bloo58, on 17 September 2013 - 05:05 PM, said:
Um what?
1. If we hated the game and it was going downhill we would simply leave like all the silent people.
2. If we loved the game and it was going downhill then of course we would kick and scream and fight because we love the game so much
To quote myself from a little while back
MonkeyCheese, on 09 September 2013 - 05:03 AM, said:
Conquest is only really assault with more bases to stand on.
Closed beta came and went, hero mechs came out, new maps, new mechs, paints, cammo, new cockpit items, modules, consumables.... The only real new things I can think of gameplay wise that got added were ECM...(no comment there) the seismic sensor (wallhack2.0), the mech slopes thing, and the continual beating of the dead horse on the jumpjet mechanic.
Otherwise its stand in a box or last man standing, there are so many many other game modes out there that other MOBA aka multiplayer online battle arena games use (face it without CW thats all it is) or even a new game mode could be invented but nope have new shinys to buy with MC while you play the same game mode...
Other than 3pv which seems to be 50/50 on popularity, the game is the same as it was during closed beta.
Sure to newcomers this would seem like an amazing game, and yes the core gameplay is I will admit that, but to us closed beta testers and founders the game is stagnant and frozen in development. With just the amazing original dev blogs to dream about
I think players/paying customers have a right to be disgruntled.