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Welcome To Launch, Mechwarriors!


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#1761 Panboy

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Posted 22 September 2013 - 11:14 AM

View PostRoadbeer, on 22 September 2013 - 08:51 AM, said:

LOL

90 pages and the same people saying the same things.

Yeah, launch was flaccid, get over it and move on.


Weird how people still have issues with problems still existing, You would think they'd just give up and die and not hope things might get better.

#1762 merz

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Posted 22 September 2013 - 11:17 AM

View Postmint frog, on 22 September 2013 - 07:56 AM, said:

The amount of time you spend defending it against any sort of criticism is amazing.


I just want to make a quick observation here. There are a lot of people frustrated with the various things that did or did not happen within the community. Their concerns, valid or not at all, are certainly something they are entitled to. There is also a crew of mostly the same folks circlejerking the froth to levels hitherto unknown. You're one of them. Plain as day to anyone who visits the forum more than once or scans across a couple of threads (or just post histories of folks like chrono, wales grey, warhippie, blue footed, etc..) that there's a bit of 'community warfare' afoot, in the sense familiar to anyone who played eve for any length of time.

So, yeah, i usually take a moment out of my day to respond to that. If only to point out to someone who might be visiting the forum for the first time and misunderstand what they're seeing. Because far from everyone hates this game - i mean, unlike wales & co, you actually play it with some regularity. Even if your abilities as a forum poster and the dedication with which you hone them by far outweigh your remedial in-game performance.

Its also pretty lazy to try and stigmatise the people who like the game as white-knights or undiscriminating simpletons, in part because a random person reading that who doesn't have much stake one way or another would just ask why you were still here, admonishing the game (and anyone who does not share your view point) for weeks on end like a broken record. Even to some guy who doesn't care, it would just look like ulterior motive, same as a few hundred 0-rating posts on metacritic over a day or two. [REDACTED]

Part of why it took so long to get another battletech game was microsoft's insistence that the property has 'a toxic community' attached to it. They mostly meant the tabletop neckbeards by that, sort of people who feel that the moment you stray from the TT rulebook, you are to be excommunicated, tarred, feathered and fed to starved marmots in the tundra somewhere. They didn't precisely mean the goons having a collective spergspasm over not getting a 'CSM' path to armchair-designing the game. But, i think, even the metacritic, even this forum shows a live and vibrant community, with much **** being given. Things look bad when nobody cares, not when you get more starkly mixed opinions on the game in a day than WOT has gotten in two years.

[REDACTED]

Also, for the Nth time, a White-Knight requires at least presumed ulterior motive. People don't automatically become an internet trope because, gasp, their opinion significantly differs from yours, how dare those ******* basards. Nor do they suddenly get long greasy hair upon their pale, balding heads when some liao brah who took a week off of work to troll an internet robots forum goes real mediocre with some more copypasta.

Edited by Destined, 23 September 2013 - 12:54 PM.
Personal insults


#1763 DyDrimer

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Posted 22 September 2013 - 11:28 AM

I have to say since the launch WOW!! the quality of matches are in the *******. Before launch about 75% of time was on winning teams, now i would say 5 - 10 % winning teams. I dont know what the COD play is that i see people refering to, but i can guess its people scared to get in a fight and just sit back and snipe and run when they have some one in their face.

#1764 MechFrog1

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Posted 22 September 2013 - 11:44 AM

View Postmerz, on 22 September 2013 - 11:17 AM, said:


I just want to make a quick observation here. There are a lot of people frustrated with the various things that did or did not happen within the community. Their concerns, valid or not at all, are certainly something they are entitled to. There is also a crew of mostly the same folks circlejerking the froth to levels hitherto unknown. You're one of them. Plain as day to anyone who visits the forum more than once or scans across a couple of threads (or just post histories of folks like chrono, wales grey, warhippie, blue footed, etc..) that there's a bit of 'community warfare' afoot, in the sense familiar to anyone who played eve for any length of time.

So, yeah, i usually take a moment out of my day to respond to that. If only to point out to someone who might be visiting the forum for the first time and misunderstand what they're seeing. Because far from everyone hates this game - i mean, unlike wales & co, you actually play it with some regularity. Even if your abilities as a forum poster and the dedication with which you hone them by far outweigh your remedial in-game performance.

