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Welcome To Launch, Mechwarriors!


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#781 Mad Skull

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Posted 17 September 2013 - 07:19 PM

Congrats on the hardest launch ever. Taking Beta out of MechWarrior Online was tough I bet.

#782 Thomas Covenant

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Posted 17 September 2013 - 07:24 PM

MWO
Favorite things (planned)
Solaris/ PVE
CW Map
CW Map will require 1PV to take planets

Favorite things (current)
Mechlab
Good Teamwork
Meme Thread (#1)

Least (current)
No 1PV matches possible
No AI in training
Decrease in representing core player values (now that you don't need them?)*

Least (planned)
*Continuing this trend?

#783 Nehkrosis

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Posted 17 September 2013 - 07:30 PM

This thread needs a serious lockin'.

#784 miscreant

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Posted 17 September 2013 - 07:32 PM

As much as I love MWO, it pains me to see such a lackluster launch.

Not everybody was invited to the launch party, and as such this is probably the LAMEST of all game launches.

I've personally spent a lot on this game - more than I could honestly afford, and yet somehow I feel slighted that the "official" launch had nothing in store for those who've been loyal to the game and the developers.

I for one will have second thoughts about laying down another $100 on this game in the future.

#785 Tzukasa

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Posted 17 September 2013 - 07:32 PM

You F'in launched WITHOUT community warfare or the UI update?!?! WOW way to kill your game. I'm glad I quit playing a few months ago. Had I kept playing I would be so F'in more irate than I am at wasting my time actually expecting what You Promised would be in the release.

I mean really this is a Freekin Joke right?! I havn't played since April and NOTHING here in this launch wasn't in the game last time I played all those months ago... WTF have you been doing?! Seriously?!

All you've done now is perm killed your game, and prolly the beloved franchise along with it (at least for quite some time). All those like me that quit playing to wait for more content to be added, like Community Warfare not some BS ELO or "massive" (lmfao) 12v12, are now coming back to see if the game is worth picking upagin. And I can guarantee that 98%+ of us are gonna have the Same reaction as me, that being you Clearly have NO Clue what you're doing and havn't made the game worth the time or effort to play or added the Promised and Necessary CONTENT to make it worth playing again....

So yah Pgi GG at killing Mech Warrior prolly for good.. Thx alot

Edited by Tzukasa, 17 September 2013 - 07:36 PM.


#786 Veliah Truard

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Posted 17 September 2013 - 07:34 PM

View PostNehkrosis, on 17 September 2013 - 07:30 PM, said:

This thread needs a serious lockin'.


No, this thread needs to be burned into the retina's of every PGI/IGP employee and Developer.

They launch, this is the reaction they get, and they don't see a problem?

Keep voicing your outrage people, keep making it clear that you are not satisfied. Maybe one of these days the Devs will wake up and smell what it is they have been shoveling.

#787 Smokeyjedi

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Posted 17 September 2013 - 07:42 PM

View PostVeliah Truard, on 17 September 2013 - 07:34 PM, said:


No, this thread needs to be burned into the retina's of every PGI/IGP employee and Developer.

They launch, this is the reaction they get, and they don't see a problem?

Keep voicing your outrage people, keep making it clear that you are not satisfied. Maybe one of these days the Devs will wake up and smell what it is they have been shoveling.

Careful, you will be labeled Heretic and your posts will be burnt @ the stake. By the shining armored volunteer squad complete with tinfoil helmets.

#788 GargoyleVine

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Posted 17 September 2013 - 07:46 PM

:) ;) :blush: :blush:
your board does not want to be super happy about launch?

#789 Celestial

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Posted 17 September 2013 - 07:47 PM

View PostStoneMason, on 17 September 2013 - 07:08 PM, said:

As someone who REALLY cares about MWO's overall grasp of 31st Century combat, that trailer is offensive. Within seconds we see a shot of 12+ Mech's advancing down a hill, have Battalion drops been added? When can we expect forty Mech's per team?

"THE ULTIMATE VISION OF WAR" ??? WAR??? WAR??? A little dust up between a couple of cobbled together Mech Companies. Where are the Dropships, VTOL and Aerospace assets, jump and foot Infantry, where are the tracked and hover AFV's, scout cars and APC's, Artillery batteries and FASCAM, where are the varied objectives, where is the information warfare, where is the role warfare for the workhorse of the Inner Sphere, the 5/8-6/9 Cav Mech, where are the maps that contain something worth fighting for?

What we have is an excellent Mech brawling sim, but that does not an "Ultimate War" make. Maybe in a few years time...

I'm sorry, I should have said "The Ultimate dust up between a couple of cobbled together Mech Companies".
My bad. :)

#790 GargoyleVine

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Posted 17 September 2013 - 07:50 PM

View PostTzukasa, on 17 September 2013 - 07:32 PM, said:

You F'in launched WITHOUT community warfare or the UI update?!?! WOW way to kill your game. I'm glad I quit playing a few months ago. Had I kept playing I would be so F'in more irate than I am at wasting my time actually expecting what You Promised would be in the release.

I mean really this is a Freekin Joke right?! I havn't played since April and NOTHING here in this launch wasn't in the game last time I played all those months ago... WTF have you been doing?! Seriously?!

All you've done now is perm killed your game, and prolly the beloved franchise along with it (at least for quite some time). All those like me that quit playing to wait for more content to be added, like Community Warfare not some BS ELO or "massive" (lmfao) 12v12, are now coming back to see if the game is worth picking upagin. And I can guarantee that 98%+ of us are gonna have the Same reaction as me, that being you Clearly have NO Clue what you're doing and havn't made the game worth the time or effort to play or added the Promised and Necessary CONTENT to make it worth playing again....

