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Metacritic: User Reviews Are Starting!


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#601 Nekki Basara

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Posted 18 September 2013 - 01:08 PM

View Postplanetswag, on 18 September 2013 - 12:46 PM, said:

I knew this would happen. :)
I mean, I stay off the forums (a.k.a. warzone) because of all the complainers and that #whiningaboutwhatIwantMWOtobe thing, but at least thy shouldn't put this on Metacritic. They're not helping their case; they want the game to be changed, but by sending people away with negative reviews they don't allow new players to generate income for the game. The devs don't get income, the game never changes, and in the worst case scenario (sadly) the game dies. So they don't get what they want anyway. Unless of course MWO becomes a pay2win, which it isn't thankfully, and then people would start complaining more.

I've always loved battletech, I have the board game and I've played everything since MW 3. I really don't want this game to die. Sure the devs made some mistakes, but so do you and everybody else.
How's that Stockholm Syndrome working out for you?

#602 PropagandaWar

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Posted 18 September 2013 - 01:09 PM

View PostShumabot, on 18 September 2013 - 12:47 PM, said:


I think the main mistake was releasing an unfinished, badly designed, ugly, poorly performing, pointlessly complex, shallow game. Missing almost every advertised feature just makes those issues more painful. Charging upwards of 40 dollars for barely different in game content is like those little wax figures at the top of a wedding cake layered full of awful decisions and disappointment. If they didn't communicate people would just think they had fired everyone and were on autopilot to squeeze money out of people, it's not like they're moving very fast with development.

This game is objectively bad, without the IP keeping diehards involved the game would have been canceled halfway into development once it became known that PGI didn't have the expertise to make this game at all.

Shuma just go. You offer nothing. Do you design games? Did you take a chance? Do you do anything other than put people down? Do you even play? It's apparent that you don't have people skills. You are a blight on these forums and should really move on.

#603 Shumabot

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Posted 18 September 2013 - 01:10 PM

View PostDeathlike, on 18 September 2013 - 01:07 PM, said:


Well, I think many people are disappointed in the lack of DX11 (let alone it being missing at launch). AFAIK, they are trying to "fix a bug" that affects the DX11 engine, but there's no ETA for that (as there can't realistically be one), but they need to fix that ASAP. I don't remember a modern game outside of say Starcraft 2 that doesn't have a DX10/DX11 engine. At least Blizzard can get away with this (they've kinda historically done this)... PGI genuinely cannot.



This may sound sad, but I've NEVER seen any MWO advertisements. Not a one. Maybe all those ad companies are data mining me all wrong...


Apparently you either don't use any social networking websites or you're a ghost and I want to know how you do it. Simply googling mechwarrior online once should trigger a few facebook ads for mechwarrior tactics and MC buy deals for online..

#604 Al Bert

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Posted 18 September 2013 - 01:12 PM

View PostSybreed, on 17 September 2013 - 11:46 AM, said:

here's what you don't understand: [...] The game is so far away from their vision of what a Mechwarrior game should be (and I believe most founders had a similar vision in mind, although not identical) [...]


Sounds arrogant to me and i see wrong attitude in your words. Please talk for yourself only, not for all of us founders. I think this is the best mech warrior game we ever had...the last thing I know about this game class is 10 years of jump-sniping-PPC-gladiator-7LL-Novacat-parties. In MWO, you find pilots of every weight class who love their mech despite their ability to take an assault as well. Plus UAV gadgets and so much more fun. Swallow it and don't gossip the game in your frustration over PGI.

Al Bert

#605 Shumabot

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Posted 18 September 2013 - 01:14 PM

View PostPropagandaWar, on 18 September 2013 - 01:09 PM, said:

Shuma just go. You offer nothing. Do you design games? Did you take a chance? Do you do anything other than put people down? Do you even play? It's apparent that you don't have people skills. You are a blight on these forums and should really move on.


No. I offer my condolences. Yes. Yes. People other than you. Not this game, not since ghost heat. Sure I do. These forums are a blight already, I'm here to salt a well deserved wound (yours).

View PostAl Bert, on 18 September 2013 - 01:12 PM, said:

Sounds arrogant to me and i see wrong attitude in your words. Please talk for yourself only, not for all of us founders. I think this is the best mech warrior game we ever had...the last thing I know about this game class is 10 years of jump-sniping-PPC-gladiator-7LL-Novacat-parties. In MWO, you find pilots of every weight class who love their mech despite their ability to take an assault as well. Plus UAV gadgets and so much more fun. Swallow it and don't gossip the game in your frustration over PGI.

Al Bert


"This game is better than the broken multiplayer of a decade old game that wasn't made for multiplayer, that means it's good."

#606 Krivvan

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Posted 18 September 2013 - 01:14 PM

View Postarmyof1, on 18 September 2013 - 01:01 PM, said:


Well feel free to mention some really successful crowdfunding games that say we have no freaking clue when we're done with anything, but just give us money anyway.


Most of the indie games (FTL for example). I don't believe Project Eternity initially had a release date. The Oculus Rift doesn't really have a schedule for release.

#607 Shumabot

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Posted 18 September 2013 - 01:17 PM

View PostKrivvan, on 18 September 2013 - 01:14 PM, said:

Most of the indie games (FTL for example). I don't believe Project Eternity initially had a release date. The Oculus Rift doesn't really have a schedule for release.