Its also pretty lazy to try and stigmatise the people who like the game as white-knights or undiscriminating simpletons, in part because a random person reading that who doesn't have much stake one way or another would just ask why you were still here, admonishing the game (and anyone who does not share your view point) for weeks on end like a broken record. Even to some guy who doesn't care, it would just look like ulterior motive, same as a few hundred 0-rating posts on metacritic over a day or two. [REDACTED]

Part of why it took so long to get another battletech game was microsoft's insistence that the property has 'a toxic community' attached to it. They mostly meant the tabletop neckbeards by that, sort of people who feel that the moment you stray from the TT rulebook, you are to be excommunicated, tarred, feathered and fed to starved marmots in the tundra somewhere. They didn't precisely mean the goons having a collective spergspasm over not getting a 'CSM' path to armchair-designing the game. But, i think, even the metacritic, even this forum shows a live and vibrant community, with much **** being given. Things look bad when nobody cares, not when you get more starkly mixed opinions on the game in a day than WOT has gotten in two years.

[REDACTED]

Also, for the Nth time, a White-Knight requires at least presumed ulterior motive. People don't automatically become an internet trope because, gasp, their opinion significantly differs from yours, how dare those ******* basards. Nor do they suddenly get long greasy hair upon their pale, balding heads when some liao brah who took a week off of work to troll an internet robots forum goes real mediocre with some more copypasta.

I wasn't stigmatizing people. I was addressing a specific person's actions.

I eagerly await your next post that will definitely address the posters who repeatedly call people who have problems with the game, "Crybabies" and "whiners". These people continually troll people who have specific and very well-documented issues with the game that have persisted for more than a year and at the same time play the victims when they get a response.

Quote

From what i understand your new metacritic posting guidelines instruct to lower it down to 3-5 and let someone like anders do the writing.
Do you feel at all bad about being a liar, or is it ok so long as you think it's for a good cause?

Edited by Destined, 23 September 2013 - 12:55 PM.
Quote Clean Up


#1765 gwarm

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Posted 22 September 2013 - 11:48 AM

View Postmerz, on 22 September 2013 - 11:17 AM, said:


I just want to make a quick observation here. There are a lot of people frustrated with the various things that did or did not happen within the community. Their concerns, valid or not at all, are certainly something they are entitled to. There is also a crew of mostly the same folks circlejerking the froth to levels hitherto unknown. You're one of them. Plain as day to anyone who visits the forum more than once or scans across a couple of threads (or just post histories of folks like chrono, wales grey, warhippie, blue footed, etc..) that there's a bit of 'community warfare' afoot, in the sense familiar to anyone who played eve for any length of time.

So, yeah, i usually take a moment out of my day to respond to that. If only to point out to someone who might be visiting the forum for the first time and misunderstand what they're seeing. Because far from everyone hates this game - i mean, unlike wales & co, you actually play it with some regularity. Even if your abilities as a forum poster and the dedication with which you hone them by far outweigh your remedial in-game performance.

Its also pretty lazy to try and stigmatise the people who like the game as white-knights or undiscriminating simpletons, in part because a random person reading that who doesn't have much stake one way or another would just ask why you were still here, admonishing the game (and anyone who does not share your view point) for weeks on end like a broken record. Even to some guy who doesn't care, it would just look like ulterior motive, same as a few hundred 0-rating posts on metacritic over a day or two. [REDACTED]

Part of why it took so long to get another battletech game was microsoft's insistence that the property has 'a toxic community' attached to it. They mostly meant the tabletop neckbeards by that, sort of people who feel that the moment you stray from the TT rulebook, you are to be excommunicated, tarred, feathered and fed to starved marmots in the tundra somewhere. They didn't precisely mean the goons having a collective spergspasm over not getting a 'CSM' path to armchair-designing the game. But, i think, even the metacritic, even this forum shows a live and vibrant community, with much **** being given. Things look bad when nobody cares, not when you get more starkly mixed opinions on the game in a day than WOT has gotten in two years.

[REDACTED]

Also, for the Nth time, a White-Knight requires at least presumed ulterior motive. People don't automatically become an internet trope because, gasp, their opinion significantly differs from yours, how dare those ******* basards. Nor do they suddenly get long greasy hair upon their pale, balding heads when some liao brah who took a week off of work to troll an internet robots forum goes real mediocre with some more copypasta.


There's a lot of good information in here. Could you please go into more detail with a slightly longer post?

Edited by Destined, 23 September 2013 - 12:55 PM.
Quote Clean Up


#1766 Ter Ushaka

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Posted 22 September 2013 - 11:51 AM

There must be problems with the Word of Lowtax HPG comms, I wasn't informed of this change in Metacritic tactic. I'll immediately revise up my review from -10 to a 3, as instructed.

