

Metacritic: User Reviews Are Starting!
#721
Posted 19 September 2013 - 08:54 AM
10/10 - the perfect game.
The content of the review? "The game is still being worked on, but overall the gameplay has improved. It should continue to get better over the next 6 months as new features are released."
It has improved and it will get better?
IT WILL BE BETTER THAN 10/10?!
What a joke...
#722
Posted 19 September 2013 - 09:01 AM
Zerberus, on 18 September 2013 - 03:59 AM, said:

from 0.0 - 5.2 in under 24 hours despite the attempted torpedoing is not half bad IMO....

I have read this point multiple times, "If you love this game why are you trying to kill it?", and I think it needs to be explained because it seems each side simply cannot understand the others POV.
Honestly I think that there are people slamming the game that want nothing more to see it burn to the ground, just as there are those who would blindly take a bullet for the developers regardless of the many errors in judgement they have made (someof these are undeniable and both sides agree upon).
My metacritic review was a "6", and looking at it again, if I did it again it might be a 5 because, try as I might to not do it, I think I gave it an extra point out of respect/love for the franchise. Just thought I'd throw that in there so no one thought I was a "0" score.
For myself I'm not trying to kill the game, I'm trying to save the game I was sold on. If you want an analogy think of the game (in my view, because again it's NOT what I was promised) as a critically ill patient. Everything started out OK, but things suddenly changed mid-procedure. His blood pressure is crashing, Oxygen saturation is dropping, and his heartbeat is irregular.
Those of us "bi*ching" about the game see our promised version dieing on the table and rather than do nothing are making desperate attempts to save it because if we do nothing the patient is gonna die. Better to try something because a 5% chance is better than no chance at all.
Having the Developers (doubtfully) make some sort of concession the those of us in the "tar and pitchfork" crowd, even something as simple as adding a 1st person only queue (I mean COME ON....1st person ONLY in organized 12 man drops...WTF were they thinking?), would be a step in repairing the toxic relationship that has been fostered. OK at this point, maybe that's just a band-aid on sucking chest wound, but at least it would be a start.
Keep in mind that many of the people raising "heck" on the forums are really big fans of the franchise and that someone (PGI) had to screw up an awful lot to turn these people against them.

#723
Posted 19 September 2013 - 09:22 AM
Jestun, on 19 September 2013 - 08:17 AM, said:
The implication being that prior to this PGI didn't realize that when you promise something, bolded and underlined using the definitive word "never", the people you promise it to expect you to keep it?
Yeah, yeah we've beaten this one to death. To a point I'm with you. However I've seen very little use of FPV. Consumables are a whatever item and devs just need to learn to say were looking into that. These guys are damned if they do damned if they don't. If they don't give info the games failing if they do give info and change their mind everyones quitting and there are 5,000 threads stating as such. If PGI simply came out and told people that they are retracting the previous statements, or development time is taking longer than expected, it would have saved a good amount of grief (Again something they are learning to do). Would people still flame? Yes but they would be crikets like the flea push back announcement, and unlike the orion being replaced with quickdraw flame.
#724
Posted 19 September 2013 - 09:31 AM
PropagandaWar, on 19 September 2013 - 09:22 AM, said:
Here's some irony... the current version of the Orion actually makes my disappointment of the Quickdraw replacement silly.
Because, I think I waited for 3 months for more disappointment.. and I did actually enjoy my time with the Quickdraw.
#725
Posted 19 September 2013 - 09:31 AM
#726
Posted 19 September 2013 - 09:33 AM
PropagandaWar, on 19 September 2013 - 09:22 AM, said:
I think it's more problematic that they make promises then released a product with virtually none of those promises in it. That wouldn't be as bad if the game had quality or variety independent of the promised features, but judging by the new player uptake and the fact that the majority of the people left posting on this forum are founders or detractors it would appear that they don't have that.
Again, it's not the changing positions, it's the lack of any delivery at all on a majority of their headlining features combined with a game that's barely functional without them.
Edited by Shumabot, 19 September 2013 - 09:43 AM.
#727
Posted 19 September 2013 - 09:37 AM
Spudbuddy, on 19 September 2013 - 08:27 AM, said:
We as a community should be happy that we have a robot game at all. Not because we don't have other video games to go to with our expendable income but we hold out hoping for what was promised, but because PGI works really really hard making a new map every 3-5 months and a new robot every 2 months and they lower the quality of the graphics every month so new players can join because they can't optimize code, while constantly tweaking and testing the micro-transaction economy just like a good beta release should, even though they didn't really tweak or test weapon balance for the first 2 years, or fix more bugs than they introduced for the first 2 years, come on guys, our problem is we're not giving them more money. They can't do this alone, poor little piggy all alone.
side note: has anyone else noticed canadian game dev companies can't compete in foreign markets at all? They even have like canadian game dev awards cuz they'll never win anything outside of their own little quebecian hugbox
tl;dr: These ratings and reviews are totally undiserved, totally unjust deserts
10/10 game would grab deal again if given the chance, it has flaws but im giving it 10/10 to counteract all the realistic reviews and all the ones that are unfair in my opinion.
B-but spud, Relic Entertainment is from Canada

