Khobai, on 20 September 2013 - 08:34 AM, said:
Even if you split the Commando's front/rear armor 50%, so it has 12 armor and 12 internals, it can still die in one hit to dual gauss (or any other combination of weapons that does 25+ damage). While the Jenner will survive it.
It's not a "one-hit" if it comes from more than two weapons, is it? I could just as well claim a Jenner dies to "one-hits" as soon as somebody with a triple Gauss shows up.
So please...
Also, I think it is considered common to prioritize front over rear armor, in which cases both the Commando and the Jenner will be quite vulnerable to attacks to their backs, whilst both being able to take some punishment from the front. How much depends on the individual pilot's preferences.
Kunae, on 20 September 2013 - 08:36 AM, said:
It was focused on actual fighting, before the removal. Just because you had some outliers exploiting the mechanic didn't mean that the concept and general execution were bad.
Let's just say that I've seen those outliers become more and more common with every day over the last 1-2 weeks and it turned into a regular thing to see.
Anything that can be exploited ends up being so, because this game is no different in having a large number of people who are in it just for the win, picking the easiest way to do so. Have you forgotten the popularity of Streakravens with bugged SSRMs and glitched hitboxes? Or the so-called poptarts with their maximum alpha damage philosophy that didn't care about overheating because it used to do no damage? All of this caused a huge amount of complaints on the forums, and required the developer to put a stop to it.
"Jenner football" was growing ever more popular back then because that was the easiest way to kill other Lights - disabling their primary protection (speed) and making them sitting ducks for your allies' weaponry. The pilot wouldn't even have to bother discharging their weapons. Just run into the target, the team will take care of the rest. To me, that's just not good gameplay, and it was extremely frustrating to get pulled out of an intense duel with an enemy 'Mech by such "tactics".