So yah Pgi GG at killing Mech Warrior prolly for good.. Thx alot


I am so STOKED to have a bad *** mech game to play, itz not even funny...

View PostGargoyleVine, on 17 September 2013 - 07:49 PM, said:


I am so STOKED to have a bad *** mech game to play, itz not even funny...

please don't edit that, it iz a donkey

#791 Draco Harkins

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Posted 17 September 2013 - 07:50 PM

View PostChronojam, on 17 September 2013 - 05:02 PM, said:

Yes, it is the fault of the critics, not the management or the developers. It is the critics at fault here. It's perfectly okay to think MWO was mishandled while still enjoying BattleTech and MechWarrior in general you know. Don't feel obligated to defend MWO just because you favor the IP, that's rather disgusting.



Hey ding ding, where saying the same thing! If you actually read to whom i was replying to but that would be too much work for a goon i guess to get into context. That and my redacted signature should have given you a clue to which side i'm on but even if THAT wasnt obvious, dont ever call me a f**ing white knight again.

#792 Colonel Jaime Wolf

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Posted 17 September 2013 - 07:53 PM

I'm still positive about the game, I play enough times to get my 8 mechs those double XP. half of them are masters now. and Sarah's mech was a genuinely good move. thanks for that.

Thing is, we're running thin on patience because of the lack of definite answers from each patch update. each patch tries to convey some big major improvement while leaving big questions still hanging in the air. more mechs would be great, but balance is critically important so every single mech remains fun and viable. some mechs are getting neglected or left behind.

we need more game modes and ways to choose what we are getting into each match so my atlas brawler dosen't wind up on Alpine. thanks to the guy who mentioned that earlier.

even adding this minor feature will trigger MC spending because we will now see the benefit of having more bays for specific customization for the ultimate Alpine, caustic forest, or Mordor-map gameplay.

and yes, CW. share some real info please.

I'll keep on playing, but when Battlefield 4 comes out, I'll log on a little bit less. if things update in a big way, you can count on me to hop back into my mech.

perhaps ya'll could realse me a nice Archer too? (if I get to keep my name that is. lol)


show us a good road map of what you're up to and you could expect a lot less impatience.



thanks and best wishes to the PGI team!

Edited by Colonel Jaime Wolf, 17 September 2013 - 07:55 PM.


#793 Aidan McRae

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Posted 17 September 2013 - 07:55 PM

BT 3025 was my source of hope for this game. Oh, and the trailer pre-Closed Beta. The game we have is neither. The game we have is actually the antithesis of what we were promised. I've given you lots of money to provide me with the experience I and many others expect -- this is not it in the slightest. Nice graphics, and yay for Unseen, but you LAUNCHED? With THIS?! You spent time, money and energy on 3PV, which hundreds of your *playing* playerbase hated, implemented it to find it had nearly no use and was broken, when you SHOULD have been putting that energy into the things you actually promised.

Which aren't here.

Say goodbye to my wallet. It'll peek -- maybe -- when/if I get the game I expect.

#794 Captain Stiffy

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Posted 17 September 2013 - 07:56 PM

View PostGwaihir, on 17 September 2013 - 09:23 AM, said:

Oh lawd.

It's Happening.gif

Posted Image

#795 Rabidhare

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Posted 17 September 2013 - 07:56 PM

Love it Congrats on Launch. See you on the Battlefield. Die With Honor. DWH o7

#796 kapinga

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Posted 17 September 2013 - 08:00 PM

its bull pucky as usual.

Edited by kapinga, 17 September 2013 - 08:01 PM.


#797 Prezimonto

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Posted 17 September 2013 - 08:02 PM

Shouldn't launch be a giant raised fist proclaiming "********* YAAA!" to the world?

Instead we get "YAWN".... another boring line to limp across.

How messed up do things have to be with their development/production/Marketing to NOT realize this is a giant steaming **** of "we're mediocre" at best.

I want to be honestly psyched for something as large as launch. I don't even begin to see how a Mechwarrior title can be considered launch worthy without ongoing ramifications of battles pushing political boundaries.

Just... limp.

Edited by Prezimonto, 17 September 2013 - 08:03 PM.


#798 t00 1337r

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Posted 17 September 2013 - 08:03 PM

Well...... I was JUST about to finally drop some cash on this game, thinking that this launch was going to be some kind of big deal.... I see absolutely no change. I see a bunch of veteran gamers here who HAVE spent money, and have seemed to have waited an extremely long time for things promised to them, and still not getting any of that. I think I'd rather not join their ranks, and hold off giving you guys any of my money until you can prove that you can deliver on promises. I see an external celebration of some arbitrary date that some ********* project manager picked to be labeled as "launch day". I dont see you guys giving back to your community at all, and therefore, I will not give to you. I have NEVER seen an MC sale....I was TEMPTED by Phoenix, but only because it was such a monstrosity....still, I didnt get it.

I will continue to play your "free" game, and continue to be "content" as one other poster pointed out, but only out of respect for the BT/Mechwarrior franchise....

#799 Ghost Story

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Posted 17 September 2013 - 08:03 PM

So far I have seen 2 posts in these 41 pages from the Admin / PGI / MWO.

Have I missed any?

If I have not, Why Have they not said anything?

Ignoring everyone even their defenders dose not seem constructive to me.

#800 Tyberion

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Posted 17 September 2013 - 08:05 PM

I'll bet all the people whining about the game launching without UI 2.0 and CW would be whining just as hard if PGI had pushed back the release date so as to include these features at launch. Damned if they do, damned if they don't.

Congrats on the Launch.





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