#728
Posted 19 September 2013 - 09:41 AM
Aerokii, on 19 September 2013 - 07:45 AM, said:
[citation required].
[media reviews on metacritic needed]
[media reviews not found]
[checking gamespopulation.html]
[insufficient population to make game worth reviewing]
[checking for silentmajority.html]
[silent majority not found]
#729
Posted 19 September 2013 - 09:51 AM
TLBFestus, on 19 September 2013 - 09:01 AM, said:
Your post was mostly good, but fixing something wrong with doing more wrong doesn't lead to good. 3rd person view should've been left out, but splitting the queues would be much worse for the game than adding 3PV was. More queues leads to less players in queues, means either longer waiting times, worse matchups or some queues empty.
PGI knows this, that's why it's not in the game. Not because it'd be lots of work.
#730
Posted 19 September 2013 - 09:51 AM
Shumabot, on 19 September 2013 - 09:41 AM, said:
[media reviews on metacritic needed]
[media reviews not found]
[checking gamespopulation.html]
[insufficient population to make game worth reviewing]
[checking for silentmajority.html]
[silent majority not found]
I'm not taking a stance one way or another- as far as I'm concerned there's no silent majority and no vocal minority. In the end, we're all equally ***-holes.

#731
Posted 19 September 2013 - 09:57 AM
Deathlike, on 19 September 2013 - 09:31 AM, said:
Here's some irony... the current version of the Orion actually makes my disappointment of the Quickdraw replacement silly.
Because, I think I waited for 3 months for more disappointment.. and I did actually enjoy my time with the Quickdraw.
lol. I agree with that one. The Orion and I don't get along it doesn't suit my play style at all. In fact I like that it feels old and reacts slow. even with maxed out skills. The quick draw on the other hand is an awesome mech for my type of player.
#733
Posted 19 September 2013 - 10:38 AM
Farix, on 19 September 2013 - 04:54 AM, said:
#735
Posted 19 September 2013 - 10:53 AM
Jestun, on 19 September 2013 - 08:54 AM, said:
10/10 - the perfect game.
The content of the review? "The game is still being worked on, but overall the gameplay has improved. It should continue to get better over the next 6 months as new features are released."
It has improved and it will get better?
IT WILL BE BETTER THAN 10/10?!
What a joke...
But... It goes to 11....
I gave the game a good score on the gameplay, because I think we all understand when MWO is right it's really right. But included information on the devs and how they interact with players as well as things devs have said while raising money vs after the drive. As well as the fact that the MWO product is feature incomplete (CW, UI, Planned Matches), which did lower the score.
Edited by Kurshuk, 19 September 2013 - 11:00 AM.
#736
Posted 19 September 2013 - 11:01 AM
#737
Posted 19 September 2013 - 11:17 AM
Nekki Basara, on 19 September 2013 - 11:01 AM, said:
http://youtu.be/NrVCjnRdB_k
#738
Posted 19 September 2013 - 12:00 PM
https://forums.dust5...posts&m=1167515
#739
Posted 19 September 2013 - 12:10 PM
Kyynele, on 19 September 2013 - 09:51 AM, said:
Your post was mostly good, but fixing something wrong with doing more wrong doesn't lead to good. 3rd person view should've been left out, but splitting the queues would be much worse for the game than adding 3PV was. More queues leads to less players in queues, means either longer waiting times, worse matchups or some queues empty.
PGI knows this, that's why it's not in the game. Not because it'd be lots of work.
It's true, Mechwarrior in its current state doesn't have enough players left for a separate queue.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users