwarriors!" and I'm all "I wonder what we're having?" and then I read it right and I am sad.

That made me chuckle, you sir win +1,000,000,000,000,000,000,000 internets :P

#1818 Novakaine

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Posted 23 September 2013 - 07:13 PM

Still a Sad Panda

#1819 Sandpit

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Posted 23 September 2013 - 07:20 PM

View PostNovakaine, on 23 September 2013 - 07:13 PM, said:

Still a Sad Panda

Your sig banner should probably read "Beware of falling objects, such as player expectations and happiness" lol sorry sorry there's my one for the day :P

#1820 CyanKnight

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Posted 23 September 2013 - 09:05 PM

What i want to see:

-Destructible Terrain (ranging from pushing grass over to levelling buildings. i hate it how the trees are there but i cant knock them over with a skyscraping robot)

-DFA! (death from above, i keep trying it but it doesnt work. in older mechwarrior you could land on someones head for massive damage)

-NPCs (weak ones) like tanks, footsoldiers, aircraft, boats fighting each other around the mechs. (the maps feel too empty)

-open world (doubt it)

-coop missions like older mechwarrior games had. it would help the newbies.

-persistance. if my atlas dies it should cost something. ammo should cost. (THIS WILL SOLVE BALANCE if you make it so people cant afford fielding an assault class mech every time) (do not repeat the lighter engine repair cost issues from earlier though) also allow me to field a partially wounded but moving mech.

AvA from Global Agenda. (there were hardcore people playing AvA long after the game was dead, and they were spending real money and it was the most fun ive had in a deathmatch)

-everything everyone else mentioned. i probably repeated something.



dissappointed: i was not disappointed when i purchased beta and played it alot. i am disappointed in knowing that the money i spent then did not go into making the game what i want to play now.


HAWKEN + BF3 = TITANFALL





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