Standing by for further orders, roger copy danger close gipsy tango.

#1767 Wales Grey

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Posted 22 September 2013 - 11:55 AM

View PostTer Ushaka, on 22 September 2013 - 11:51 AM, said:

There must be problems with the Word of Lowtax HPG comms, I wasn't informed of this change in Metacritic tactic. I'll immediately revise up my review from -10 to a 3, as instructed.

Standing by for further orders, roger copy danger close gipsy tango.


fox 2 fox 2 fox 2 fox 2

#1768 Chronojam

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Posted 22 September 2013 - 12:20 PM

Rhino is in position, over copy.

#1769 Novakaine

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Posted 22 September 2013 - 12:25 PM

View PostTeljaxx, on 22 September 2013 - 05:39 AM, said:

MWO launch in a nutshell:



Best one yet.
Showed it to my wife, she told me it reminded her of me.
Hahahaha
Thanks for the laugh.
We need it.

Edited by Novakaine, 22 September 2013 - 12:25 PM.


#1770 MonkeyCheese

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Posted 22 September 2013 - 12:41 PM

View PostHeffay, on 19 September 2013 - 06:09 PM, said:


Yeah, you know what? I'm going to take a moratorium on posting on these subjects for a while. I think enough has been said on this subject. I'll still be active in the Fan Art section though.

For those of you still playing (and I know you are), I'll see you in game!



View PostHeffay, on 22 September 2013 - 07:45 AM, said:


The amount of effort people will put into convincing others that they aren't having fun is amazing.



Well done man I am proud of you, you stayed away from the forums for 5 pages to come up with that?

also I like that the new sale is called chaos theory.

#1771 Roadbeer

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Posted 22 September 2013 - 12:51 PM

View PostPanboy, on 22 September 2013 - 11:14 AM, said:


Weird how people still have issues with problems still existing, You would think they'd just give up and die and not hope things might get better.


Yeah, because constantly saying the same things in the same thread that's only 5 days old is going to get results.

Like I said. Launch happened, it was flaccid, make your comment, get over it and move on, because I really don't see the likelihood of PGI developing a time-machine to go back and undo it.

Your nerdrage is cute though

#1772 Werewolf486 ScorpS

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Posted 22 September 2013 - 02:15 PM

Well I hope Russ enjoys getting his cheeks polished by anyone who showed up for the launch party, that we paid for. This is so sad, I've seen so much more from other products in "Beta" that this just really looks like a pathetic effort of unguided misfits who haven't a clue and are being lead by a deaf dumb blind man who thinks this is pinball.

#1773 merz

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Posted 22 September 2013 - 02:39 PM

for the record, i have problems with the game, do not think it is 10/10, etc.. said it many times already. i do, however, come from playing a lot of other games online. games that have often had 'launch' events so disastrous that you can't log into the game for a couple of days after the fact, where show-stopping bugs are facts of life and ambitious features take years to develop. And thats pretty much most games of the sort that don't come out of a major studio with budgets in the hundreds of millions and long development cycles. ones that aren't forced to make sort-of-kind-of-playable releases way early in the game to secure continued revenue and have large development teams. The crew ccp had in reykjavik was slightly below 300 people, and they still couldn't do right by much of their playerbase.

that we got here as fast as we did, with as much stability (focus of development since last fall, though you may not have gotten the memo or something) as it has now, coming from a team as small as it was is kind of a minor miracle. with enough time (going to cite your favourite example here, living legends, six years in development..), I'm definitely going to see the features i had wanted.. so all is well as far as i'm concerned. but, yeah.. i don't have spergspasms when my ideas aren't implemented as a given, and I don't feel like i own MWO or am a PGI shareholder when buying a bit of mc. so maybe i'm not your target audience.

View PostWales Grey, on 22 September 2013 - 11:50 AM, said:

Are you, perchance, telling us that we should leave or stop playing the game?


nah, i'm amused that you're working so hard to give publicity (no such thing as bad) to something you have so much apparent distaste for. with t20 or monoclegate, the angry masses outnumbered the agitators by several orders of magnitude. it wasn't, like, five guys hitting 'like' on each other's posts

you feel me, dawg?

Edited by merz, 22 September 2013 - 02:55 PM.


#1774 Thuzel

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Posted 22 September 2013 - 02:46 PM

View PostRoadbeer, on 22 September 2013 - 12:51 PM, said:


Yeah, because constantly saying the same things in the same thread that's only 5 days old is going to get results.

