Hanging on, here. Once this game is in its full bloom, especially if the negativity of this community, from people who supposedly "support" this game, can be quashed, will be one of the best games ever built. Do you want the game to succeed, or not? Can you possibly, remotely, do some of the absolutely amazing things that have been put into MWO? If so, get off your dead lazy ***** and go do it; otherwise, shut your pie-holes.
Until I heard 88 for myself, all three parts of it, I had jumped ship, but I just can't give up on this.
I believe this is a perception problem, as a lot of folks are perceiving more the things they don't yet have, and are incapable of building themselves, and so decide to ***** and complain and throw fits about things they have zero control over, and over which no one will listen to your opinion while you do so. This community was awesome for the first year it was here; if I were the developers, I wouldn't communicate with you, either, because you take EVERYTHING that's said, cover it in vitriol, and set it on fire. Rather than working toward saving the game, and waiting for the marvelous things PGI have planned to release as their
Free-to-Play game moves along, and instead of seeing the wonderful things there are, here, thus far and not worrying about having this game exactly your way, you throw temper-tantrums. I was right there with you, very angry...
This game might belong to us, the community, but we in the community can't develop it. So, if you want to see this game in all its glory, we all -including me- have to stop this naysaying BS. If you want more communication with PGI, stop worrying, first of all, about things you have zero control over, stop bitching and complaining about things that are going into the game -I am convinced that PGI IS, indeed, listening- and just wait for PGI to give the best answer they can, and stop with the vitriol and snide remarks. This is nothing but children I now hear; unfortunately, I have been one of them.
If you want this game, be ******* nice!!!
Edited by Kay Wolf, 17 September 2013 - 12:01 PM.