The vast majority of crowdfunded games give rough updates now and then and a vague dev diary style of design goals. MWO did that, but then they released and started charging for the game. Money started flowing and adverts started appearing, so it stopped being crowdfunded in the crowdfunding sense and became crowdfunded in the "released product" sense. That has different standards applied.

Edited by Shumabot, 18 September 2013 - 01:17 PM.


#608 PropagandaWar

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Posted 18 September 2013 - 01:18 PM

View PostShumabot, on 18 September 2013 - 01:14 PM, said:


No. I offer my condolences. Yes. Yes. People other than you. Not this game, not since ghost heat. Sure I do. These forums are a blight already, I'm here to salt a well deserved wound (yours).



"This game is better than the broken multiplayer of a decade old game that wasn't made for multiplayer, that means it's good."

Oh no ghost heat ruined my game. Waaaa Waaa. Grow up. Only people with **** builds had to worry about that to begin with.

#609 CrimsonOmega

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Posted 18 September 2013 - 01:19 PM

@NekkiBasara I could just go play GTA 5 if I wanted to. If I don't like a game I don't whine about it for 6 months and still play it.

#610 Protection

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Posted 18 September 2013 - 01:20 PM

Golds old position: "This game will be so much better that World of Tanks!"

Golds new position: "Mechwarrior Online is good because it's just like World of Tanks!"

#611 Deathlike

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Posted 18 September 2013 - 01:23 PM

View PostShumabot, on 18 September 2013 - 01:10 PM, said:

Apparently you either don't use any social networking websites or you're a ghost and I want to know how you do it. Simply googling mechwarrior online once should trigger a few facebook ads for mechwarrior tactics and MC buy deals for online..


Working as intended... for me™.

#612 RG Notch

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Posted 18 September 2013 - 01:24 PM

View PostProtection, on 18 September 2013 - 01:20 PM, said:

Golds old position: "This game will be so much better that World of Tanks!"

Golds new position: "Mechwarrior Online is good because it's just like World of Tanks!"

And people say nothing changed since Closed Beta....

#613 armyof1

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Posted 18 September 2013 - 01:25 PM

View PostKrivvan, on 18 September 2013 - 01:14 PM, said:

Most of the indie games (FTL for example). I don't believe Project Eternity initially had a release date. The Oculus Rift doesn't really have a schedule for release.


They always have an estimated delivery for the things you get as you pledge on Kickstarter, so I don't see how that could be considered no schedule.

Well either way feels like we're getting way off topic anyway.

Edited by armyof1, 18 September 2013 - 01:27 PM.


#614 Nekki Basara

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Posted 18 September 2013 - 01:31 PM

View Postplanetswag, on 18 September 2013 - 01:19 PM, said:

@NekkiBasara I could just go play GTA 5 if I wanted to. If I don't like a game I don't whine about it for 6 months and still play it.
If I never liked this game I wouldn't care. It'd be like Star Trek Online or Marvel Heroes or The Old Republic or any other F2P game I've tried and not been interested in. The problem with THIS game is that in late closed Beta, with a max of 15FPS on my system, this was the best Mechwarrior title that there ever had been. And now it is not. It was a rough diamond, and they've managed to ****** up the cutting.

#615 Alois Hammer

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Posted 18 September 2013 - 01:33 PM

View PostJman5, on 18 September 2013 - 10:55 AM, said:

Well looking at the a lot of the other Free to Play games on metacritic, I would say professional reviews wont start coming in for another month or two. So everyone should just sit back, relax, and check back in October or November.


...or maybe the professionals are going to wait until CW or UI2.0...you know, so that there's a reason to not just reprint the last review they did. :)

#616 Heffay

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Posted 18 September 2013 - 01:35 PM

View PostProtection, on 18 September 2013 - 01:20 PM, said:

Golds old position: "This game will be so much better that World of Tanks!"

Golds new position: "Mechwarrior Online is good because it's just like World of Tanks!"


According to the reviews on metacritic, it's much better than World of Tanks!

#617 Protection

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Posted 18 September 2013 - 01:40 PM

View PostHeffay, on 18 September 2013 - 01:35 PM, said:


According to the reviews on metacritic, it's much better than World of Tanks!


Yet worse than Duke Nukem Forever

http://www.metacriti...e-nukem-forever

#618 Alois Hammer

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Posted 18 September 2013 - 01:43 PM

View PostKrivvan, on 18 September 2013 - 01:05 PM, said:

They may be slow, but the balance is getting there.


"Slow, but getting there."

Is that a statement about MW:O, or a rehash of Duke Nukem Forever's development cycle? :)

#619 JTAlweezy

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Posted 18 September 2013 - 02:16 PM

View PostAnastasius, on 17 September 2013 - 11:48 AM, said:

lol @ manchildren hissy fits on the internet.

Pathetic my friends, yet at the same time entertaining watching grown men lact like spoiled 5 year olds.


sometimes the most pathetic thing is peoples lack of interest in regards to what should have been a relatively exciting launch but has lead to nothing, filled with more nothing and promises.

#620 Skunk Wolf

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Posted 18 September 2013 - 02:37 PM

The official facebook page is sad.





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