Like I said. Launch happened, it was flaccid, make your comment, get over it and move on, because I really don't see the likelihood of PGI developing a time-machine to go back and undo it.
[...]


What are the choices? Play the game, post here, or just give up completely?

1. Playing the game in it's current form isn't that much fun, and with the last round of economy nerfs isn't productive either.
2. Giving up completely leaves the only living incarnation of MW at the hands of a horrible development company. (Since they effectively killed LL and MW: Tactics is a joke, this is what we have left). I see this option as the equivalent of letting a crackhead house-sit while I go on vacation. At least if I'm here I can say I tried to help.
3. Posting here is at least marginally entertaining, and is probably more productive than actually playing the game. There is the tiny chance that these posts will change something in the game, so our time here is probably better spent than grinding 40ish hours for an assault.

So here's what it boils down to. PGI has just about destroyed any reason to actually play this game, and since there's nothing else at the moment (whether or not you believe they actually killed LL, it is dead after all), this forum is the place to be.

If people don't like what someone says, they don't have to read it. But since the PGI defense force still reads these posts and takes time to type back, they're either getting paid for it or they enjoy arguing as much as anyone else. Either way, who cares? It's not likely anyone important is reading this stuff anyway.

-- Edit --

Almost forgot, there's also the fact that I've put money into this, so I feel involved. Plus, that makes me really want to get entertainment out of it somehow.

Edited by Thuzel, 22 September 2013 - 02:51 PM.


#1775 merz

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Posted 22 September 2013 - 02:59 PM

View PostThuzel, on 22 September 2013 - 02:46 PM, said:

(Since they effectively killed LL and...)


if by 'they' you mean PGI, this is actually a lie. it is also a miscalculation to use it. popcorn.

Edited by merz, 22 September 2013 - 03:00 PM.


#1776 Thuzel

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Posted 22 September 2013 - 03:08 PM

View Postmerz, on 22 September 2013 - 02:59 PM, said:


if by 'they' you mean PGI, this is actually a lie. it is also a miscalculation to use it. popcorn.


Do you have proof? Last I heard, no one was willing to talk specifics and without those it's all just speculation. Ergo, all plausible opinions are equally valid.

For myself, due to the timing and various posted communications, I find it likely that PGI/IGP had something to do with the project's closure and unless anyone has something concrete to add, I'm sticking with it.

#1777 NocturnalBeast

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Posted 22 September 2013 - 03:12 PM

View PostRoadbeer, on 22 September 2013 - 12:51 PM, said:


Yeah, because constantly saying the same things in the same thread that's only 5 days old is going to get results.

Like I said. Launch happened, it was flaccid, make your comment, get over it and move on, because I really don't see the likelihood of PGI developing a time-machine to go back and undo it.

Your nerdrage is cute though



Yeah, I got over my pointless nerd rage a while ago. I don't even care about 3PV anymore (although I will never use it myself, or I would be a hypocrite). I decided that I am not quitting anytime soon, so bitching and whining is pointless. Either this game will continue to improve and hold my interest, or something else will come along and I will leave it behind.

#1778 Grrzoot

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Posted 22 September 2013 - 03:34 PM

View PostThuzel, on 22 September 2013 - 03:08 PM, said:


Do you have proof? Last I heard, no one was willing to talk specifics and without those it's all just speculation. Ergo, all plausible opinions are equally valid.

For myself, due to the timing and various posted communications, I find it likely that PGI/IGP had something to do with the project's closure and unless anyone has something concrete to add, I'm sticking with it.


yes there is proof, both on these forums from a post waaay back at the time, and on the living legends forums where pretty much everyone actually involved in LL says: pgi did nothing we decided to stop on our own.

i mean seriously, let's make blanket assumptions and talk out of everywhere when there is actual written information on the subject, but not bother to look it up because it doesn't coincide with our worldview.

make you point and please move on, or do your research before you go making statements

#1779 merz

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Posted 22 September 2013 - 03:41 PM

doesn't help that a bunch went to work for pgi since and can post here to the effect of 'nope'.
but then they'd just be called a bunch of PGI liars? haha.

its the old witch hunt thing again..

Edited by merz, 22 September 2013 - 03:42 PM.


#1780 Gremlich Johns

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Posted 22 September 2013 - 04:08 PM

View Postmerz, on 22 September 2013 - 03:41 PM, said:

doesn't help that a bunch went to work for pgi


Actually, some went to Crytek.





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