Welcome To Launch, Mechwarriors!
#2061
Posted 26 September 2013 - 12:19 PM
I see all the famous people there! Come join the party!
#2064
Posted 26 September 2013 - 12:35 PM
Jestun, on 26 September 2013 - 12:15 PM, said:
I don't understand it. More profile views than posts.
I either have a very persistent stalker or a whole series of stalkers...
Ha, you think your profile is weird? I'm sitting at 1484 posts and 3252 views. Guess I'm just popular
#2066
Posted 26 September 2013 - 01:06 PM
Jestun, on 26 September 2013 - 11:05 AM, said:
Plus 1292 profile views, which is a bit strange.
Oh and 4 stars... whatever they are.
:edit:
The "Active posts" in my profile is 5 higher than my post count on the left of my post...
1672 likes over 1228 posts, 2.73 posts per day
2666 profile views
????3 stars????
Do I win a cookie?
Edit looks like 18 posts are MIA, prob deleted threads from around the old general discussion days
And since we are talking about numbers the launch twitch stream is just under 2500 views, where is the other 1297500 people?
Edited by MonkeyCheese, 26 September 2013 - 01:37 PM.
#2067
Posted 26 September 2013 - 02:47 PM
#2068
Posted 26 September 2013 - 03:01 PM
Chronojam, on 26 September 2013 - 02:47 PM, said:
Speaking out of turn is now "Rioting against Comstar" and actionable as a result.
#2069
Posted 26 September 2013 - 03:02 PM
#2070
Posted 26 September 2013 - 03:10 PM
#2071
Posted 26 September 2013 - 03:15 PM
Protection, on 26 September 2013 - 03:10 PM, said:
Talking about other video games is "Inciting Discontent with Comstar" and actionable. Even making oblique references to non-mechwarrior games is actionable.
I will probably die protecting a hat factory.
#2072
Posted 26 September 2013 - 03:27 PM
In a tournament.
Where you can make custom mechs.
#2073
Posted 26 September 2013 - 03:43 PM
I would seriously like to hear the legit reason why, and dont say UI 2.0, its pgi run they could have set up a stand alone test server and given everyone names and infinite money to deck out a mech.
#2074
Posted 26 September 2013 - 03:49 PM
MonkeyCheese, on 26 September 2013 - 03:43 PM, said:
I would seriously like to hear the legit reason why, and dont say UI 2.0, its pgi run they could have set up a stand alone test server and given everyone names and infinite money to deck out a mech.
wait, you mean they didn't even set up a seperate server node? The stream is just 'people playing MWO'? Wow. I thought I was actually going to miss something interesting for a moment. *headdesk*
I'm a huge fan, really - I play every week, and I even like the weapon balance at the moment, but you can't release half a game and expect glowing praise, nor can you show off high level play or professionalism by hiring a few NGNGs and not even bothering to optimize (and segregate) the tournament server!
#2075
Posted 26 September 2013 - 03:50 PM
MonkeyCheese, on 26 September 2013 - 03:43 PM, said:
I would seriously like to hear the legit reason why, and dont say UI 2.0, its pgi run they could have set up a stand alone test server and given everyone names and infinite money to deck out a mech.
The reasons are:
1. UI 2.0 (According to PGI)
2. No Lobbies (that would cut into the already divided queues and playerbase)
3. Zero foresight/planning for this sort of event in development
#2076
Posted 26 September 2013 - 03:56 PM
Ensaine, on 26 September 2013 - 03:20 PM, said:
Waste of time IMO. I've seen more interesting things happen at a FN Funeral.
#2077
Posted 26 September 2013 - 04:05 PM
MonkeyCheese, on 26 September 2013 - 03:43 PM, said:
I would seriously like to hear the legit reason why, and dont say UI 2.0, its pgi run they could have set up a stand alone test server and given everyone names and infinite money to deck out a mech.
They are on the test server.
#2078
Posted 26 September 2013 - 04:06 PM
Heffay, on 26 September 2013 - 04:05 PM, said:
They are on the test server.
Why are they synch dropping then?
edit: As in, why didn't they even hack together a basic lobby-type thing or any sort of UI improvement for this?
Edited by Wales Grey, 26 September 2013 - 04:08 PM.
#2079
Posted 26 September 2013 - 04:08 PM
Wales Grey, on 26 September 2013 - 04:06 PM, said:
For dramatic effect. They just mentioned that they had to redownload the test client because a computer scrapped out.
Also, you can tell how none of the sync drops are connecting with other 12 mans, and I *guarantee* there are a bunch of 12 mans out there right now.
Edited by Heffay, 26 September 2013 - 04:08 PM.
#2080
Posted 26 September 2013 - 04:18 PM
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